Jump to content

Big changes for the Nexus Mod Manager and the introduction of Tannin42, our new head of NMM development


Dark0ne

Recommended Posts

In response to post #43279135. #43279235, #43279425, #43280200, #43286710, #43287295, #43291660, #43296250, #43305675, #43306275, #43310130, #43310910, #43311160, #43321000, #43328315, #43328380, #43331720, #43333530, #43337645, #43341665, #43345245 are all replies on the same post.


MrJoseCuervo wrote: I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.

I for one am sad this happened but hope you have sufficiently legally protected yourself and your intellectual property.



Qrygg wrote: Not sure what you are referring to?
Ivory_Soul wrote: The article never mentioned supporting corporations. Maybe if you read more than the title it will help.
Ethreon wrote: Tinfoil hats, get yer tinfoil hats here!
Dark0ne wrote:
I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.


He's joining the Nexus, not Bethesda...
BlazeStryker wrote: I believe the man (while drunk on his namesake) considered the Nexus to be complicit with Bethesda in some fashion.

Personally, I regard EA as the worst corporate offender in gaming by miles.

As far as Bethesda seeking to destroy the modding community, it is not. It is quite clear to me that the makers of the Script Extender or their brethren will make one for Remaster.

This is not an effort to destroy the modding community, it is Bethesda doing what it can with its own intellectual property, and still leaving the door open for modders to start anew.
MrStoob wrote: Some people obviously haven't been reading any of the previous posts from Robin re: paid mods, Bethesda.net, future plans, and Nexus' ethos/intent, hence so many salty call outs over money in this post.
Sulhir wrote: Not that anyone's counting for when the remaster comes out (has a countdown link on their main mod page...)
Arthmoor wrote:
He's joining the Nexus, not Bethesda...

Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there :P
Dark0ne wrote:
Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there


We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.
Arthmoor wrote: So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.
Dark0ne wrote:
So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.


Both my original comment and my response to you were tongue-in-cheek jokes to a daft OP, lighten up.

We can always rely on you to come save the day as soon as the jokes or even legit comments come out at Bethesda's expense, right on cue. I am sorry for speaking ill of Bethesda, even in jest.
Rebel47 wrote: Wow the OP is way off the mark with their statement on all things mentioned.

Where can I get my tin foil hat, I think the government is trying to read my thoughts ;)
Andriokz wrote: I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.

Dark0ne acts as if Bethesda's actions would have destroyed this community, one he helped build and push forward for our f*#@ing convenience. We all know him and Tannin42 are basement billionaires only doing this to troll Bethesda. Pfft.

And of course they're going to bend the knee, Bethesda is about to put an arrow in it.

I hope someone links a certain Star Wars gif in response to the line above so I can tell my father I succeeded at something in life.
janlevkoff wrote: Does Arthmoor have anything to do with Wallace and Grommit?
Ethreon wrote: Only if he REALLY, REALLY likes cheese.
Dark0ne wrote:
I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.


I'm not going to lie -- you had me for the first couple of lines.

The worrying part was, it took until the end of your post for me to know you were truly being deliberately silly. Dealing with people from all walks these past 16 years has left me being unsurprised at even the most ridiculous of posts.
HadToRegister wrote:

Dark0ne

We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.


He's got the legs for it
aramil31 wrote: I can see how Bethesda could easily come back and try to monetize modding again. Hell, I honestly expect them to try again at some point. The key factors for an imminent change are:

1. Absorb or otherwise shut down 3rd party modding sites like Nexus Mods, LL, etc. I won't claim to know how exactly they'd go about accomplishing this, but it's certainly the most important step.

2. Move all modding of Bethesda games to their own Bethesda.net site, where they have complete control over what mod content gets created. They're already doing this with console mods. (not allowed to use anything but in-game assets, for example) In order to continue drawing advertising revenue, they will likely ban mod content of an explicit nature, as sites like Google don't like their ads showing up alongside naked ladies. (I recall a fanfiction site that faced this problem a few years back, they had to force the removal of all explicit images from the stories, user avatars, forums, etc. in order to keep the advertising)

3. Lock mod content behind paywalls. Of course, the last attempt showed that they had no clue about how the modding community works, so doing this will once again split the community among those who give in to the money and those who refuse. However, since we've seen this before, I think the divide would be even more in favor of resisting Bethesda's takeover.

