So what is it your after exactly? For myself, at this point, I think Skyrim is fundamentally broken for me. Far too easy. Ive been using HLE mod and SIC, Legendary, and the games still too damn easy. For an example, I just went through Dead mans Respite@L65. All those Draugr Reapers and Deathlords? They have like 1500hp and all I have to do is stand there and swing away with my 1 sword(51 Skill in One Hand, with my follower helping out-and they just die. Something is so wrong, but I cant put my finger on it it or seem to actually make Skyrim's creatures somewhat difficult to kill. Once you make your crafting breakthroughs in Alchemy, enc and Smithing, you make sets of uber gear -hand out a set to your follower, and the game becomes something of a joke-at least for me. I can tell the problem does not seem to lie with the mobs per se, but rather, it seems to me, both Follower offensive power and my own defensive power is scaling way out of alignment with the mobs. During the end battle in Dead Mans I got so frustrated I took off my characters BP -dropped AC down to 379 and still at took, at worst, slight damage. No point was I in any real danger of dying even with multiple boss Draugr around. So either my mods aren't really working anymore-or Ive gotten too good at modded vanilla skyrim to make it remotely challenging anymore. Of course, having light and heavy armor perk trees as broken as they doesn't help one bit. I dont use any 'cheat' mods of any kind.*armor mods-but its easy dual enchant Armor sets that make you basically invulnerable to all but the hardest mobs, even at modest levels. Well, I do use lots of mod armor-and It seems to me, the AC boosts on a lot of them do tend to get way out of hand. For an example of how absurd things get, I can craft belts and cloaks that yield stupidly high AC. End result is total AC over 1000 easy. That tends to wreck scaling pretty much right there imo. Skyre *maybe* fixes enemy scaling and difficulty? But I am not using as the mod is abandoned(though patched by 3rd parties). So yes, I agree we do need a mod that reliably scales enemies, but I think the problem is deeper. I think too many things are not really scaling well. Problem with Skyre is I don feel like experimenting with a complete overhaul and spending weeks and months trying to figure out how to make an overhaul work and the endless patching and researching necessary to make it compatible with what I like to use now. So, is the problem this? -Outdated or poorly conceived 'difficulty' mods that need to be removed or totally redone? -Followers too generally OP(especially duel-wielders) -Modders making armors with too high AC? -Is scaling in skyrim just totally borked to begin with? -weak sauce dragons and so on. -Broken and OP perk trees?(cough Im looking and you sneak) I suppose one way to 'fix' things would be to run around the entire game with Iron daggers and the same for your follower, but that seems pretty silly as well. But anytime I see someone say they are having 'trouble' and finding Skyrim 'too difficult', I have to wonder if they are talking about the same game? Games just too damn easy-or my mods are broke...I donno..... We need an Ultra-Ultra Legendary perhaps?