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Vortex Alpha Release


Dark0ne

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In response to post #57637071. #57653356 is also a reply to the same post.


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I believe Tannin has said that per file overwrites are coming though right now it is one conflicting moid totally overwriting any conflicts with another mod.
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Guy, someone here said that I have to install vortex to same drive that my steam is installed to? What if I have steam to use 2 drives? SSD and HDD depending on the game.

Am I stuck and need to choose one drive and use it for modable games?

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In response to post #57658006.


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They were likely referring to setting the install path of mods (not vortex itself) to the same drive the game the mods are for. For bethesda this is necessary as the mods need to be on the same drive for hardlinks. Vortex itself could be installed anywhere though Nexus advises to install it to the C drive.
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In response to post #57589691. #57598431, #57599596, #57600696, #57607326, #57607936, #57608341, #57609276, #57619976 are all replies on the same post.


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I realize that any comment here is like a fart in the wind, no one really notices. From what I'm reading it seems as though a lot of the Nexus community would rather spend the first hour or so of your gamming time checking load order, dependencies, and what ever the words/actions that seem to have to happen when YOU down load mods. Personally I would rather not. One button, activate, two minutes later I'm in game. Honestly I have no idea what you are talking about in most of your post, and I really don't want to know, I don't want to spend the next six months trying to figure out what your talking about or how to implement these things. Push button and play, an occasional mod that didn't meet my expectations, delete, and on with the game. Over 950 times, occasionally run LOOT, I have no idea what LOOT does, I just run it because someone told me it was a good idea. I don't want to delve into the inner workings and I don't want to know how it works. Push button, play game like I do now with NMM.
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Hi,

I have imported my mods from MO and activated them but they still do not show in the plugins and get the error "Mods can't be deployed".

Did fresh install of Vortex (default install location and selective install location) than download fresh mods from Nexus, installed and activated them and still they do not show in plugins and get the same error "Mods can't be deployed".

Ran Fallout 4 and still no mods are active.

 

Running Win 10 x64, 32gb memory. Any ideas??. Thanks.

Edited by kranky1260
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Oh jee! I'd love to test Vortex, but sincerely I'm not confident enough of my ability to give proper feedback.

Anyways, I will be following its development and in a future, more complete and less risky release I'll happily test it. I'm really curious about how many improvements it will bring compared to the actual NMM beta.

Good work, people, all my kudos to you!

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In response to post #57658006. #57660156 is also a reply to the same post.


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If you were referring to my post, then I feel obliged to clarify since I didn't explain things very well.
If you download the Vortex version that allows custom installation, you can install Vortex to a different drive then C. When you choose this option, Vortex will use hardlinks to connect mods to the game. One caveat when using hardlinks is any mods you want to use must be on the same drive as the game. Then in Vortex choose settings -> mods and set the paths for the currently active game to whaever you're using for that game. Anyways This is all explained in Vortex as well. I really think Vortex will be a great modding solution given enough time for people to figure it out. Remember this is an alpha release and not all functionality is available yet. Alpha means look for obvious bugs and ignore missing or incomplete features. Edited by VincentPlays4Keeps
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