As a final result, Bethesda destroys the existing modding community and alienates a significant part of its consumer base (even many of those who would otherwise be apologists) because they couldn't resist the chance to squeeze extra money out of folks with no labor on their part.
MrJoseCuervo wrote: I am old enough to know how the world works. Dark0ne will sell out eventually. Do you see him here 10 years from now doing this? Hell 5 years? I don't. They will sell the site and the app for a few million, it will get monetized and modding will be dead.

Call me a cynical bastard but that's the way it is. Once MO left github it was the beginning of the end for our Modding community. They just need to consolidate a couple more apps and its game over. Literally.

endgameaddiction wrote: Anyone who decides to pay for a monthly or annual subscription to a modding site is a moron. That ain't going to happen, trust me. And modding has long existed before Mod Organizer and will continue to do so. If not here, it will at other places.


Please stop insulting me...
Link to comment
Share on other sites

  • Replies 896
  • Created
  • Last Reply

Top Posters In This Topic

In response to post #43279135. #43279235, #43279425, #43280200, #43286710, #43287295, #43291660, #43296250, #43305675, #43306275, #43310130, #43310910, #43311160, #43321000, #43328315, #43328380, #43331720, #43333530, #43337645, #43341665, #43345245, #43346950 are all replies on the same post.


MrJoseCuervo wrote: I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.

I for one am sad this happened but hope you have sufficiently legally protected yourself and your intellectual property.



Qrygg wrote: Not sure what you are referring to?
Ivory_Soul wrote: The article never mentioned supporting corporations. Maybe if you read more than the title it will help.
Ethreon wrote: Tinfoil hats, get yer tinfoil hats here!
Dark0ne wrote:
I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.


He's joining the Nexus, not Bethesda...
BlazeStryker wrote: I believe the man (while drunk on his namesake) considered the Nexus to be complicit with Bethesda in some fashion.

Personally, I regard EA as the worst corporate offender in gaming by miles.

As far as Bethesda seeking to destroy the modding community, it is not. It is quite clear to me that the makers of the Script Extender or their brethren will make one for Remaster.

This is not an effort to destroy the modding community, it is Bethesda doing what it can with its own intellectual property, and still leaving the door open for modders to start anew.
MrStoob wrote: Some people obviously haven't been reading any of the previous posts from Robin re: paid mods, Bethesda.net, future plans, and Nexus' ethos/intent, hence so many salty call outs over money in this post.
Sulhir wrote: Not that anyone's counting for when the remaster comes out (has a countdown link on their main mod page...)
Arthmoor wrote:
He's joining the Nexus, not Bethesda...

Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there :P
Dark0ne wrote:
Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there


We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.
Arthmoor wrote: So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.
Dark0ne wrote:
So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.


Both my original comment and my response to you were tongue-in-cheek jokes to a daft OP, lighten up.

We can always rely on you to come save the day as soon as the jokes or even legit comments come out at Bethesda's expense, right on cue. I am sorry for speaking ill of Bethesda, even in jest.
Rebel47 wrote: Wow the OP is way off the mark with their statement on all things mentioned.

Where can I get my tin foil hat, I think the government is trying to read my thoughts ;)
Andriokz wrote: I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.

Dark0ne acts as if Bethesda's actions would have destroyed this community, one he helped build and push forward for our f*#@ing convenience. We all know him and Tannin42 are basement billionaires only doing this to troll Bethesda. Pfft.

And of course they're going to bend the knee, Bethesda is about to put an arrow in it.

I hope someone links a certain Star Wars gif in response to the line above so I can tell my father I succeeded at something in life.
janlevkoff wrote: Does Arthmoor have anything to do with Wallace and Grommit?
Ethreon wrote: Only if he REALLY, REALLY likes cheese.
Dark0ne wrote:
I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.


I'm not going to lie -- you had me for the first couple of lines.

The worrying part was, it took until the end of your post for me to know you were truly being deliberately silly. Dealing with people from all walks these past 16 years has left me being unsurprised at even the most ridiculous of posts.
HadToRegister wrote:

Dark0ne

We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.


He's got the legs for it
aramil31 wrote: I can see how Bethesda could easily come back and try to monetize modding again. Hell, I honestly expect them to try again at some point. The key factors for an imminent change are:

1. Absorb or otherwise shut down 3rd party modding sites like Nexus Mods, LL, etc. I won't claim to know how exactly they'd go about accomplishing this, but it's certainly the most important step.

