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Various Nexus related things from the Skyrim SE launch aftermath


Dark0ne

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In response to post #43704355. #43704855, #43705060, #43705660, #43705780, #43706130, #43706985, #43708130, #43726865, #43728095, #43728415, #43729040 are all replies on the same post.


ThyHarrowing wrote: ***************************************************************
Just something I'd like to share for new and returning Nexus users regarding SSE and its future, coming from a user just like you:
***************************************************************

We, the community, need to be very patient and respectful as modders navigate this exciting but turbulent time brought on by SSE. There are many hurtles that modders will need to jump, some more than others, to bring their original Skyrim content to SSE, as well as some things many of them need to wait for (e.g. SKSE to be rewritten for SSE, etc). We need to be respectful and appreciative of their efforts and time, not only because of what they do for us, but also because if we are not then some of them, understandably so, may leave the SSE modding scene (as some of them left the original Skyrim scene). If that begins to happen then there is, in my opinion, no chance that SSE will surpass original Skyrim (even despite 64-bit, Dx11, etc).

Let us not forget the Nexus staff either! The guys who work around the clock, particularly during heavy traffic times like this, who make it all possible. Skyrim wouldn't be what it is without the modders but if it weren't for the incredible people running The Nexus what many of us have come to take for granted would have never been possible in the first place! They have worked just as hard as Skyrim's modders and I feel that they get the short-end of the stick, in terms of appreciation, because the focus is often directly on modding/modders of Skyrim, not so much on the site that hosts them. So we must also be appreciative and respectful of the Nexus staff, especially now more than ever as they are currently experiences higher volumes of site traffic than ever before and have a lot of work cut out for them to manage this situation brought on by SSE.

Spread that message/sentiment far and wide around the community because it is a very real possibility that SSE could splinter this community more than it will breathe new life into it; the deciding factor is, in my opinion, ultimately how we, the community, treat the modders and Nexus staff that have gone to such lengths to make Skyrim what is today!




THANK YOU to all modders, you guys and gals are amazing people! AND HUUUUGE thanks to the entire Nexus Mods and Mod Manager team for everything you do. This community and game certainly wouldn't be what it is without you guys too!
cRunchTM76 wrote: I agree with and mirror your statements :thumbsup:
Rebel47 wrote: I always love reading your essays (sorry did I say essays, I meant posts ;) )

I do fully agree with your points though, many of the mods I have grown to love over the years have lost their original author through one way or another, It's nice to see that I'm not the only one who thinks we need to band together as a community and work to heal the rift that has been made by the past misjudgements of others.
ThyHarrowing wrote: HAHAHA, nice to see you again Rebel! It's been awhile, I've barely touched Skyrim/modding in a couple years besides periodic check-ins lol. Yeah I'm back so look forward to more essays!

Sent you a PM btw
luvboox wrote: Well said.
knctrnl wrote: Thanks for the info, it all makes sense now. Skyrim SE draws a bit of a crowd for sure. on the other hand good stress test for the servers. Good luck and keep up the awesomeness...
wigpidgeon wrote: Agreed! Skyrim and the modding community wouldn't be what it is today without the Nexus guys!
thunderlord2200 wrote: fun

i agree i could not play skyrim base or fallout with out this site and there love for making mods and helping out. i wish i could help out and support or pay monthly but i really dont have the money.. i am unable to work.
ThyHarrowing wrote: Thankfully from what I have seen the good vibes users are sending to the Nexus staff and modders have outweighed the bad... Let's keep it going!
alt3rn1ty wrote: "There are many hurtles that modders will need to jump" ..

.. special obstacles for turtles ??? :P
AegisOfAuriel wrote: how do we get this to run offline? nmm wont even open :(

wARzdrun wrote: Thanks for the effort to all of you.


Respect and all thanks to all that can do what they do both here at the Nexus and the modders out there. If we can't be patient and wait (the SE of Skyrim was officially out just a day or so ago remember?) then we do not deserve to be here.

The Skyrim (original) modding community was not built over night, all the best mods came months and years later. If I read correctly the new CK will come next week and the SKSE will probably not be long after by what I have heard, though give them time.

I love this site, I love mods and though I sadly have no talent for creating anything relevant, I do not feel I have the right to complain either. Most of the people making things also have a life and do mods out of love in their spare time. Respec them!

Kudos and could not agree more with the statement above. Have a great day and have fun with your new Skyrim!
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Thanks for the clarification, I had no idea SSE would be such a big event for the modding community; It's great to hear it's sparking a new wave of skyrim mods. Thank you so much for all you're hard work, I really don't know what I'd do without nexus mods; you've all done such a fantastic job.

