Zorkanne33 Posted March 14, 2019 Share Posted March 14, 2019 Hi there, sorry for my clunky english, it's not my native language. First of, i feel like this is a good step forward from nexus and I wish to sincerly thank whoever is behind this project.but still, there's some things (in the ui mainly) that may need adressing in my opinion. the positives :1- It just blows my mind how vortex effortlessly moves and installs mods/loose files, this is just too good.2- The way vortex handles conflicts is actually way, WAAAY better than the tedious file by file manual handling in nexus wich caused much frustrations and unneeded crashes/issues.3- Auto sort plugins? whaaat?The less positives :1- The weird mod ui, wich scraps classic folders and draging/dropping for some weird category/tag thing wich is not intuitive (at least not for me), it gets pretty tedious to manage large numbers of mods. You kinda get used to it, but i'm not a big fan of it. Link to comment Share on other sites More sharing options...
AugustaCalidia Posted March 14, 2019 Share Posted March 14, 2019 The less positives :1- The weird mod ui, wich scraps classic folders and draging/dropping for some weird category/tag thing wich is not intuitive (at least not for me), it gets pretty tedious to manage large numbers of mods. You kinda get used to it, but i'm not a big fan of it.Are you talking here about the plugins page and plugin load order? If so, then please be aware that dragging and dropping are unnecessary in Vortex, even though it's possible to do so. Vortex load order sorting uses a built-in LOOT and LOOT plugin groups. The best way to use Vortex sorting is to enable auto-sort and let Vortex LOOT handle the rest of it. In those few cases where you may need to override the plugin sorting, you can do so either by setting a rule or by assigning a plugin to an appropriate group. No dragging and dropping are necessary. However, if you are not talking about the plugins page here, then I'm totally confused about what you are saying. Link to comment Share on other sites More sharing options...
rmm200 Posted March 14, 2019 Share Posted March 14, 2019 I run 150 mods or so on Fallout and Skyrim games.I don't do any of this dragging and dropping.Maybe you could give an example?And make sure you have watched some tutorial videos. Link to comment Share on other sites More sharing options...
Zorkanne33 Posted March 14, 2019 Author Share Posted March 14, 2019 The less positives :1- The weird mod ui, wich scraps classic folders and draging/dropping for some weird category/tag thing wich is not intuitive (at least not for me), it gets pretty tedious to manage large numbers of mods. You kinda get used to it, but i'm not a big fan of it.Are you talking here about the plugins page and plugin load order? If so, then please be aware that dragging and dropping are unnecessary in Vortex, even though it's possible to do so. Vortex load order sorting uses a built-in LOOT and LOOT plugin groups. The best way to use Vortex sorting is to enable auto-sort and let Vortex LOOT handle the rest of it. In those few cases where you may need to override the plugin sorting, you can do so either by setting a rule or by assigning a plugin to an appropriate group. No dragging and dropping are necessary. However, if you are not talking about the plugins page here, then I'm totally confused about what you are saying. My bad, i wasnt clear enough, i'm talking about what used to be this: (basically dragging/dropping zip files into nexus, then dragging mods into diffrent folders etc) wich turned into this. (when i used to just drag mods into diffrent folder categories, now i need to create a tag, then double click a mod, select a tag, then filter tags to only show what i'm interested in. It makes sorting mods a tad bit more tedious, but as i said i'm starting to get used to it. It still feels a bit like a stepback from the nexus ui in my opinion.) Link to comment Share on other sites More sharing options...
rmm200 Posted March 14, 2019 Share Posted March 14, 2019 Thanks for the picture.Vortex's roots are in Mod Organizer (same author) so this part is different.What you want is a facility to group your mods by type, like "Armor" or "Companion".If you can see a straight forward way to do this, submit it as a feature request through Vortex. Link to comment Share on other sites More sharing options...
HadToRegister Posted March 15, 2019 Share Posted March 15, 2019 You need how to learn to use the COLUMNS sort and Filter Feature. Link to comment Share on other sites More sharing options...
sopmac45 Posted March 15, 2019 Share Posted March 15, 2019 ... and the way to have / use the COLUMNS pointed by HadToRegister is by opening the Settings menu in that screen : Link to comment Share on other sites More sharing options...
steamteck Posted March 20, 2019 Share Posted March 20, 2019 Honestly been here since Morrowind. With no more NMM support. I'm going back to a manual. Everyone going you need to learn this and set up this correctly, you're lazy, you're incompetent etc. No I shouldn't have to watch a multi part video and still find hidden problems. This should be frankly plug and play for basic functions . Its just easier to go back to manual. NMM was great. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted March 20, 2019 Share Posted March 20, 2019 if - big if - but if you'd done even basic research into this you would see that it takes minutes to set up. if - another big if - you know what you're doing. another big if - if you'd bother to read before you post, you would know nmm is still alive and kicking. three massive ifs there. good luck with your manual modding. Link to comment Share on other sites More sharing options...
steamteck Posted March 20, 2019 Share Posted March 20, 2019 I figured I'd get that. All your ifs are assumptions. NMM seems pretty dead when I update the classic can't login bug has returned. It claims it alive but OK. Its obvious don't know what I'm doing with Vortex I'll give you that despite Gopher's tutorial. I've actually had my best luck with manual modding thanks. a little help from loot with manual corrections afterwards and I'm great. Link to comment Share on other sites More sharing options...
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