2. Move all modding of Bethesda games to their own Bethesda.net site, where they have complete control over what mod content gets created. They're already doing this with console mods. (not allowed to use anything but in-game assets, for example) In order to continue drawing advertising revenue, they will likely ban mod content of an explicit nature, as sites like Google don't like their ads showing up alongside naked ladies. (I recall a fanfiction site that faced this problem a few years back, they had to force the removal of all explicit images from the stories, user avatars, forums, etc. in order to keep the advertising)

3. Lock mod content behind paywalls. Of course, the last attempt showed that they had no clue about how the modding community works, so doing this will once again split the community among those who give in to the money and those who refuse. However, since we've seen this before, I think the divide would be even more in favor of resisting Bethesda's takeover.

As a final result, Bethesda destroys the existing modding community and alienates a significant part of its consumer base (even many of those who would otherwise be apologists) because they couldn't resist the chance to squeeze extra money out of folks with no labor on their part.
MrJoseCuervo wrote: I am old enough to know how the world works. Dark0ne will sell out eventually. Do you see him here 10 years from now doing this? Hell 5 years? I don't. They will sell the site and the app for a few million, it will get monetized and modding will be dead.

Call me a cynical bastard but that's the way it is. Once MO left github it was the beginning of the end for our Modding community. They just need to consolidate a couple more apps and its game over. Literally.

endgameaddiction wrote: Anyone who decides to pay for a monthly or annual subscription to a modding site is a moron. That ain't going to happen, trust me. And modding has long existed before Mod Organizer and will continue to do so. If not here, it will at other places.
J.O.D. wrote: Please stop insulting me...


@MrJoseCuervo: MO didn't 'leave' github, all the code is still there and can be continued by anyone with the right skills.
The same is true for NMM, Wrye Bash, tesvedit,....
Apart from fnis (afaik) all important tools for gamebryo modding are open source and to my knowledge none of them violate any rights owned by Bethesda so the only way the modding community in its current form could die is if the community gives up.

And by the way: Over 10 years ago Bioware already did monetize mods for Neverwinter Nights and they did it in a way that advanced the community instead of harming it (google "premium modules").
If Bethesda is smart they will look into that instead of trying to monopolize modding which would never succeed anyway.
Link to comment
Share on other sites

In response to post #43279135. #43279235, #43279425, #43280200, #43286710, #43287295, #43291660, #43296250, #43305675, #43306275, #43310130, #43310910, #43311160, #43321000, #43328315, #43328380, #43331720, #43333530, #43337645, #43341665, #43345245, #43346950, #43347515 are all replies on the same post.


MrJoseCuervo wrote: I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.

I for one am sad this happened but hope you have sufficiently legally protected yourself and your intellectual property.



Qrygg wrote: Not sure what you are referring to?
Ivory_Soul wrote: The article never mentioned supporting corporations. Maybe if you read more than the title it will help.
Ethreon wrote: Tinfoil hats, get yer tinfoil hats here!
Dark0ne wrote:
I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.


He's joining the Nexus, not Bethesda...
BlazeStryker wrote: I believe the man (while drunk on his namesake) considered the Nexus to be complicit with Bethesda in some fashion.

Personally, I regard EA as the worst corporate offender in gaming by miles.

As far as Bethesda seeking to destroy the modding community, it is not. It is quite clear to me that the makers of the Script Extender or their brethren will make one for Remaster.

This is not an effort to destroy the modding community, it is Bethesda doing what it can with its own intellectual property, and still leaving the door open for modders to start anew.
MrStoob wrote: Some people obviously haven't been reading any of the previous posts from Robin re: paid mods, Bethesda.net, future plans, and Nexus' ethos/intent, hence so many salty call outs over money in this post.
Sulhir wrote: Not that anyone's counting for when the remaster comes out (has a countdown link on their main mod page...)
Arthmoor wrote:
He's joining the Nexus, not Bethesda...

Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there :P
Dark0ne wrote:
Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there


We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.
Arthmoor wrote: So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.
Dark0ne wrote:
So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.


Both my original comment and my response to you were tongue-in-cheek jokes to a daft OP, lighten up.

We can always rely on you to come save the day as soon as the jokes or even legit comments come out at Bethesda's expense, right on cue. I am sorry for speaking ill of Bethesda, even in jest.
Rebel47 wrote: Wow the OP is way off the mark with their statement on all things mentioned.

