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bfg10k17

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Everything posted by bfg10k17

  1. Khm... Ghoulification does just what you want. Well partially. Please next time trie to search.
  2. Maybe a modified showrace menu will do it. A one that shows the whole player, but you can't change anything in the player, only the cloths and weapons. I seconded, it's a good idea. :)
  3. Here's the geonox alien race, it looks kinda' mutant-ish. Link And here's the Breeze male body replacers version too.
  4. Today I watched Discovery, and there is a series which shows cool weapons in action, and I saw this beauty there. I told, that this is a sixshooter, 'cause it can store 6, 40mm rounds at once, and you can shoot these 6 rounds in 3 seconds. There are some good granade laucher mods on nexus, it could use the same FOSE script when you're choosing the granade tipe, what you want to fire. Now I post some links and pictures. WIP M32 mesh for crysis, I don't know if the author will enable to use it, but it's worth a trie. http://www.rk-neckarzimmern.de/Wissenswertes/Bilder/M32/M32b.jpg http://www.crewchiefpb.com/mega_gallery/albums/gallery/work/normal_work041.jpg http://www.store-rooms.com/gallery/237_633772605080061861_Black1.jpg And the last is the 40mm round : http://www.army-technology.com/contractor_images/martin/3_40mm.jpg So, I hope that someone will pick up this and makes this beauty. :) Cheers !
  5. Yeah I know about the junk weapons, but tell me one thing. When you have only a shabby screwdriver, a worn out wrench, and a crappy hammer, how in the world can you shrink down a steam gauge essembly, or a firehose nozzle ?
  6. Some ideas I had while playing FO 3 : Weapons : - makeshift flamer-like weapon whit turpentine as fuel - cherry bomb granades boosted whit black powder and some flamable fluids - a sword-like weapon from lawnmower blade and lead pipe - radiation based weapons : you know there is an almost endless supply of nuclear waste, why don't use it some way ? - Weapons from the sentry bot's minigun and missle loucher, it would be heavy as hell, and worn, crappy looking, but powerful. Armors : - protectron helmet : Lolwut ? Why not, it would be funny as hell. - Mirelurk armor : "I'm the crab-man, the crab-man, I can go backwards faster than you 'cuz I'm the crab-man" Anyways, it would be bulky, and smelly, why not ? hahaha But yeah, these are not so brilliant, but for the "lulz" and for some more CRAFT, they would be good I think. Cheers ! :D
  7. Uploaded the file and some pictures, this should do it. :) Link
  8. You can upload it if you want to, just put my nick in the credits. :happy: And besides, without you I couldn't do anything, you helped a lot. Thanks again. :)
  9. Woah, it looks damn fine to me :teehee: Thanks ewerything,I trie it out asap. :happy: It's not just good looking it's useful too, now I can explore even the exterior of vault 82. Cool ! :biggrin:
  10. Am, I only tinkered whit the texture so I still don't know most of the details, but you don't have to fear, it's only a slightly heavyer (arround plus 10 pounds) than the regular T51-B, only because it's have a leaden coat to keep the user rad-free. But I guess, it's a little price to pay when you have 100% rad resistance. Aren't you agree ? :D
  11. And here is the link. Well I hope I didin't screwed up anything. :confused: Oh, and you don't have to make a new locker if you don't want. There is a locked safe near the chamber in a locked room, the one that you can open whit a terminal or whit lockpicking. That would be a fine place for this. Um, and the weight, I was a bit carried away, just make it a bit heavyer than the original T51-B. Other than that, ewerything is fine. :)
  12. Hm, so if I make my ideal texture for this, will you make the stats and place it in the game ? This might work, thanks.
  13. I made it whit gimp 2.6, plus it's a 2D picture, I can't do texturing and the GECK is like chinese to me. :confused: So I asked you since you did a good job whit that medic pa. Pretty please ? :happy:
  14. Ok, well almost, just add a bit more contrast, and yellow please, it looks pale, and if it's not too much truble, I'd like to see something like that picture I've made. You know, the black pipes and screwes on the armor. Stats would be the same as the regular T51-B except the 100% rad resistance and the weight.
  15. OFF : Am, Pronam, could you take a look at my "Heavy duty radiation armor" request ? You made an outstanding work whit this medic pa, so that wouldn't be too hard for you. Here's the link to the topic ON : Ewerything looks cool, I might trie this medic pa, it could be a lifesaver whit the stimpack system. Cheers ! :)
  16. I got the idea while exploring a highly radiated place for tech and caps. The base should be a winterized T51-B since it looks like it's isololated whit some rubber accessories. Only effective weared whit the helmet of this armor. Here's a pic of what I imagined : http://i43.tinypic.com/2elvzmq.jpg Upsides : It'll give you 100% rad resistance wich means no matter how irradiated the area is you get 0 rads per second Downsides : It has heavy leaden coat wich makes the armor really heavy, something arround 50 pounds. Requires Operation anchorage DLC since the base is the winterized T51-B Place : Vault 82, outside of the highly irradiated chamber (the one whit the GECK) in a locker, locked wery hard. I hope someone picks up this. Cheers ! :)
  17. Since it's a medic pa, and not a prototype it could have a built-in stimpack injector. (this could act when health drops below 20% And radaway injector too. (give a kick of this when user gets a minor radiation poisoning) The armor would have higher value, or it would be in the "Our lady of hope" hospital, in the same room where the Mr. Handy is locked away, in an armor case locked wery hard. Oh, and a holotape note too, wich is tells the armors stats, some instructions about it, and a little story of it. So ?
  18. Well there was a prone static animation in the mod "some poses" but it was glitchy and worked only whit a sniper rifle in the hand. Maybe that will do it ? (I can't make it)
  19. Oh my god ! Whit that armor my character would look like a super mutant. Haha Anyways, the big armor looks like it could use the enclave hellfire armor as a base, just need to be scaled up a little and put on some heavy armor. Seconded. I hope that someone will pick up this. :)
  20. It has been requested many times, but no one done it. Probably 'cause the game has a crapy phisics engine...
  21. COC MegatonEntrance Then when you finished leave the place via the manhole next to the main gate. Next time search a little harder please, too much unessesary topics holding precius place. ;)
  22. Um, do I sense some sarcasm ? :sweat: Well if I sad something stupid I'm sorry.
  23. Wall-e could have a LAZOR haha Fleeing from battle, then suddenly play the sound "IMA FIERIN' MAH LAZOR BOOOOOOOOOOOOOOOOOOOOM" And kill all the enemies wothin one km :teehee:
  24. This was requested many times. Making it would be difficoult, 'cause all of the cityes are interriors and the outher lines (the wall at megaton, the ship what contains rivvet city) are just "empty shells" Ever tried to noclip into these "empty shells" ? They are smaller than the actual space that contains the interrior cells of them. Making something like this would need a whole lot of work, enhencyng, and growing the outer lines of the cityes and it would be wery, wery laggy. Something like this would reqire a high-end pc to run it. So wery few ppl could use it. And whats the point if only rich ppl could use it ? Anyways, yeah it would be cool, but most of the pc-s would die instantly when you get closer to a city like this. Well if I was wrong sorry, but this is what I think. Cheers ! :thumbsup:
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