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Question about what mods to use?


DarthMann94

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And you better use Vortex for installing your mods. It has a little learnig curve, but actually it is not very hard to do, and it is more save, and flawless then the Nexus mod manager.

Not true. Vortex has too many errors, too many useful features that are there but hidden and adds conflicts by forcing you to choose which mod to load first which cannot resolve anything when you use more than two mods that change the same items and you want to use files from all three mods. NMM has its faults, but it's the simplicity that makes it an outstanding mod manager.

 

 

Vortex don't have errors. Probably you have, or you don't know how to use vortex. The integration of FNIS an LOOT for example is a very good thing and it is very easy. If you have problems with conflicts you have them too with NMM, only you don't see them until you crash or miss some content. That is the "overwrite" future of NMM. With vortex you can choose.

I used NMM in the past too, with great satisfaction. Now I use Vortex which is just as easy as NMM and with more satisfaction, and with more control for me as a user.

So if you think Vortex is not good, then it might be not to blame on Vortex but maybe you need to read more guides.

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And you better use Vortex for installing your mods. It has a little learnig curve, but actually it is not very hard to do, and it is more save, and flawless then the Nexus mod manager.

Not true. Vortex has too many errors, too many useful features that are there but hidden and adds conflicts by forcing you to choose which mod to load first which cannot resolve anything when you use more than two mods that change the same items and you want to use files from all three mods. NMM has its faults, but it's the simplicity that makes it an outstanding mod manager.

 

 

Vortex don't have errors. Probably you have, or you don't know how to use vortex. The integration of FNIS an LOOT for example is a very good thing and it is very easy. If you have problems with conflicts you have them too with NMM, only you don't see them until you crash or miss some content. That is the "overwrite" future of NMM. With vortex you can choose.

I used NMM in the past too, with great satisfaction. Now I use Vortex which is just as easy as NMM and with more satisfaction, and with more control for me as a user.

So if you think Vortex is not good, then it might be not to blame on Vortex but maybe you need to read more guides.

 

Vortex has plenty of errors amigo. And the integration of FNIS and LOOT is crap as you have to run FNIS separately anyway and Vortex sorts mods differently with integrated LOOT than with the separate install. When I use a mod manager I don't want to have to take nightschool for a year in order to be able to use it. That's why I keep to NMM. It's simple, comprehensible and can be used out of the box.

 

And Vortex gives less control to the user by not letting you overwrite files. Also, I see dozens of people who use certain mods without a problem through NMM and get errors and game crashes when using the exact same mods installed through Vortex.

 

I understand that there's folk who like Vortex, but from there to saying Vortex has 'no errors' is plain ridiculous and smells like coming from one of Vortex' fanboys.

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And you better use Vortex for installing your mods. It has a little learnig curve, but actually it is not very hard to do, and it is more save, and flawless then the Nexus mod manager.

Not true. Vortex has too many errors, too many useful features that are there but hidden and adds conflicts by forcing you to choose which mod to load first which cannot resolve anything when you use more than two mods that change the same items and you want to use files from all three mods. NMM has its faults, but it's the simplicity that makes it an outstanding mod manager.

 

Using Vortex for a long time now with a rather large mod and plugin list. NO PROBLEMS WHAT SO EVER. Stop spreading lies about Vortex having a lot of bugs.

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So I just bought a gaming laptop and it is my first PC so I am new to mods. On Nexus there are "Skyrim Mods" and then there are "Skyrim SE Mods" can I download regular skyrim mods not from the SE section and still run them on the SE edition of the game that i bought?

This is a good start for modding Skyrim SE....

 

https://wiki.step-project.com/STEP:0.1.0b

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I think Vortex is fine. I just dislike some of it's design choices. It likes to touch every folder and file related to Skyrim, like making it's own INI files in the Document folders (which I prefer to manage myself) and leaving a trace file in every single mod related folder called "__folder_managed_by_vortex". So even when you decide to uninstall mods, you still have to manually remove each individual instance of these files afterwards. It's a pain in the butt if you installed a mod with lots of files in the Mesh or Texture folders especially (where there are dozens of subfolders). No other mod manager was ever this intrusive and couldn't clean up after itself this poorly.

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I'm down with ya JimmyRJump! I still use NMM too cause i like it's abilities, plus the hands on approach i can do with the mods actually being in the data folder. But,it's kinda like politics.. lol. I mentioned that on discord, and got jumped on all kinds of ways... According to some, all newbies should use Vortex "cause it" easier for newbs... I happen to disagree. I also use LOOT, and that's about it..