Where can I get my tin foil hat, I think the government is trying to read my thoughts ;)
Andriokz wrote: I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.

Dark0ne acts as if Bethesda's actions would have destroyed this community, one he helped build and push forward for our f*#@ing convenience. We all know him and Tannin42 are basement billionaires only doing this to troll Bethesda. Pfft.

And of course they're going to bend the knee, Bethesda is about to put an arrow in it.

I hope someone links a certain Star Wars gif in response to the line above so I can tell my father I succeeded at something in life.
janlevkoff wrote: Does Arthmoor have anything to do with Wallace and Grommit?
Ethreon wrote: Only if he REALLY, REALLY likes cheese.
Dark0ne wrote:
I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.


I'm not going to lie -- you had me for the first couple of lines.

The worrying part was, it took until the end of your post for me to know you were truly being deliberately silly. Dealing with people from all walks these past 16 years has left me being unsurprised at even the most ridiculous of posts.
HadToRegister wrote:

Dark0ne

We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.


He's got the legs for it
aramil31 wrote: I can see how Bethesda could easily come back and try to monetize modding again. Hell, I honestly expect them to try again at some point. The key factors for an imminent change are:

1. Absorb or otherwise shut down 3rd party modding sites like Nexus Mods, LL, etc. I won't claim to know how exactly they'd go about accomplishing this, but it's certainly the most important step.

2. Move all modding of Bethesda games to their own Bethesda.net site, where they have complete control over what mod content gets created. They're already doing this with console mods. (not allowed to use anything but in-game assets, for example) In order to continue drawing advertising revenue, they will likely ban mod content of an explicit nature, as sites like Google don't like their ads showing up alongside naked ladies. (I recall a fanfiction site that faced this problem a few years back, they had to force the removal of all explicit images from the stories, user avatars, forums, etc. in order to keep the advertising)

3. Lock mod content behind paywalls. Of course, the last attempt showed that they had no clue about how the modding community works, so doing this will once again split the community among those who give in to the money and those who refuse. However, since we've seen this before, I think the divide would be even more in favor of resisting Bethesda's takeover.

As a final result, Bethesda destroys the existing modding community and alienates a significant part of its consumer base (even many of those who would otherwise be apologists) because they couldn't resist the chance to squeeze extra money out of folks with no labor on their part.
MrJoseCuervo wrote: I am old enough to know how the world works. Dark0ne will sell out eventually. Do you see him here 10 years from now doing this? Hell 5 years? I don't. They will sell the site and the app for a few million, it will get monetized and modding will be dead.

Call me a cynical bastard but that's the way it is. Once MO left github it was the beginning of the end for our Modding community. They just need to consolidate a couple more apps and its game over. Literally.

endgameaddiction wrote: Anyone who decides to pay for a monthly or annual subscription to a modding site is a moron. That ain't going to happen, trust me. And modding has long existed before Mod Organizer and will continue to do so. If not here, it will at other places.
J.O.D. wrote: Please stop insulting me...
Tannin42 wrote: @MrJoseCuervo: MO didn't 'leave' github, all the code is still there and can be continued by anyone with the right skills.
The same is true for NMM, Wrye Bash, tesvedit,....
Apart from fnis (afaik) all important tools for gamebryo modding are open source and to my knowledge none of them violate any rights owned by Bethesda so the only way the modding community in its current form could die is if the community gives up.

And by the way: Over 10 years ago Bioware already did monetize mods for Neverwinter Nights and they did it in a way that advanced the community instead of harming it (google "premium modules").
If Bethesda is smart they will look into that instead of trying to monopolize modding which would never succeed anyway.


Thanks for your reassurance Tannin.

If we weren't talking about human beings I might be as optimistic as you. I am torn because I would like you and Dark0ne & Company to be able to cash in one day, I just know what that will mean when it happens. At the risk of sounding selfish, perhaps by then I wont care as much or at all.
Link to comment
Share on other sites

I've always used NMM and I here from a lot of people that MO is "better." Ok fine, maybe it is, maybe it isn't. I'm used to the simplicity of NMM. But with a neo-NMM I'll be able to have the best of both worlds, so I welcome the change.

