FlyIgnite Posted February 5, 2017 Share Posted February 5, 2017 (edited) Would it be possible to make a new Elder Scrolls game and make it better then Skyrim? I find it hard to believe that they could because of all the mods that enhance the game. They would have to make a game that beats and outclasses a video game with over 50k mods and improvements, would that even be possible? If not, i dont have hope for future elder scrolls games. Thoughts? Edited May 26, 2017 by FlyIgnite Link to comment Share on other sites More sharing options...
Fonger Posted February 5, 2017 Share Posted February 5, 2017 keep a weather eye on Nes Link to comment Share on other sites More sharing options...
twiztedmongoloid Posted February 6, 2017 Share Posted February 6, 2017 Yes. Easily. Skyrim started with no mods too. But the next installment in the series will be taking full advantage of MUCH better hardware, better engine, and will more than likely be superior in every way at least graphically for sure. Story and gameplay are always a toss up i guess. Link to comment Share on other sites More sharing options...
LeddBate Posted February 6, 2017 Share Posted February 6, 2017 (edited) Would it be possible to make a new Elder Scrolls game and make it better then Skyrim? I find it hard to believe that they could because of all the mods that enhance the game. They would have to make a game that beats and outclasses a video game with over 50k mods and improvements, would that even be possible? If not, i dont have hope for future elder scrolls games. Thoughts? This might prove to be a popular thread, at least in the short run. Hey, FlyIgnite; you might want to consider adding a poll onto this thread after you get some thoughts. As for me, Oh yeah! They'll definitely be an Elder Scrolls VI. Why wouldn't Bethesda release another one in what is clearly a winning series for them? They went to the trouble of re-coding Skyrim for 64bit. That says "interest" right there. My worry is that the next edition will not have a creation kit released for a long, long time. Reason? I'm paranoid that Bethesda might try a "walled-off" pay-for-mods store like thingy. Like I admitted, I'm probably just being paranoid. What can I say? The whole ham-fisted approach to pay-for-mods that Valve and Bethesda attempted left a bad taste. Edited February 6, 2017 by LeddBate Link to comment Share on other sites More sharing options...
FlyIgnite Posted February 6, 2017 Author Share Posted February 6, 2017 (edited) Would it be possible to make a new Elder Scrolls game and make it better then Skyrim? I find it hard to believe that they could because of all the mods that enhance the game. They would have to make a game that beats and outclasses a video game with over 50k mods and improvements, would that even be possible? If not, i dont have hope for future elder scrolls games. Thoughts? This might prove to be a popular thread, at least in the short run. Hey, FlyIgnite; you might want to consider adding a poll onto this thread after you get some thoughts. As for me, Oh yeah! They'll definitely be an Elder Scrolls VI. Why wouldn't Bethesda release another one in what is clearly a winning series for them? They went to the trouble of re-coding Skyrim for 64bit. That says "interest" right there. My worry is that the next edition will not have a creation kit released for a long, long time. Reason? I'm paranoid that Bethesda might try a "walled-off" pay-for-mods store like thingy. Like I admitted, I'm probably just being paranoid. What can I say? The whole ham-fisted approach to pay-for-mods that Valve and Bethesda attempted left a bad taste. Would they really do payed mods? I know companies like EA would do that in a heartbeat, but Bethesda? I cant believe they would do it. Edited February 6, 2017 by FlyIgnite Link to comment Share on other sites More sharing options...
LeddBate Posted February 6, 2017 Share Posted February 6, 2017 Honestly, I don't know. But after they cooperated with Valve in dropping that pay-for-mods on Steam on us with virtually no forewarning... -like I said, I'm paranoid. Link to comment Share on other sites More sharing options...
thomriis Posted February 6, 2017 Share Posted February 6, 2017 It's a very very good question really!! On one hand Bethesda knows why their Tes series is so popular on pc and why it's selling so well on that platform (mods). But on the other hand,If a pay for mod solution proves more profitable???? It's about the money!! what else???? Link to comment Share on other sites More sharing options...
lued123 Posted February 6, 2017 Share Posted February 6, 2017 Personally, I feel like the reaction to paid mods was enough to push that thought to the back of Bethesda's collective minds, and enough that Bethesda didn't want Valve hosting their mods for Special Edition at all. I think, if it comes back at all, it'll be more of a "pay what you want" type of thing like Adblock is right now. "You don't have to pay for that thing you just downloaded, but we would appreciate if you did." Also the modders themselves will get a much better cut of those profits., and honestly, I'm not opposed to the idea of modders getting better compensation for their work. That means better mods (and I guess customer service?) in the long run. I just think Bethesda and Valve did it in a dumb way and didn't take into consideration that Skyrim is a game where people throw in hundreds of mods, and would need to spend hundreds or thousands of dollars to do that if every mod was paywalled.At any rate, I absolutely think that Bethesda can pull off a TESVI. After all that Skyrim and Fallout money, they could easily develop a new engine that's 9000% less of a pain in the a**. If they take what they've learned from the Creation Engine, and all of its variants, and build a new engine modeled after the good parts of it (rather than just upgrading it again), they could easily make something as or more malleable, without any of the CE's dumb limitations (I'm not saying a new engine would be unlimited, just that it wouldn't have the same/as many limitations.). That would get modders on board in a heartbeat. Can you imagine if they figured out a more dynamic form of pathfinding and removed the navmesh system (or made something similar as an optional aid)? Or if they improved optimization enough to remove half of the load doors? That's the kind of thing that could beat Skyrim. Link to comment Share on other sites More sharing options...
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