 

Thank you nexus mods!

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In response to post #43704355. #43704855, #43705060, #43705660, #43705780, #43706130, #43706985, #43708130, #43726865, #43728095, #43728415, #43729040, #43730410 are all replies on the same post.


ThyHarrowing wrote: ***************************************************************
Just something I'd like to share for new and returning Nexus users regarding SSE and its future, coming from a user just like you:
***************************************************************

We, the community, need to be very patient and respectful as modders navigate this exciting but turbulent time brought on by SSE. There are many hurtles that modders will need to jump, some more than others, to bring their original Skyrim content to SSE, as well as some things many of them need to wait for (e.g. SKSE to be rewritten for SSE, etc). We need to be respectful and appreciative of their efforts and time, not only because of what they do for us, but also because if we are not then some of them, understandably so, may leave the SSE modding scene (as some of them left the original Skyrim scene). If that begins to happen then there is, in my opinion, no chance that SSE will surpass original Skyrim (even despite 64-bit, Dx11, etc).

Let us not forget the Nexus staff either! The guys who work around the clock, particularly during heavy traffic times like this, who make it all possible. Skyrim wouldn't be what it is without the modders but if it weren't for the incredible people running The Nexus what many of us have come to take for granted would have never been possible in the first place! They have worked just as hard as Skyrim's modders and I feel that they get the short-end of the stick, in terms of appreciation, because the focus is often directly on modding/modders of Skyrim, not so much on the site that hosts them. So we must also be appreciative and respectful of the Nexus staff, especially now more than ever as they are currently experiences higher volumes of site traffic than ever before and have a lot of work cut out for them to manage this situation brought on by SSE.

Spread that message/sentiment far and wide around the community because it is a very real possibility that SSE could splinter this community more than it will breathe new life into it; the deciding factor is, in my opinion, ultimately how we, the community, treat the modders and Nexus staff that have gone to such lengths to make Skyrim what is today!




THANK YOU to all modders, you guys and gals are amazing people! AND HUUUUGE thanks to the entire Nexus Mods and Mod Manager team for everything you do. This community and game certainly wouldn't be what it is without you guys too!
cRunchTM76 wrote: I agree with and mirror your statements :thumbsup:
Rebel47 wrote: I always love reading your essays (sorry did I say essays, I meant posts ;) )

I do fully agree with your points though, many of the mods I have grown to love over the years have lost their original author through one way or another, It's nice to see that I'm not the only one who thinks we need to band together as a community and work to heal the rift that has been made by the past misjudgements of others.
ThyHarrowing wrote: HAHAHA, nice to see you again Rebel! It's been awhile, I've barely touched Skyrim/modding in a couple years besides periodic check-ins lol. Yeah I'm back so look forward to more essays!

Sent you a PM btw
luvboox wrote: Well said.
knctrnl wrote: Thanks for the info, it all makes sense now. Skyrim SE draws a bit of a crowd for sure. on the other hand good stress test for the servers. Good luck and keep up the awesomeness...
wigpidgeon wrote: Agreed! Skyrim and the modding community wouldn't be what it is today without the Nexus guys!
thunderlord2200 wrote: fun

i agree i could not play skyrim base or fallout with out this site and there love for making mods and helping out. i wish i could help out and support or pay monthly but i really dont have the money.. i am unable to work.
ThyHarrowing wrote: Thankfully from what I have seen the good vibes users are sending to the Nexus staff and modders have outweighed the bad... Let's keep it going!
alt3rn1ty wrote: "There are many hurtles that modders will need to jump" ..

.. special obstacles for turtles ??? :P
AegisOfAuriel wrote: how do we get this to run offline? nmm wont even open :(

wARzdrun wrote: Thanks for the effort to all of you.
signaltome wrote: Respect and all thanks to all that can do what they do both here at the Nexus and the modders out there. If we can't be patient and wait (the SE of Skyrim was officially out just a day or so ago remember?) then we do not deserve to be here.

The Skyrim (original) modding community was not built over night, all the best mods came months and years later. If I read correctly the new CK will come next week and the SKSE will probably not be long after by what I have heard, though give them time.

I love this site, I love mods and though I sadly have no talent for creating anything relevant, I do not feel I have the right to complain either. Most of the people making things also have a life and do mods out of love in their spare time. Respec them!

Kudos and could not agree more with the statement above. Have a great day and have fun with your new Skyrim!


True dat man, shout out for the Nexus Staff
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In response to post #43704355. #43704855, #43705060, #43705660, #43705780, #43706130, #43706985, #43708130, #43726865, #43728095, #43728415, #43729040, #43730410, #43731650 are all replies on the same post.


