AugustaCalidia Posted March 6, 2019 Share Posted March 6, 2019 If I made my grouping like the image below does it mean that vortex would wait finish loading both Outfit and Appearance first before heading to Better Settlers? Or it will immediately proceed to better settlers which ever finishes first? Capture.PNG Also I also read in the op that making multiple links could mean that mods load before, after, or mix. Does this mean it will override the load order? Like even if it says 1,2,3 it could load 1 then 2 and 3 together? DABFEE45-D108-43E4-B5D5-14E7F9467C3C.jpegUse the LOOT defined groups in Vortex - trying to come up with your own is usually a recipe for disaster. I've sorted hundreds of mods with Vortex over the past year and have never had to resort to my own handcrafted groups. Looking at your post, my guess is your primary concern is not plugin order (load order) anyway. Your groups "Appearance" and "Outfits" would suggest that you are more concerned about install order, that is, loading the appropriate meshes and textures. Those issues are handled on the Vortex mods page through file conflict resolution, not on the Vortex plugins page through plugin management. Link to comment Share on other sites More sharing options...
HadToRegister Posted March 6, 2019 Share Posted March 6, 2019 If I made my grouping like the image below does it mean that vortex would wait finish loading both Outfit and Appearance first before heading to Better Settlers? Or it will immediately proceed to better settlers which ever finishes first? Capture.PNG Also I also read in the op that making multiple links could mean that mods load before, after, or mix. Does this mean it will override the load order? Like even if it says 1,2,3 it could load 1 then 2 and 3 together? DABFEE45-D108-43E4-B5D5-14E7F9467C3C.jpeg If you're trying to come up with a ton of LOOT groups, then you're over managing your plugins. I have 252 plugins in Fallout 4, and 6 of them are assigned to a group in order to have those down at the bottom of the load order, NOTHING else needed a group. Having too many groups is eventually going to lead you to your next support thread of having a bunch of "Cyclic References" You should only assign a plugin to a group if it's NECESSARY., otherwise, you're courting disaster Link to comment Share on other sites More sharing options...
Durete Posted March 7, 2019 Share Posted March 7, 2019 I had a lot of random CTD's until I went away from the vortex groups,And made my own and assigned mods to the groups according to the "Fallout Mod Load order Master List" at https://bethesda.net/community/topic/57726/updated-load-order-faq-and-assistance-thread-post-1-10-80-patchMaybe not the best way to do it. but Now I load 170 mods before having random CTD's instead of having only 100 when I used the standard Vortex groups.(If you don't want to read the full thread on that site, the groups I made are: Master FilesFaction & AI OverhaulsCompleted QuestsNew LandmassesNew FactionsBug fixesSettlement building modsGameplay changes, tweaksNew Companion ModsNPC and companion ChangesRadio and Audio ModsVisual, atmospheric, textural improvementsLightning changesVanilla Settlement changes/tweaksSorting and menu changesHud relatedCharacter model replacers/player character enhancementsPipboys and map modsweapons, armor, clothingCrafting new itemsCrafting: Robot workbenchCrafting: Power armorCrafting: New WorkbenchesCrafting: New weapon and armorCrafting: Armor and weapon AWKCR ModsCrafting: New weaponsCrafting workbench & New recipe modsNew Settlements and other building changes & TweaksNew Player homesNew QuestsWeapon and armor modificationsScrapping modsBottom of Load orderGameplay OverhaulsOnce again probably not the best way to do it, but I can load 70 mods more than I could with the standard Vortex Mod groups. Link to comment Share on other sites More sharing options...
HadToRegister Posted March 7, 2019 Share Posted March 7, 2019 I had a lot of random CTD's until I went away from the vortex groups, And made my own and assigned mods to the groups according to the "Fallout Mod Load order Master List" at https://bethesda.net/community/topic/57726/updated-load-order-faq-and-assistance-thread-post-1-10-80-patch If you're using Vortex, DO NOT follow that list of misinformation, because all you're going to do is waste your time assigning every single plugins to a group, which is UNNECESSARY, and then you're going to spend your time forcing vortex to load your plugins in the order that guide tells you to, and that is the start of getting a ton of Cyclic References. If you use Vortex, you have to let go of the conditioned thinking that NMM forced on you, where you had to micromanage your Plugin load order. Unfortunately, you've assigned all of your plugins to groups now, so your load order cannot work properly, because you followed a guide that wasn't written for Vortex. Link to comment Share on other sites More sharing options...
AugustaCalidia Posted March 7, 2019 Share Posted March 7, 2019 @Durete When you used the Vortex groups, did you try to assign your mods to the different groups, or did you let Vortex do the the sorting and the assigning? If you tried the former, then that probably accounts for your CTD difficulties. My current Fallout 4 game has 211 mods. I use the LOOT defined groups in Vortex, and I sort with Vortex. I don't have CTD's. Link to comment Share on other sites More sharing options...
Durete Posted March 7, 2019 Share Posted March 7, 2019 I had a lot of random CTD's until I went away from the vortex groups, And made my own and assigned mods to the groups according to the "Fallout Mod Load order Master List" at https://bethesda.net/community/topic/57726/updated-load-order-faq-and-assistance-thread-post-1-10-80-patch If you're using Vortex, DO NOT follow that list of misinformation, because all you're going to do is waste your time assigning every single plugins to a group, which is UNNECESSARY, and then you're going to spend your time forcing vortex to load your plugins in the order that guide tells you to, and that is the start of getting a ton of Cyclic References. If you use Vortex, you have to let go of the conditioned thinking that NMM forced on you, where you had to micromanage your Plugin load order. Unfortunately, you've assigned all of your plugins to groups now, so your load order cannot work properly, because you followed a guide that wasn't written for Vortex. Fair point. How comes though that now I can run more mods than before though? I just went to look for solutions for the CTD's that I got with mods that should be compatible (at least none of the mod page's said they were incompatible) Also: Is there a way to reset the groups or if I ever want to go back to "The vortex way", or should I just reinstall Vortex and load the addons again? Edit: So I found out that you can remove groups by editing the Userlist file in your appdata/roaming/vortex/fallout 4/ Link to comment Share on other sites More sharing options...
Durete Posted March 7, 2019 Share Posted March 7, 2019 @Durete When you used the Vortex groups, did you try to assign your mods to the different groups, or did you let Vortex do the the sorting and the assigning? If you tried the former, then that probably accounts for your CTD difficulties. My current Fallout 4 game has 211 mods. I use the LOOT defined groups in Vortex, and I sort with Vortex. I don't have CTD's.First go I had Vortex do it, any mod after 100 just caused CTD, no matter what mod I enabled. At that point I disabled all mods, and went with the assign groups myself way. then came to 170 mods enabled before any extra mod causes CTD. Probably a bad move in the long run, I'm just a guy in an unfamiliar world trying to get Fallout 4 to work with a lot of Quest/new landmass mods to improve the game+add content, seeing that I will be living without internet for a good year and don't want to get bored. Link to comment Share on other sites More sharing options...
Devlman127 Posted June 27, 2019 Share Posted June 27, 2019 For some reason I cannot make new groups in the Group Manager. I follow the Instructions and right-click on an empty area but nothing happens. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted June 27, 2019 Share Posted June 27, 2019 open a new ticket. you probs wont get an answer here. basic forum etiquette and all that. Link to comment Share on other sites More sharing options...
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