 

+ I just remembered the word "Neo" is defined as "new," Neo Nexus Mod Manager has a good ring to it, if your still deciding on a name(wink wink nudge nudge :D). Also It looks like from all the comments below that NNMM is one of the acronyms people are calling it, so it would stick well enough.

Edited by edison12345
Link to comment
Share on other sites

In response to post #43279135. #43279235, #43279425, #43280200, #43286710, #43287295, #43291660, #43296250, #43305675, #43306275, #43310130, #43310910, #43311160, #43321000, #43328315, #43328380, #43331720, #43333530, #43337645, #43341665, #43345245, #43346950, #43347515, #43348060 are all replies on the same post.


MrJoseCuervo wrote: I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.

I for one am sad this happened but hope you have sufficiently legally protected yourself and your intellectual property.



Qrygg wrote: Not sure what you are referring to?
Ivory_Soul wrote: The article never mentioned supporting corporations. Maybe if you read more than the title it will help.
Ethreon wrote: Tinfoil hats, get yer tinfoil hats here!
Dark0ne wrote:
I think you are making a mistake joining a group who is eager to bend a knee to the corporate beast that had attempted and continue to seek to destroy our modding community.


He's joining the Nexus, not Bethesda...
BlazeStryker wrote: I believe the man (while drunk on his namesake) considered the Nexus to be complicit with Bethesda in some fashion.

Personally, I regard EA as the worst corporate offender in gaming by miles.

As far as Bethesda seeking to destroy the modding community, it is not. It is quite clear to me that the makers of the Script Extender or their brethren will make one for Remaster.

This is not an effort to destroy the modding community, it is Bethesda doing what it can with its own intellectual property, and still leaving the door open for modders to start anew.
MrStoob wrote: Some people obviously haven't been reading any of the previous posts from Robin re: paid mods, Bethesda.net, future plans, and Nexus' ethos/intent, hence so many salty call outs over money in this post.
Sulhir wrote: Not that anyone's counting for when the remaster comes out (has a countdown link on their main mod page...)
Arthmoor wrote:
He's joining the Nexus, not Bethesda...

Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there :P
Dark0ne wrote:
Since Bethesda isn't seeking to destroy the modding community I'm not sure who ELSE you could actually have meant there


We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.
Arthmoor wrote: So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.
Dark0ne wrote:
So it's cheerleading to challenge the claim that Bethesda is destroying the modding community? Ok.


Both my original comment and my response to you were tongue-in-cheek jokes to a daft OP, lighten up.

We can always rely on you to come save the day as soon as the jokes or even legit comments come out at Bethesda's expense, right on cue. I am sorry for speaking ill of Bethesda, even in jest.
Rebel47 wrote: Wow the OP is way off the mark with their statement on all things mentioned.

Where can I get my tin foil hat, I think the government is trying to read my thoughts ;)
Andriokz wrote: I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.

Dark0ne acts as if Bethesda's actions would have destroyed this community, one he helped build and push forward for our f*#@ing convenience. We all know him and Tannin42 are basement billionaires only doing this to troll Bethesda. Pfft.

And of course they're going to bend the knee, Bethesda is about to put an arrow in it.

I hope someone links a certain Star Wars gif in response to the line above so I can tell my father I succeeded at something in life.
janlevkoff wrote: Does Arthmoor have anything to do with Wallace and Grommit?
Ethreon wrote: Only if he REALLY, REALLY likes cheese.
Dark0ne wrote:
I was deeply offended by reading the appalling replies Dark0ne has made to this person. There is legitimate proof this website is a subdued servant of the giant we know as Bethesda... until Dark0ne took over. That's right, the truth is out... my brother created this website until he went missing.


I'm not going to lie -- you had me for the first couple of lines.

The worrying part was, it took until the end of your post for me to know you were truly being deliberately silly. Dealing with people from all walks these past 16 years has left me being unsurprised at even the most ridiculous of posts.
HadToRegister wrote:

Dark0ne

We really need to get you a custom Bethesda cheerleader's outfit and pom poms, Arthmoor! Even if it's just for Halloween.


He's got the legs for it
aramil31 wrote: I can see how Bethesda could easily come back and try to monetize modding again. Hell, I honestly expect them to try again at some point. The key factors for an imminent change are:

1. Absorb or otherwise shut down 3rd party modding sites like Nexus Mods, LL, etc. I won't claim to know how exactly they'd go about accomplishing this, but it's certainly the most important step.

