Forkinator Posted August 23, 2019 Share Posted August 23, 2019 A user asked if it was too much for me to create a vortex script for a mod I created. I had no idea what Vortex was until an hour ago, but I got on my merry way to find out. Now I have my mod partly set up for vortex. I need help though figuring out choice dependant steps. I got most of the vortex script ready, but there is no documentation(that i could find) on how to create a situation where I want the user to first choose if they want ;a. pulse speed onlyb. pulse speed with reverse,c, pulse speed with reverse + landingUser should only be able to choose one of these types, and that should not install any file, rather, that should just go to a different screen dependent on the choice made. That's where my knowledge of Vortex stops .My script has you start at a intro page, you click the "next" box at the bottom right, and now it shows 3 groups(a,b,c) on the same page(which i don't want) with all the speed options (respective of the groups) underneath each typeHow do i just link certain plugin options to certain steps? eg, if user selects option a(pulse speed only), go to the correct page with the relevant speed options on it(2x speed, 3x speed, etc). if user selects option b, go to the correct page (pulse speed options with reverse) with relevant speed options on it (pulse + reverse 2x, pulse + reverse 3x, etc) Hope someone can chime in. Screenshot below showing what it currently looks like. page 1 page 2 page 3 should be where they see their speed options with their chosen type as (speed only OR speed + reverse OR Speed + reverse + landing) depending on the type choice they made on the previous page. I'm a complete beginner in this, so please explain this like im a 4 year old. I appreciate it. Link to comment Share on other sites More sharing options...
HadToRegister Posted August 23, 2019 Share Posted August 23, 2019 From what I understand, Vortex was designed to be able to install the already established FOMOD standard, so there's no 'special' 'vortex way' of doing this, so previously written tutorials will suffice.Which is why Vortex can already open these types of mod packages.Someone jump in here and correct me if I'm wrong. Link to comment Share on other sites More sharing options...
Pickysaurus Posted August 23, 2019 Share Posted August 23, 2019 Hi Forkinator, We've actually already written a help guide for making a Mod Installer for your project: https://wiki.nexusmods.com/index.php/How_to_create_mod_installers Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.