FillipeMattos Posted April 16, 2013 Author Share Posted April 16, 2013 (edited) Tell me a little about the DLC Dragonborn. The Miraak is the sole head of the DLC? It has other bosses that the player has to face before him? You could cite the names and who they are? So I will take the opportunity to modify their appearance by Kit creation. Edited April 16, 2013 by FillipeMattos Link to comment Share on other sites More sharing options...
Skyrabbit Posted April 16, 2013 Share Posted April 16, 2013 Maybe now is the time for modders to get more organised and work together to make our own major content for Skyrim. There are many people who specialize in each of the different skills needed, but few who can do it all.We could set up a series of polls, to see what is wanted, on the forum. Then people could volunteer their modding talents accordingly.Yes this would take a lot of organisation, but hey, isn't that one of the skills you need for creating mods already? :biggrin: Link to comment Share on other sites More sharing options...
FillipeMattos Posted April 16, 2013 Author Share Posted April 16, 2013 (edited) Maybe all of the talented modders of Nexus should join and create a single mod. A super mod, which would become DLC. Containing new characters, new scripts, new textures, new graphics, new enemies, new story that continues after Miraak be defeated. They might add romance, drama and discord in the life of dragonborn. Edited April 16, 2013 by FillipeMattos Link to comment Share on other sites More sharing options...
FillipeMattos Posted April 16, 2013 Author Share Posted April 16, 2013 The new story might begin with the Dragonborn being taken to jail by soldiers imperial again, after being Accused of committing another crime Which They believe he is the one to blame. Then in the evening, when he looked at the window of the prison, came a mysterious person who seemed to know him very well and freed him. She helped him escape from prison in silence, but to no avail. One of the prison guards found them and alerted all the guards. After confronting several soldiers of the empire, without killing them. (There is an option to take them down, leaving them fainted). The Dragonborn escapes from prison and would be free again. Shortly after the escape of the dragonborn, the reward for his head increased to 45 million Septims. Several bounty hunters, including wanted criminals and other malicious creatures will start hunting the dragonborn (seeking fame, reward, or dirty to clean your record, "capture him will prestige to the wanted criminals"). The authorities (Empire and Thalmor persecute him relentlessly during the entire game like in GTA. Whenever that you are arrested, you would find a different way to escape. You will always be persecuted in the game until they prove their innocence that will be at the end of this long DLC. This means that some villain set a trap for you, but you only discover that later. You would not be alone, their friends and allies, you earned throughout the game, will protect you. Link to comment Share on other sites More sharing options...
gsmanners Posted April 16, 2013 Share Posted April 16, 2013 Sounds an awful lot like Dragon Age to me. Anyway, the whole start the adventure in prison or as a criminal who is recently released has been done to death in RPGs. Link to comment Share on other sites More sharing options...
hydrosparky Posted April 16, 2013 Share Posted April 16, 2013 Miraak was overwhelmingly weak and he did not play a role of the "villain" too well. In fact, I would argue that he is not a villain, but rather a victim of his imprisonment on Apocrypha. I'm working on a mod with a couple of others that will contain elements from Dawnguard and Dragonborn, as well as from elements from the vanilla game. The ending of Dragonborn was disappointing to most. And from this I formulated a question. Miraak couldn't have been the only Dragon Priest or person to rebel against the dragons. Considering that there were draugr in the Temple of Miraak, those draugr were probably there in "honor" of serving Miraak fight against the dragons. The mask Konahrik also brought up questions. No lore, no storyline to this unique Dragon Priest mask. Also, the Morag Tong made a brief and disappointing cameo in the DLC. After a particular quest, they go all nuts to string you up. Can you see where this is going? Dawnguard was disappointing in the fact that the ending was too similar to the other faction endings. Kill leader and become leader (at least for vampires). Sure a plethora of new content came in, but not much storyline. Auriel's Bow? Way too underpowered for such godly weapon. This mod we're working on is huge and expansive, but relies on Elder Scrolls lore while adding to it in a realistic fashion. And because this will be big, we will need more people with great talents to join us. What do you guys think of a mod like this? Would it be of interest? Link to comment Share on other sites More sharing options...
EnaiSiaion Posted April 16, 2013 Share Posted April 16, 2013 The problem with large mods is there is one visionary and many menial servants. These people naturally just bugger off when they get bored. Link to comment Share on other sites More sharing options...
JimReaper Posted April 16, 2013 Share Posted April 16, 2013 Modders unite. Unofficial dlc is the way forward. You never know, if its good enough some doors maybe opened. Link to comment Share on other sites More sharing options...
FillipeMattos Posted April 16, 2013 Author Share Posted April 16, 2013 (edited) I was thinking, why the modders do not create an alternate ending for each villain you face in the game? If I were to give an example, I would cite the vampire lord. During the battle against the Dragonborn, Harkon accidentally hits one of his daughters (let's assume that Babette is one of his daughters, the one he liked best). Harkon when see his daughter being hit by his attacks (while trying to protect the Dragonborn) he falls into deep despair, thinking she was dead.But the Dragonborn raised the girl with some mysterious magic he discovered at some shrine. Harkon thanks and apologizes to Dragonborn and says he is sorry for everything you did, and will again be a good guy. Serena, Babette, Valerica and Harkon, return to being a happy family, and end. The Dragonborn did not kill anyone, but helped reconcile a family, something that is already very good.This business of killing a villain to pass phase is a typical cliche RPG games.Harkon could also be being mind-controlled by some other villain more powerful, making act and behave like a bad guy. There are several possibilities to make this interesting DLC. When he see your daughter dead, the spell of mind control is broken. Edited April 16, 2013 by FillipeMattos Link to comment Share on other sites More sharing options...
bben46 Posted April 16, 2013 Share Posted April 16, 2013 There is some confusion as to terminology here. DLC - these are made by the original game maker and are typically paid content added after the game is released by the maker. MOD - these are NOT made by the game maker, but by fans and are FREE - this is what we do here on The Nexus sites. A mod can be as big and complex as a DLC, and there are some great examples of mods that are at least as good, if not better than the DLCs. A DLC does not have to be a huge add on, as some game companies are now charging a few bucks for minor added content - a new weapon or armor and that's all. Some of the modders have been holding off on releasing a large mod that has game changing features just because Beth has not stopped adding their own DLCs that could possibly wreck their efforts. The latest rumor is that Beth is not going to release any more DLCs and is going to concentrate their efforts on the next game instead. This may allow some of those mods that rival DLCs to be released. Don't expect them instantly, that kind of work takes lots of time. :cool: Many of the best Oblivion mods were released up to a year or two after Beth stopped making new content for it. So just because Beth is no longer going to be making new DLCs for Skyrim, that doesn't mean the end of modding for it at all. :wink: Link to comment Share on other sites More sharing options...
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