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DX9 VRAM has been fixed!


Charles17

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Hmmm. I'm not on the Insider track and can't say anything, but Microsoft need to get the message they have to stop locking up file permissions away from their Program and Sys Files. So many third party programs work in gaming like TES5Edit, ENB and others and certainly Skyrim is not alone here. I understand their need to protect the Windows and core systems, but they have to allow the use some leeway too. The whole point of dynamic linking libraries is to interact with 3rd party stuff. No point fixing DX9 if they then enclose it in dragon-proof corundum plate.

 

You said a mouthful. That is a big concern of the community as well. Seems Microsoft automatically decides were all idiots and only they know best.

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Great news! Seems everything is coming together at the same time. M.O. getting fixed, skse out in alpha for S.E., hopefully the new nexus mod manager goes off without a hitch as well when it arrives. Thank you Kazuya for the contribution.

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Great news! Seems everything is coming together at the same time. M.O. getting fixed, skse out in alpha for S.E., hopefully the new nexus mod manager goes off without a hitch as well when it arrives. Thank you Kazuya for the contribution.

 

 

Holy crap! I've been out of the loop for over a week (thanks, Irma) and SKSE for SE is really in alpha?! Also, glad to hear the new build for utilizing DX 9 in Win10 is coming along. Thanks for all the updates guys!

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