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BlackRampage

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Everything posted by BlackRampage

  1. Pretty sure he did. Which makes what he posted even more funny. :wink:
  2. Well, can't complain. Hope you're doing well too. Amen to that. Oh, and I win of course.
  3. Very, very true. I wish more people would understand that.
  4. Wishful thinking. Kinda reminds me of the following, politically related, joke. I doubt you'll the get the true meaning behind it, but here goes: A mathematician, a statistician and an economist have to find the answer to a question; How much is 2 + 2? "4, of course." Says the mathematician. "That answer is bit too easy." Says the statistician. "I would say: 4 plus or minus 10 percent." Finally, the economist says; "Well, what do you want to answer to be?"
  5. I finally quit drinking for good... ..Now I drink for evil.
  6. Depends on your budget. Subtract all required costs such as CPU, Mobo, etc. from that $1200 budget. How much money remains for the case?
  7. Lol. that's a grand total of 5 bug reports versus 74k downloads and 6,716 endorsements. And did you even read those bug reports? Exactly 0 of them seem to be problems caused by the mod itself. Not really surprising either. In my experience, whenever a mod user reports a bug, there's a big chance it isn't caused by your mod, but more due to a conflict with another mod, faulty load order, etc. Heck, there's an entire thread in the mod author forum section dedicated to users reporting "bugs", which then of course turn out to not be bugs at all and similar. I mean, it's fine if you judge a mod by quantity of bug reports instead of their quality, but don't tell others not to use a mod just because that's how you judge them.
  8. Actually, scratch my original response. This one is even better: http://www.nexusmods.com/fallout4/mods/14823/? Do you need Darren to hold your hand while having his mods installed too? Have you ever considered the possibility that sometimes a mod no longer needs to be supported? For the simple fact that it's finished, works as advertised and doesn't conflict with anything it shouldn't conflict with? I dare say there's a vast amount of mods available on the Nexus that fall into that category. Especially those made for some of the older games. Yet they're still being downloaded and used to this day.
  9. This is my win. There are many like it, but this one is mine. My win is my best friend. It is my life. I must master it as I must master my life. Without me, my win is useless. Without my win, I am useless.
  10. Simple, easy, effective: http://www.nexusmods.com/fallout4/mods/818/?
  11. Errr, my current one is actually starting to show it's age, but oh well; Case: Aerocool XPredatorX3MoBo: Asus Rampage IV FormulaCPU: Intel Core i7-3930K @ ~4.2 GHzCPU Cooler: Be Quiet Dark Rock Pro 2RAM: 16GB Corsair Vengeance @ 2133 MHzGPU: EVGA GeForce GTX 970 FTW+SSD: 2x Samsung 840 Pro 256 GB.PSU: Be Quiet Straight Power 700 W
  12. http://1.bp.blogspot.com/-L78RpH4rmmE/Tv9TuxVi76I/AAAAAAAAAJg/6iA00mWfjyk/s1600/i-win-women-s-heavy-tee_design.png
  13. Well, well. Long time no see. Haven't posted here in a long time either. Couldn't resist when I saw you-know-who post some technobabble again.
  14. Then don't compare it to an Intel. And I'm not arguing that it's not a good CPU. It is indeed is a giant leap forward for AMD CPU's. I imagine you'll be getting one soon? If so, what Mobo are you getting with it?
  15. Yeah, because comparing the Ryzen 7 with an I7-7600 makes absolute sense :wallbash: You do know there exists an I7 7700, right? Compare the Ryzen 7's price & performance with that one instead and prepare to be disappointed.
  16. Sorry, but that's just not true. An Identical To Master record is just that. A record that's identical to its master in that none of its values differ from whatever .esm the parent plugin is mastered to (usually Fallout3.esm). Far as I know, It doesn't cause save bloat, CTD's or any other doom scenarios, it's just a redundant record. Nothing more, nothing less. Only reason why you would normally want to clear out ITM's is because you may get another plugin that changes one of those ITM records too. Which means that if the mod with the ITM is loaded after the plugin that changes said record, it undoes whatever the plugin changed. (crappy explanation, I know) This point is moot in the case of blackened though, because Blackened is supposed to load last. Blackened ITM's: The reason for those ITM's is simple. When you've got both MMM and FWE loaded, FWE's features will override whatever changes you make to MMM's Master Menu Module, because FWE and its vast amount of plugins load after MMM. Only way to circumvent it is to have the master menu module load after FWE's plugins. FOIP resolves it thus, Blackened resolves it the same way. Heck it was MMM's author himself who included it into both FOIP and Blackened. I honestly have no idea why you still appear to be second-guessing such a simple, elegant, tried-and-true solution. Don't know if that's actually your intent, but that's how it comes across. TL;DR: Don't obsess over a couple of ITM's. there were good reasons for including them.
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