 

On topic: My Advice to new Skyrim SE gamers wanting to use mods, would be, start slow and go easy. Install mods one at a time at first, and see how it affects your game. Don't start out installing a buncha quest adding mods and such. Just add maybe a simple playerhouse mod, maybe one follower if you want, Like was said, always check the "requirements" for each mod and the files it installs. Install some other mods that are for the interface etc. SkyUI, SkyHud.. SKSE is a must imho. (needed for SkyUI). Then as time goes on, add maybe some of Bijin mods to change npc's etc. Immersive Armors to give you some more armors and to make the vanilla ones better.. Stuff like that at first... The first post in this thread gave real good advice imho.

c0AX599

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I think Vortex is fine. I just dislike some of it's design choices. It likes to touch every folder and file related to Skyrim, like making it's own INI files in the Document folders (which I prefer to manage myself) and leaving a trace file in every single mod related folder called "__folder_managed_by_vortex". So even when you decide to uninstall mods, you still have to manually remove each individual instance of these files afterwards. It's a pain in the butt if you installed a mod with lots of files in the Mesh or Texture folders especially (where there are dozens of subfolders). No other mod manager was ever this intrusive and couldn't clean up after itself this poorly.

 

Hmm... interesting.... At this point, I've installed and then uninstalled about 170-180 mods. The only thing I see that gets left behind (for *some of these mods) is associated folder entries and a very small "_folder_managed_by_vortex" file if the folder has a subfolder (said subfolder(s) being empty following un-installation, btw).

 

This is exactly the same sort of leftover clutter I've seen from uninstalling programs in Windows itself since I began using Windows back in the early 1990s, and the same sort of thing I used to see back before windows, when I was running under DOS, starting in the mid 1980s.

 

Granted, I've never mixed using NMM and Vortex or MO2 and Vortex, so perhaps you garner more substantive garbage from trying to mix the two management systems.

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I think Vortex is fine. I just dislike some of it's design choices. It likes to touch every folder and file related to Skyrim, like making it's own INI files in the Document folders (which I prefer to manage myself) and leaving a trace file in every single mod related folder called "__folder_managed_by_vortex". So even when you decide to uninstall mods, you still have to manually remove each individual instance of these files afterwards. It's a pain in the butt if you installed a mod with lots of files in the Mesh or Texture folders especially (where there are dozens of subfolders). No other mod manager was ever this intrusive and couldn't clean up after itself this poorly.

 

Hmm... interesting.... At this point, I've installed and then uninstalled about 170-180 mods. The only thing I see that gets left behind (for *some of these mods) is associated folder entries and a very small "_folder_managed_by_vortex" file if the folder has a subfolder (said subfolder(s) being empty following un-installation, btw).

 

This is exactly the same sort of leftover clutter I've seen from uninstalling programs in Windows itself since I began using Windows back in the early 1990s, and the same sort of thing I used to see back before windows, when I was running under DOS, starting in the mid 1980s.

 

Granted, I've never mixed using NMM and Vortex or MO2 and Vortex, so perhaps you garner more substantive garbage from trying to mix the two management systems.

 

 

I just use one mod manager at a time. And I like I said, I think Vortex is fine. It just has this quirk of wanting to leave it's mark in game folders. That's only really an issue to me with mods with lots of loose files and subfolders. But I've mostly alleviated that by rebuilding many mods with BSAs. At this point, only a few things late in my load order still have loose files (like DynDOLOD) so I'm cool for now.

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And you better use Vortex for installing your mods. It has a little learnig curve, but actually it is not very hard to do, and it is more save, and flawless then the Nexus mod manager.

Not true. Vortex has too many errors, too many useful features that are there but hidden and adds conflicts by forcing you to choose which mod to load first which cannot resolve anything when you use more than two mods that change the same items and you want to use files from all three mods. NMM has its faults, but it's the simplicity that makes it an outstanding mod manager.

 

Using Vortex for a long time now with a rather large mod and plugin list. NO PROBLEMS WHAT SO EVER. Stop spreading lies about Vortex having a lot of bugs.

 

Don't call me a liar, amigo. And don't twist my words either. I said 'errors', not 'bugs'. Different kettle of fish. And you're the odd-one out then when never having problems whatsoever. I could be tempted to call YOU a liar here.

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