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SirDanest

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Everything posted by SirDanest

  1. I think it was space invaders or asteroids on the atari 2600. I still have a certain nostalgic love of the old games.
  2. Yeah but when I meant -- it looked like matzman knew something about transferring an already existing swf game into a holotape game. As far as I can tell, it's not just a simple "take an already existing swf program and drop it in." There's some kind of conversion process to make an already existing swf compatible with fallout 4, I think, and I don't know what it is.
  3. I know this is an old post I'm posting on, but I don't know of a better way to get this info. Where exactly have you seen someone trying to implement flash games like that? I've been searching and googling for a long time without finding any info about it.
  4. survival options lets you change the damage incoming and outgoing, but I don't know if it works outside of survival mode
  5. So I built the stabilized reflector platform as my quest log asked. But the quest didn't update, and it still says "build a reflector." I've tried reloading, going back to Tinker Tom, rebuilding it over and over, storing and replacing it, nothing. It has no power point yet, so I can't power it without hte other pieces, that I can't build without the quest updating. I can't advance the quest to the next stage and reach the other parts of the machine. Yeah, I have a bajillion mods, and no, I can't safely remove them one at a time at this point in the game. Are there any other solutions? I've been googling all day and it looks like a lot of people have had this problem, with no clear fix.
  6. I guess it's probably just something I have to put up with then...
  7. I'm definitely not being paranoid, this is pretty consistent now. It definitely fails to reload any and all saves after a crash to desktop. Only rebooting the computer fixes it. I wouldn't doubt that the crashes are ram related in the first place, for me. But I don't see how it somehow "knows" that it crashed and won't reload until I reboot. Shouldn't that be impossible?
  8. In my case, everything seems to indicate that the game has closed just fine, but I can't reload any saves without rebooting the computer. It seems this means that _something_ must be remaining from the game, but I can't figure out what, or how to detect it or clear it.
  9. When I quit out of Fallout 4 (or crash to desktop, as is all the rage these days) I find that if I try to reboot the game and reload a save, any and all of my save-games will fail and crash. I have to reboot the computer, and then it works fine. I'm wondering if anyone has any technical insight as to why this might be happening (On win 10). Yes ,I'm loaded to the brim with too many mods, but I can't imagine how or why they'd prevent me from being able to reload the game without having to restart the whole computer each time. I checked the task manager and it doesn't look like fallout 4 remains in the processes.
  10. I have no idea what that even is. It's a feature I'm unaware of somehow.
  11. Yeah, but sim settlements is for when you want your settlers to do the building. I can zone for commercial and then cross my fingers, but they might build something completely different from what I wanted -- which is interesting, but now I'm just trying to put down a place to get some more ammo. It's in _incredibly_ short supply in Horizon. Every ammo dealer is vital beyond belief, and I've sold out diamond city and goodneighbor of decent ammo. My medic built through sim settlements, is selling the same inventory as my clinic that I personally set up in a different settlement, so it's doubtful as a solution. So when I do build another weapon dealer at a new settlement, I see that they have the same inventory and cap supply as the other weapon vendors in my other settlements. It other words, sold out, no caps, and full of raider clothes and junk that I sold recently at the first weapon dealer in the other settlement.
  12. That's a weird choice for a re-spawning character.
  13. ooops I didn'y know swan could respawn .... time to evacuate. that's the peril of custom settlements
  14. I'm using survival so there's no fast travel. So what should I do if the pipboy data lists it as "commonwealth" instead of its proper settlement name? Does that mean the settlement is basically invalid? It might explain why my conquest settlers have a tendency to wander away to places unknown (and sometimes never come back even when I ring the bell.)
