vashts1985 Posted November 29, 2008 Share Posted November 29, 2008 yeah they have alot of firepower, but because of that massive muzzle brake it is controllable. however trying to precision shoot from a standing position like that is about futile. Link to comment Share on other sites More sharing options...
SpacemanSpIiff Posted November 29, 2008 Author Share Posted November 29, 2008 I would like to help test this mod out for you when you release it. The problem with a new ammo is that a lot of people are doing that with their weapon mods and it would clutter the game with ammo for weapon X and weapon Y or you would either have one gun that you can hardly find and ammo all over the place for it (which doesn't make sense) or you'd have a super awesome gun but no ammo to feed it with. I've run into this problem with some of vash's mods, I've had to downgrade to the .44 version of the desert eagle mod. So what I'm saying is that it would help if you had at least two weapons that used the same ammo. Perhaps someone can follow this mod up with a different .50 BMG rifle, something like a single-shot or a bolt action that uses the same ammo, preferably something not made by Barrett to mix it up a little. Because at least in this case there's no getting around the need for a new bullet in order to make this work. After all a Barrett M-82 in .308 doesn't make much sense.The other problem with weapon mods that I keep seeing is that not only is the weapon somewhat rare but it's not cross-repairable with anything in the game, so you have to constantly buy new ones or carry around dozens of them to keep one in full working order. You can save the players a lot of headaches by making it cross-repairable with the sniper rifle or something like that. I understand your concerns with how rare the weapons ammo will be. Rest assured We will distribute the ammo across the container lists, and it will likely be as rare as the .44. I cant say it will be as rare as the .308, because from my experience i seriously cannot find any of that anywhere. On the other hand, it cant be as common as shotgun shells because then youd have such a stock pile of ammo and probably didnt find the barret to use it. We will also provide the console command to get ammo into your inventory if you do not have qualms against cheating a little to enjoy your new gun. As for Repair: http://www.fallout3nexus.com/downloads/file.php?id=183 That allows for every weapon to be repaired with scrapmetal and wrenches. I do believe we will include compatibility with that mod. I would love to have another gun use the .50BMG round like the m2. But please, as ive said a few times already in this thread: 1 step at a time. Link to comment Share on other sites More sharing options...
vashts1985 Posted November 29, 2008 Share Posted November 29, 2008 ive already suggested a master ammo file that will alleviate issues like this Link to comment Share on other sites More sharing options...
SpacemanSpIiff Posted November 29, 2008 Author Share Posted November 29, 2008 ive already suggested a master ammo file that will alleviate issues like this In this thread? Or in another, i mustve missed it. Link to comment Share on other sites More sharing options...
vashts1985 Posted November 29, 2008 Share Posted November 29, 2008 another thread. Link to comment Share on other sites More sharing options...
motzinator Posted November 29, 2008 Share Posted November 29, 2008 just read through this, i agree that there should be more then one of the rifles; a more worn version for like 1-3 boss type npcs, and then the holy grail one locked away. i think the holy grail one should be incredibly potent and you be forced to work for it and the reloading press by a challenging type quest, its a lot more fun if its really a special weapon you worked to get the ammo should be rare since its so powerful of a weapon, really should be a specialized weapon not a primary one so maybe 5 rounds per each lesser gun and then like 50 rnds total near the holy grail gun, the press would have to be used on the spent shells to have ammo, btw you would collect the spent shells makethe quest such as you had to fight off a big time npc and when uou kill him you find this rare sniper rifle and a note or something saying that he wanted to investigate a rumor of a flawless sniper rifle of doom and yada,yada and follow a trail..........then you gett the motherload ftfw!!! Link to comment Share on other sites More sharing options...
Wreckless1 Posted November 29, 2008 Share Posted November 29, 2008 yeah they have alot of firepower, but because of that massive muzzle brake it is controllable. however trying to precision shoot from a standing position like that is about futile. Having fired an M82, I'd say that the muzzle brake makes it *survivable* :) Firing prone will keep the gun more stable in recoil and allow to sight in on the target for successive shots more rapidly, but at the expense of the recoil being more uncomfortable since your body can't flex with the rifle the way you could while sitting at a bench or standing offhand. On a dare, a friend of mine fired a McMillan .50 BMG with the muzzle brake removed... prone... the bruise was purple and green.. Then again the handloaded .50 BMG ammo we were using was pushing a 680gr FMJ at almost 3150 feet per second :X Link to comment Share on other sites More sharing options...
vashts1985 Posted November 29, 2008 Share Posted November 29, 2008 you guys are crazy. Link to comment Share on other sites More sharing options...
SpacemanSpIiff Posted November 29, 2008 Author Share Posted November 29, 2008 yea i can imagine firing one without the break would leave a bad mark :rolleyes: Link to comment Share on other sites More sharing options...
Bean0 Posted November 30, 2008 Share Posted November 30, 2008 I fired a .50 Beowulf once and that was bad enough. I didn't shoulder the rifle properly so I almost dislocated my arm.Also Vash mentioned some master ammo file. That sounds like sex to my ears. Would certainly help alleviate a lot of concerns I have. Link to comment Share on other sites More sharing options...
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