2. Move all modding of Bethesda games to their own Bethesda.net site, where they have complete control over what mod content gets created. They're already doing this with console mods. (not allowed to use anything but in-game assets, for example) In order to continue drawing advertising revenue, they will likely ban mod content of an explicit nature, as sites like Google don't like their ads showing up alongside naked ladies. (I recall a fanfiction site that faced this problem a few years back, they had to force the removal of all explicit images from the stories, user avatars, forums, etc. in order to keep the advertising)

3. Lock mod content behind paywalls. Of course, the last attempt showed that they had no clue about how the modding community works, so doing this will once again split the community among those who give in to the money and those who refuse. However, since we've seen this before, I think the divide would be even more in favor of resisting Bethesda's takeover.

As a final result, Bethesda destroys the existing modding community and alienates a significant part of its consumer base (even many of those who would otherwise be apologists) because they couldn't resist the chance to squeeze extra money out of folks with no labor on their part.
MrJoseCuervo wrote: I am old enough to know how the world works. Dark0ne will sell out eventually. Do you see him here 10 years from now doing this? Hell 5 years? I don't. They will sell the site and the app for a few million, it will get monetized and modding will be dead.

Call me a cynical bastard but that's the way it is. Once MO left github it was the beginning of the end for our Modding community. They just need to consolidate a couple more apps and its game over. Literally.

endgameaddiction wrote: Anyone who decides to pay for a monthly or annual subscription to a modding site is a moron. That ain't going to happen, trust me. And modding has long existed before Mod Organizer and will continue to do so. If not here, it will at other places.
J.O.D. wrote: Please stop insulting me...
Tannin42 wrote: @MrJoseCuervo: MO didn't 'leave' github, all the code is still there and can be continued by anyone with the right skills.
The same is true for NMM, Wrye Bash, tesvedit,....
Apart from fnis (afaik) all important tools for gamebryo modding are open source and to my knowledge none of them violate any rights owned by Bethesda so the only way the modding community in its current form could die is if the community gives up.

And by the way: Over 10 years ago Bioware already did monetize mods for Neverwinter Nights and they did it in a way that advanced the community instead of harming it (google "premium modules").
If Bethesda is smart they will look into that instead of trying to monopolize modding which would never succeed anyway.
MrJoseCuervo wrote: Thanks for your reassurance Tannin.

If we weren't talking about human beings I might be as optimistic as you. I am torn because I would like you and Dark0ne & Company to be able to cash in one day, I just know what that will mean when it happens. At the risk of sounding selfish, perhaps by then I wont care as much or at all.


@endgameaddiction - i hope you are not serious, if you are, refer to below:

i am a subscriber, and more than willing to support someone/a site from where i have received thousands of hours of 'joy'.

this site makes it possible for modders to share their creations, without expecting payment, to anyone who visits the site. (and you can donate to show appreciation to your fav modders/fav mods).

unfortunately, hosting a site like this, with all the bells and whistles, is not free. donations and subscriptions help pay for the site, the people behind the coding & maintenance, admin, etc.

you can not possibly expect that all of this has to be for free.

show appreciation for all the effort that goes into this site, and "if you can't say something nice, don't say nothing at all" - Thumper
Link to comment
Share on other sites

@Tannin42 & Dark0ne

 

While we are at it, mind enlightening us in regards to your plans for Skyrim SE, which launches in a little more than a week?

The current MO2 Beta 3 and NMM 0.61 Beta do not support it yet, obviously.

 

Since it is highly doubtful that an early Beta version of the new software will be ready for public testing by then, I presume both NMM and MO2 will be getting small updates to make them compatible, if necessary?

Link to comment
Share on other sites

In response to post #43224730. #43229715, #43231195, #43231225, #43234520, #43237900, #43238095, #43248580, #43248780, #43256345, #43256845, #43258870, #43261500, #43262515, #43262825, #43264055, #43264355, #43265250, #43265975, #43266150, #43268550, #43270650, #43271300, #43272015, #43274835, #43277400, #43278605, #43280025, #43280880, #43282555, #43282860, #43285205, #43285500, #43287370, #43287415, #43287810, #43288780, #43290720, #43298850, #43302560, #43303655, #43304280, #43310115, #43317010, #43317290, #43321865, #43326160, #43327095, #43328050, #43332835, #43333505, #43335900, #43335995, #43337610 are all replies on the same post.