ThyHarrowing wrote: ***************************************************************
Just something I'd like to share for new and returning Nexus users regarding SSE and its future, coming from a user just like you:
***************************************************************

We, the community, need to be very patient and respectful as modders navigate this exciting but turbulent time brought on by SSE. There are many hurtles that modders will need to jump, some more than others, to bring their original Skyrim content to SSE, as well as some things many of them need to wait for (e.g. SKSE to be rewritten for SSE, etc). We need to be respectful and appreciative of their efforts and time, not only because of what they do for us, but also because if we are not then some of them, understandably so, may leave the SSE modding scene (as some of them left the original Skyrim scene). If that begins to happen then there is, in my opinion, no chance that SSE will surpass original Skyrim (even despite 64-bit, Dx11, etc).

Let us not forget the Nexus staff either! The guys who work around the clock, particularly during heavy traffic times like this, who make it all possible. Skyrim wouldn't be what it is without the modders but if it weren't for the incredible people running The Nexus what many of us have come to take for granted would have never been possible in the first place! They have worked just as hard as Skyrim's modders and I feel that they get the short-end of the stick, in terms of appreciation, because the focus is often directly on modding/modders of Skyrim, not so much on the site that hosts them. So we must also be appreciative and respectful of the Nexus staff, especially now more than ever as they are currently experiences higher volumes of site traffic than ever before and have a lot of work cut out for them to manage this situation brought on by SSE.

Spread that message/sentiment far and wide around the community because it is a very real possibility that SSE could splinter this community more than it will breathe new life into it; the deciding factor is, in my opinion, ultimately how we, the community, treat the modders and Nexus staff that have gone to such lengths to make Skyrim what is today!




THANK YOU to all modders, you guys and gals are amazing people! AND HUUUUGE thanks to the entire Nexus Mods and Mod Manager team for everything you do. This community and game certainly wouldn't be what it is without you guys too!
cRunchTM76 wrote: I agree with and mirror your statements :thumbsup:
Rebel47 wrote: I always love reading your essays (sorry did I say essays, I meant posts ;) )

I do fully agree with your points though, many of the mods I have grown to love over the years have lost their original author through one way or another, It's nice to see that I'm not the only one who thinks we need to band together as a community and work to heal the rift that has been made by the past misjudgements of others.
ThyHarrowing wrote: HAHAHA, nice to see you again Rebel! It's been awhile, I've barely touched Skyrim/modding in a couple years besides periodic check-ins lol. Yeah I'm back so look forward to more essays!

Sent you a PM btw
luvboox wrote: Well said.
knctrnl wrote: Thanks for the info, it all makes sense now. Skyrim SE draws a bit of a crowd for sure. on the other hand good stress test for the servers. Good luck and keep up the awesomeness...
wigpidgeon wrote: Agreed! Skyrim and the modding community wouldn't be what it is today without the Nexus guys!
thunderlord2200 wrote: fun

i agree i could not play skyrim base or fallout with out this site and there love for making mods and helping out. i wish i could help out and support or pay monthly but i really dont have the money.. i am unable to work.
ThyHarrowing wrote: Thankfully from what I have seen the good vibes users are sending to the Nexus staff and modders have outweighed the bad... Let's keep it going!
alt3rn1ty wrote: "There are many hurtles that modders will need to jump" ..

.. special obstacles for turtles ??? :P
AegisOfAuriel wrote: how do we get this to run offline? nmm wont even open :(

wARzdrun wrote: Thanks for the effort to all of you.
signaltome wrote: Respect and all thanks to all that can do what they do both here at the Nexus and the modders out there. If we can't be patient and wait (the SE of Skyrim was officially out just a day or so ago remember?) then we do not deserve to be here.

The Skyrim (original) modding community was not built over night, all the best mods came months and years later. If I read correctly the new CK will come next week and the SKSE will probably not be long after by what I have heard, though give them time.

I love this site, I love mods and though I sadly have no talent for creating anything relevant, I do not feel I have the right to complain either. Most of the people making things also have a life and do mods out of love in their spare time. Respec them!

Kudos and could not agree more with the statement above. Have a great day and have fun with your new Skyrim!
hedgy814 wrote: True dat man, shout out for the Nexus Staff


Hear, hear!
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I don't know where to post this isse so I'll post it here. NMM just updated to version 0.63.5, and all the mods I download are not showing up on the manager, but if I open the folder where NMM stores the files it is there, so I can't install mods through NMM (Not even adding them manually), only leaving me the option to install them manually.
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