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Limited Vortex alpha release today, full release soon


Dark0ne

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And I stlill can't see a mod which I added from file via Vortex. (I got this mod working but 1st-I addted it via NMM 0.063.19 and changed the load order in plugins.txt)

Edited by Sandello
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In response to post #57229846.


CodyQuasar wrote: Waiting patiently for an alpha slot.
Currently it says it's closed for the night, probably something to do with timezones.


Apologies, all the Alpha slots have now been filled. I'll update the text on the file page accordingly.
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In response to post #57227931. #57228261 is also a reply to the same post.


Robbie922004 wrote: I understand that Vortex doesn't have any method to manually rearrange your load order, and I'm baffled. It's the single most basic feature of any mod manager. I can't imagine ever using this until that's implemented.

It's a shame too, because a lot of the other features sound really great!
Dark0ne wrote: Until you use it properly and actually let yourself try and learn it, you can't judge.

We're talking about the creator of MO, the software that everyone sings the praises of, thinking this is the best way of doing things. I/we certainly haven't told him to use this system, he's decided this system will be the most powerful and useful system moving forward, and you owe it to yourself, and him, to give it a go before you judge it.

Most of the people I've seen commenting negatively about it have instantly decided they don't like it because it does things differently in some areas, without even fully trying it or understanding why it has been done this way. It's rather silly.

Hopefully once we're fully released and we can get some documentation out with it (and YouTube tutorials) people will understand why Tannin has chosen this system. For now, it's actually more important for us to see how people use Vortex without any documentation so we can know what is intuitive, what isn't, and what people are getting stuck on.


Sorry but you don't have to use something to know that taking control away from users is not the way to go. I don't want someone deciding for me what's the best way to deal with my load orders. I do not understand why taking control away from people is seen as a positive. Complicated load orders with merged mods and shaky conflicts require us to manually be able to work with load orders.

And yes he created MO (something I wish had never been abandoned by him but that's another conversation) and in MO we have total control over what files go where and what we do with our load orders... it's a huge reason why people sing the praises of it. Edited by ContessaR
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In response to post #57227931. #57228261, #57231896, #57232121 are all replies on the same post.


Robbie922004 wrote: I understand that Vortex doesn't have any method to manually rearrange your load order, and I'm baffled. It's the single most basic feature of any mod manager. I can't imagine ever using this until that's implemented.

It's a shame too, because a lot of the other features sound really great!
Dark0ne wrote: Until you use it properly and actually let yourself try and learn it, you can't judge.

We're talking about the creator of MO, the software that everyone sings the praises of, thinking this is the best way of doing things. I/we certainly haven't told him to use this system, he's decided this system will be the most powerful and useful system moving forward, and you owe it to yourself, and him, to give it a go before you judge it.

Most of the people I've seen commenting negatively about it have instantly decided they don't like it because it does things differently in some areas, without even fully trying it or understanding why it has been done this way. It's rather silly.

Hopefully once we're fully released and we can get some documentation out with it (and YouTube tutorials) people will understand why Tannin has chosen this system. For now, it's actually more important for us to see how people use Vortex without any documentation so we can know what is intuitive, what isn't, and what people are getting stuck on.
ContessaR wrote: Sorry but you don't have to use something to know that taking control away from users is not the way to go. I don't want someone deciding for me what's the best way to deal with my load orders. I do not understand why taking control away from people is seen as a positive. Complicated load orders with merged mods and shaky conflicts require us to manually be able to work with load orders.

And yes he created MO (something I wish had never been abandoned by him but that's another conversation) and in MO we have total control over what files go where and what we do with our load orders... it's a huge reason why people sing the praises of it.
ContessaR wrote: I really hope so. I know I sound negative but I will give it a chance when I can personally. It just sounds really annoying and convoluted when dragging and dropping plugins was much faster and easier to deal with.


Sorry but you don't have to use something to know that taking control away from users is not the way to go

You clearly do, because Vortex does not take control away, it just changes the way in which you can control things in a much more logical way for load orders. Edited by Dark0ne
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In response to post #57227931. #57228261, #57231896, #57231991 are all replies on the same post.


Robbie922004 wrote: I understand that Vortex doesn't have any method to manually rearrange your load order, and I'm baffled. It's the single most basic feature of any mod manager. I can't imagine ever using this until that's implemented.

It's a shame too, because a lot of the other features sound really great!
Dark0ne wrote: Until you use it properly and actually let yourself try and learn it, you can't judge.

We're talking about the creator of MO, the software that everyone sings the praises of, thinking this is the best way of doing things. I/we certainly haven't told him to use this system, he's decided this system will be the most powerful and useful system moving forward, and you owe it to yourself, and him, to give it a go before you judge it.

Most of the people I've seen commenting negatively about it have instantly decided they don't like it because it does things differently in some areas, without even fully trying it or understanding why it has been done this way. It's rather silly.

Hopefully once we're fully released and we can get some documentation out with it (and YouTube tutorials) people will understand why Tannin has chosen this system. For now, it's actually more important for us to see how people use Vortex without any documentation so we can know what is intuitive, what isn't, and what people are getting stuck on.
ContessaR wrote: Sorry but you don't have to use something to know that taking control away from users is not the way to go. I don't want someone deciding for me what's the best way to deal with my load orders. I do not understand why taking control away from people is seen as a positive. Complicated load orders with merged mods and shaky conflicts require us to manually be able to work with load orders.

And yes he created MO (something I wish had never been abandoned by him but that's another conversation) and in MO we have total control over what files go where and what we do with our load orders... it's a huge reason why people sing the praises of it.
Dark0ne wrote:
Sorry but you don't have to use something to know that taking control away from users is not the way to go

You clearly do, because Vortex does not take control away, it just changes the way in which you can control things in a much more logical way for load orders.


I really hope so. I know I sound negative but I will give it a chance when I can personally. It just sounds really annoying and convoluted when dragging and dropping plugins was much faster and easier to deal with.
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I got Vortex yesterday but its so confusing compared to NMM even tho it looks so simple. No fomod support? And it's an all or nothing system for mods that alter many files? So I can no longer use more than 1 NPC makeover mod or i'll have tons of black faces.

 

For those HUGE reasons, I uninstalled Vortex, but how do I go back to NMM? I still have all my mods installed and activated in NMM, but I can no longer download mods and when I launch SSE with SKSE64 and try to load up a save, it tells me I have no mods installed.

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snap. Snap. SNAP! Been looking forward to this for months, planning my SSE playthrough, waiting on Vortex. Checked nearly everyday, thinking probably 2/1. Missed it. SNAP!

 

Reading everything on here and the forums like a starving khajiit, licking the floor for just the chance at a crumb. From the few glances it looks great. Can't wait to try it out. Congrats on the progress.

 

If you have any dropouts and need someone with real life programming experience, beta testing experience, who knows how to track down and isolate problems, who's used both NMM and MO and who's been planning a heavily modded playthrough for months... HERE I AM!

Edited by simsrw73
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In response to post #57234786.


Ethreon wrote: Well I've given my feedback. Overall I am not happy with Vortex and I've uninstalled it. Feel free to distribute my spot if that's a thing.


Since we both have tried and disliked Vortex then uninstalled it, could you tell me how to reapply my profile to NMM so I can start using NMM again?
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