fgambler wrote: What will be the name of the new app? NMO (Nexus Mod Organizer)? :D
Tannin42 wrote: Suggestions are welcome... :D
GuardianAngel42 wrote: NNMM: New Nexus Mod Manager.
renthal311 wrote: hahaha Fgambler, I'm with tears in his eyes :D :D
pStyl3 wrote: NexMO = Nexus Mod Organizer
HadToRegister wrote: I like what someone previously suggested but without the 'x'

NeMO = Nexus Mod Organizer
Thallassa wrote: I think NeMO is the best one I've heard, but I'm still partial to "NOMM" (not quite sure how that acronym works out but it's cute).
fgambler wrote: NeMO kinda sounds nice but not so serious, it's a name either attached to a fish or a nintendo 8-bit game :P
HadToRegister wrote: I was thinking of a famous Submarine Captain from a book by Jules Verne ;)
FreeWare wrote: How about NMM v2.0? Or 1.0 could work too. The name doesn't really need to change, it's already as good as it can be.
spartanops101 wrote: NMUMMMO - Nexus Mod's Ultimate Mod Manager and Mod Organiser
}{ellKnight wrote: Voting for NeMO.

Optionally include images of sushi.
Warsadle wrote: NMO = Nexus Mod Organiser is a straight foreword combination of the names, okay.

NNMM = New Nexus Mod Manager, too many repeated letters in the acronym to be used as a short hand name.

NexMO = Nexus Mod Organiser, good name and it rolls of the tong easy.

NeMO = Nexus Mod Organiser, also a good name, and the acronym is good.

NOMM = Up to readers interpretation of how the acronym works, mine would be
Nexus Organising Mod Manager, funny name though!

What I would use?

Mod Library Organiser (MLO (pronunciation: EM-Low))
hex77x wrote: Gaming Extras Tool Designed As Totally Awesome Stuff Stuffer.
KeltecRFB wrote: I like NOMM, NexMO, NMO, or NEXT (no acronym, simply means the NEXT Nexus Mod Manager).
northtreker wrote: Nemo could also reference Ulysses (Odysseus) calling himself Nemo - nobody (Outis) to fool the cyclops and show that the Gods had looked away from him in the Illiad.

It sounds like this new organizer has gone on a long journey to come home.
pedantic wrote: MOLE - Mod organiser legendary edition.

Edit: Avogadro Number, anyone? Not to mention burrowing :D
chrislm wrote: NUMM: Nexus Ultimate Mod Manager
HadToRegister wrote:

pedantic

Edit: Avogadro Number, anyone? Not to mention burrowing


Not to be confused with Avocado's Number which shows the number of atoms in a guacamole
pedantic wrote: @HadToRegister

Lol - yeah. I was simply referring to the " chemistry " of the thing, plus a HUGE number! All encompassing. :D
KensaiTonada wrote: I'm Digging NeMO and NEXMO
wagonborn wrote: Nexus Mod Organizer seems fitting, and it can be read like "en-moe" when abbreviated to NMO, which I think is pretty snazzy
Poacher886 wrote: How about MODIT
CyniclyPink wrote: I'm liking NeMO and NexMO
GeneralNutt wrote: +NMO

But call it rotten fish, just as long as it's ready to handle what ever comes out on OCT28, as well as MO did!

Also, please please keep the virtual directories, that is a god send.
Rebel47 wrote: I can't currently think of any of my own that would befit such a tool that hasn't already been posted up here, so instead for now until my brain kicks in, I'm going to give a solid acronym for Thallassa's idea.

N.O.M.M = Nexus Official Mod Manager

Everytime I see NeMO though I think of a fish, I'm not sure I could take the mod manager seriously with a name like that :D
vimebox wrote: NEMO is the best name I think :)
MrJoseCuervo wrote: MONE

Mod Organizer NExus

Pronounced like "Money"

Because that's what your after right?
cerebii wrote: NeMO sounds great!

On another note, I'm really glad you're back working on a mod manager, Tannin, I honestly thought you'd found some unfixable bug with MO and quit!

Very excited for the future of the modding community!
Videmaster wrote: I Like HadToRegister's Idea of NeMO
frogsot wrote: Neo Nexus mod manager
Greywynd wrote: I'm liking NeMo. Easy to say - short and means something.

rkamiya wrote: how dropping off the "Mod" and the "Organizer" words, and just simply name it "The Nexus".
that would make it sound like a real nexus owned software. well, that's for my honest opinion about the name.