  15. In this playthrough, I'm trying to build settlements in unconventional places. I didn't build a vast network of cities in my previous game. Once cleared, the boston commons looks kind of nice (and is right next to the "Cheers" bar.) So I use the conquest mod to plop down a workbench and bring in a lot of settlers. Only then after doing some building do I somehow notice how much radiation is there, around the barrels. They're scrap-proof, unlike the rad barrels in starlight drive-in. I guess I should just close down the settlement, or build a gate around it so that I don't back into the rads again.
  16. I'm trying to disable the radioactive barrels in the boston commons, but it doesn't work. Even when standing right up against them, face smeared int he barrel, they won't disable. It seems to disable a random tree or whatever, in the area, but never the barrels. I've never seen any object immune to console disabling before. I've really made sure that I'm definitely clicking on the barrels, so that's not it. Any ideas as to what's going on, beyond not clicking on the barrels properly? Thanks
  17. Might there be a mod to make settlers vendors have their own inventories? It's sort of useless to build two armorers or two traders, when they share exactly the same caps and inventory.
  18. Oddly, what worked was not just re-installing the textures like I had hoped would work, but uninstalling the face/body textures, loading the game, saving it and quitting, and only then re-installing the textures. No problems since then.
  19. Other than boosting my hunting skills, what are good tactics for surviving in Horizon? Ammo and healing aren't a big deal for me (surprising since that's what I expected, but... grognak's axe.) It's food and water that are a problem. Other than a major place Diamond City, it's very, very rare for a trader to have more than one or two pieces of irradiated food, if there's anything. Covenant for instance had only one water available,and I built a diner that was only selling an insta mash and one other piece of food, and a few pieces of garbage. It looks like I need 20 units of food production in one area before I can produce even one piece of food in a settlement. I've been googling around for a horizon settlement tutorial, I think maybe I am missing smething because it's going to be almost impossible to produce enough food to survive until relatively late game. That's a long way off. So, other than the obvious answer of "the hunting skills" what's a good strategy? Anyone have any successes? I get and like that it's supposed to be a tough fight for survival, so I don't intend on whining and giving up. :)
  20. There's a door called "Murdock Road 121" in my fallout 4 game. It doesn't show up on google so I assume it's from one of the following mods: Tales from the Commonwealth, Beantown Interiors, Lexington Interiors, Concord Expanded. I can't troubleshoot it effectively until I figure out which one it is, and pulling mods out mid-playthrough just messes things up. Anyone recognize that address as being from a specific mod? thanks
  21. Man, I thought this problem was a thing of the past, but the brown faces are back. Worse, it seems to have somehow "infected" every save game, going all the way back to the start in vault 111. I'm using cbbe and looksmenu compendium. I've played a long time and it's only just started now, but nothing has been changed since the beginning. I can't see why it would start suddenly, and then retro-actively contaminate every old save game. I've been googling all day for answers. I'm not using the hd dlc, I've tried rebooting, re-installing and verifying the cache and have been searching for fixes, to no avail. Did anyone ever find a sure fix for this? It looks like it's just one of the great unsolved mysteries.
  22. I have no idea how one can sex up a protectron or a robo brain, but both happen in the fallout universe. In the Atomic Wrangler it's implied that there are robo-fetishists (robo-sexuals?) An assaultron is more human than both of those, so, hell, might as well go with it. And then there's automatron robot body mods. ;) Holly the ghoul probably should have been romance able too, since the sole survivor is capable of some very, very unusual romance choices, but is not able to accept Holly's proposal for some reason.
  23. I just checked and what it actually does is that the text box surrounding the dialogue option turns reddish if it's going to fail. Man, with New California and Frontier coming up, I'd really like to try to play "blind" without the seemingly psychic power to know ahead of time if my lie or whatever will fail. But it's not practical to try to mod every speech line in the game, more work than it's work. A global tweak or whatever would have been cool for this purpose.
  24. There's a number of possibilities. Consciousness transfer, dreams, holo-programs like operation anchorage but with a radically different "body" in-game, a remote-controlled robot, etc. If you can argue with your own brain in the fallout universe, then who knows what else is possible.
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