baten Posted March 23, 2013 Share Posted March 23, 2013 Hey there!maybe someone here can help me with my problem: first of all please be patient, i'm a real ultra moding noob :biggrin: so i tried to mod the Lakeview Extended - Mod (http://skyrim.nexusmods.com/mods/31380), a great mod, but i wanted to change some things to give it "a personal note" :Pbut whn i try to open it, my CK give me a bunch of erros till it crashes. i already asked the Modder if he has any ideas how to fix it, but he has no idea :confused:so i ask you. these are the erros i get: 1) MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00010ADF fromdtring file: STRINGS/Update_ENGLISH.DLSTRINGS canceling this cause:2) AssertFile: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cppLine: 2871LOCALIZATION: Error opening or reading string file. cancel:3) AssertFile: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cppLine: 2883Failed to allocate entry array. again canceling:4) AssertFile: c:\_skyrim\code\tesv\bssystem\BSTSmartPointer.hLine: 167Null pointer canceling this allways causes a Creation Kit crash... i hope anyone can help me, but remember, I'm a noob :geek: Link to comment Share on other sites More sharing options...
LargeStyle Posted March 23, 2013 Share Posted March 23, 2013 You will get a small number of errors when loading anything in CK - it's something that just happens. However, if you're wanting to load something into CK that uses assets (files) from DLC such as Hearthfire (as the mod in question seems to use) then you'll need to tell CK to allow the use of DLC files otherwise it'll get confused when calling for files that it's not aware of. To do this you just need to: 1) Open Skyrims main directory (where TESV.exe is)2) Open "SkyrimEditor.ini" file with any text editor (such as notepad or GetDiz)3) Scroll right down to the [ARCHIVE] section and locate the line: SResourceArchiveList2=4) Manually add / type "HearthFires.bsa" - without quotation marks - into the line. To clarify, my line currently looks like: SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa ...and after the addition: SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, HearthFires.bsa 5) Save the file then re-try to load that mod again into Creation Kit. I believe this should work, but if you still get errors then to be sure of things then when selecting which mods CK will load tick HearthFires.bsa and the mod you wish to edit (ensuring that the latter is set as active file so it can be edited). Hope that helps. Link to comment Share on other sites More sharing options...
baten Posted March 23, 2013 Author Share Posted March 23, 2013 nope, found that on google, too, but doesn't help. but i reid to mod other mods, works fine, just this mod makes my ck crash. :dry: Link to comment Share on other sites More sharing options...
LargeStyle Posted March 23, 2013 Share Posted March 23, 2013 There is something weird going on with this mod - I've just tried to load it in CK for an experiment and I get error messages and CTD too. Very strange indeed, and regretfully I can't help you as I've never seen this kind of behaviour before :huh: Link to comment Share on other sites More sharing options...
baten Posted March 23, 2013 Author Share Posted March 23, 2013 so it's a problem with the mod, not with my ck.good to know that. but it's a pity cause i really like the mod :confused: Link to comment Share on other sites More sharing options...
InfinityXeon Posted March 23, 2013 Share Posted March 23, 2013 I would recommend reinstalling the mod, then going online to find a good tutorial to make sure you're doing everthing completely correct. You may have made a small error. I've never tried adding things to the world. (That's what you did right? Add a note to be found?) Link to comment Share on other sites More sharing options...
baten Posted March 23, 2013 Author Share Posted March 23, 2013 (edited) I would recommend reinstalling the mod, then going online to find a good tutorial to make sure you're doing everthing completely correct. You may have made a small error. I've never tried adding things to the world. (That's what you did right? Add a note to be found?)nope"personal note" = something just for me :biggrin:like other armors for the guards, stuff like that. could be easy work with the NPC editor, but even that doesn't work... i also asked the creator of the mod, but everything works fine for him with the mod, no problems. very strange. just don't know what to try else Edited March 23, 2013 by baten Link to comment Share on other sites More sharing options...
InfinityXeon Posted March 23, 2013 Share Posted March 23, 2013 I wouldn't know just what the issue is then... You could try what I said before. That advice literally applies to anything you can ever do for anything. You just gave me a great idea for a mod, too. :D Link to comment Share on other sites More sharing options...
baten Posted March 23, 2013 Author Share Posted March 23, 2013 (edited) test test test Edited March 23, 2013 by baten Link to comment Share on other sites More sharing options...
InfinityXeon Posted March 23, 2013 Share Posted March 23, 2013 If you can't load the mod in CK how can expect to make changes to it? Link to comment Share on other sites More sharing options...
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