Thanks and more power on this new project of Nexus!
BlazeStryker wrote: GA42--

"This. Is. Survival of the fittest. This. Is. Do or Die..."

Sorry, saw your suggestion and thought of Eminem.

Could have been worse. I might have had a Crash Test Dummies flashback.
BlazeStryker wrote: Umm, no, Jose.

Look, Booze, Tannin's getting paid for his work. That's because it's work.

They aren't charging for the new Manager, so why are you being such a sow about this?
sgtjakku wrote: NeMo sounds great cause it reminds Captain Nemo of Jules Vernes' s "Twenty Thousand Leagues Under the Sea".
Varana wrote: NeMO.
Have a fishy stick!
ORRYX wrote: NeMO for Nexus Mods Organizer, because:

[1] It matches the "mods" in the website name: Nexusmods.com
[2] You could do this for the project address: www.NexusMods.com/Organizer (and to cover all the bases, www.NexusMods.com/NeMO)
[3] It sounds cool and rolls off the tongue easily.
[4] Jules Verne's Captain Nemo (Twenty Thousand Leagues Under the Sea) is copyright free
[5] Did I say free!

We just need a logo contest now ( ???)
T-Mush-S wrote: MoXus ?
driepinter wrote: NeMO is the best suggestion I have heard, funny and easy to remember, and in the same time it's obvious that NeMO is the new name for both NMM and MO.
Alexxonder wrote: I'll be happy if they stay with NMM
SillySilverSongbook wrote: To convey the universality of the tool perhaps...
Nexus Universal Mod Organizer NUMO
Nexus Universal Mod Manager NUMM
Nexus Universal Mod Administrator NUMA

I am excited for the new tool, Congrats.
trogdar51dunce wrote: I am grateful to all of the contributors,to our modding community!thank goodness we have someone like tannin,who always has and continues ,to give to all of us,most generously.i await with patience the awesome new things that will arise to give us all,new opportunities to enjoy our excellent games.thanks dark one for the arena of potentialities wich you have made possible.hey all of you right now types,try to quit being so spoiled to instant gratifaction.be thankful for all of the thousands of hours of work that have been given to us gamers,mostly for free!thanks contributors!
xen0gen wrote: NeMO for me also. I love the Jules Verne vibe, it's quick and easy to say and fits well with an acronym for the site and both mod applications.
Saurinae wrote: I am throwing in another vote for NeMO. Nexus Mod Organizer. Nice, simple and easy to remember.
wPatriot wrote: Keeping up with the times, wouldn't something like Moddr be more appropriate? :P
otake333 wrote: NeMO sounds like a good name tbh
alt3rn1ty wrote: NeMO or NMO for Nexus Mod Organizer
imho
Belkaland wrote: NMO or NeMO
ssuamier wrote: Mixing in my favourite TMM (TesModManager) I have some ideas:

TO(M)M - Tes Optimized (Mod) Manager

TMO - Tes Mod Organizer

TNMO - Tes Nexus Mod Organizer (I think this site was originally called like this ?)

TU(M)M - Tes Ultimate (Mod) Manager

THU'UM - Tes Hottest Ultimative Update Manager (better ideas ?)

MONTE - Mod Organizer's NexT Episode
Hollowoo12 wrote: I think NMO works just fine.
HadToRegister wrote: ...
starfis wrote: NMO or NEMO it will be after all Nexus Mod Organizer. The name worth bashing.
b6lph6gor6 wrote: I'd have to completely agree with ORRYX, NEMO is just perfect.


NeMO sounds too fishy, besides having well known brands attached to it. NOMM sounds like chomping.

I keep my opinion that Nexus Mod Organizer (NMO) is the best name. Short, carrying the site's name + utility of the app, and hopefully having the best of NMM and MO in a single software.
Link to comment
Share on other sites

Please just tell me Tannin is bringing over his fantastic VFS system to NMM? I'd assume so, since that was at the core of MO. Being able to change the priority of mod loose files at will is amazing in MO, no need to reinstall a mod if it has the same files as another and overwrite them, just change the load priority.

 

Anyway, congrats Tannin! Looking forward to your work on NMM!

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...