Drohung Posted December 27, 2015 Share Posted December 27, 2015 Family stuff, yeah. Regardless, I finally figured out why there is a texture mismatch between the feet and the body! There's no friggin' specular map! I'm making one right now. Link to comment Share on other sites More sharing options...
Derok Posted December 27, 2015 Author Share Posted December 27, 2015 (edited) Do you know how to make a specular map? Make the diffuse map black and white, then increase the contrast a lot. For some reason you also have to make some kind of specular map in the alpha channel of the normal map or you get very glossy models. Edited December 27, 2015 by Derok Link to comment Share on other sites More sharing options...
Drohung Posted December 27, 2015 Share Posted December 27, 2015 I took a few tutorials. I'm going in-game to test it now. Link to comment Share on other sites More sharing options...
Drohung Posted December 27, 2015 Share Posted December 27, 2015 Yep, Specular map saved the day. Now I just need to apply it to all the feet. Link to comment Share on other sites More sharing options...
Voldearag Posted December 28, 2015 Share Posted December 28, 2015 That is so great! That sounds milestoney-feeling! Upgrade feelings. Link to comment Share on other sites More sharing options...
NyteKitsune Posted December 28, 2015 Share Posted December 28, 2015 I'll just be happy when it gets released.. but glad you figured out that mesh issue you'd been having. Wish I knew how to make mods, but I play games, I don't make them. Probably a good thing, I'm very meticulous when drawing things like armor, likely I'd cause everyone's PC to crash if I was able to make an armor mod as It'd have so much detail that computers would have a meltdown trying to load it. lol Oh, suggestion for armor mod adaptations .. *Bosmer Armor Pack - Maty743 (Use this on Inigo)*DreamBurrows Regal Huntsman Armor - DreamBurrow (Use on Myself or Inigo)BattlemageArmor - UberSmaug (Mages)Arise - Chapter 1 - The Black Sacrament - Black Sacrament Armor V4-1 - Standard Def - AmethystDeciever (Assassins)Tribunal Robes and Masks - Zairaam and Natterforme (Haven't used yet, it just looks good)Silver Dragon Armor - Zerofrost Satyr (Heavy Armor Types)Ritual Armor of Boethiah - Wasbunny (Haven't used yet, it just looks good) These are the ones I most commonly use. Take a look at them, they're all well made. * Denotes my favorites, I definitely suggest looking at these ones regardless. Link to comment Share on other sites More sharing options...
Derok Posted December 28, 2015 Author Share Posted December 28, 2015 (edited) Hey Nyte, For some time I really wanted to model the stuff and armors I have been designing. But, I realized that modelling not only is hard, but takes lot, lot of time. Also, I think it's really needed to make a deep research on this topic, and that's something game developers too often forget. It doesn't matter if it's fantasy, you are still using real history as a base. In fact, it's hard to improve a design that worked for centuries, and armors that are completely based on fantasy are, in my opinion, the ones that look the ugliest. Different armor types, material used... You could write a book only about the different types and pattern of mail armor. Anyway, that research is for my own poor attempt at making a 2d game. Not much to say about it for now, since if the ideas turn out bad, I might scrap everything and begin from scratch. There aren't anthropomorphic animals in it, though.Talking about armor conversion it's possible to make a mesh deformer to make everything a lot easier. I made one with Blender some time ago. Edited December 28, 2015 by Derok Link to comment Share on other sites More sharing options...
Voldearag Posted December 28, 2015 Share Posted December 28, 2015 No playing as any kind of tailed long faced non-human thing in your game Derok? Very sadface aww. Link to comment Share on other sites More sharing options...
Derok Posted December 28, 2015 Author Share Posted December 28, 2015 There might be "demons" that are in fact quite humanoid with some animal features, but nothing too extreme. Also no cliche stuff like horns and wings. Link to comment Share on other sites More sharing options...
Voldearag Posted December 28, 2015 Share Posted December 28, 2015 Eeh, I'm not putting down your style, but it lacks my priorities. Good luck to you. I can enjoy being any wild new freaky creature shape as long as it's not a human(oid). Link to comment Share on other sites More sharing options...
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