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Everything posted by Pickysaurus
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That game should be approved now
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I'll try and do the pending game approvals tomorrow. We generally do them once a week at the moment
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Ever since we selected Paddle as our payment provider I have not been able to stop saying this!
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I wouldn't get too wound up about the reputation system, but if you don't like content from specific users the forum lets you ignore them here: https://forums.nexusmods.com/ignore/
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I've split this discussion out into its own thread. We're aware of this discrepancy and it's on the roadmap to address. Please keep in mind that we're gradually moving stuff to the new site and the more niche features may take longer to re-implement. You can keep up to date with what's changed in our site news. Here's the most recent post! https://www.nexusmods.com/news/14988
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This is not caused by Vortex. Something else is modifying your load order. It might be an external tool, the game itself, or an SKSE plugin.
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I've split this into a new thread as you bumped an unrelated thread from 3 years ago.
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So, I think I understand what you're asking here. Please correct me if I'm wrong. On your "My Mods" page, the listing shows 80 items per page (a Premium member option set in your site preferences). However, on the new user profile, you see 20 items per page. So you're asking if we'd consider having the new site use this preference for page sizes? (I should point out that this thread is for feedback on the forum, so there's a little confusion around site-related stuff here!)
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Ha! That's quite funny! Good find!
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Mount and Blade - Bannerlord needs to step off, yo
Pickysaurus replied to SatanicHamster's topic in Vortex Support
If you keep deleting it (or if something on your PC is causing the download to fail) it will download again. You should just let it update and leave it alone. If you continue to see error messages you can report it to the extension dev here: https://www.nexusmods.com/site/mods/875 -
Starfield Mods deactivated Pre-version 12 update
Pickysaurus replied to sphinx7410's topic in Starfield's Discussion
The general rule for Bethesda games is to not use the "Creations" or "Mods" menu in the game as it breaks your load order. -
Your post has been moved to the correct forum. It's a bit awkward to find now, but there are docs for this here: https://github.com/Nexus-Mods/Vortex/wiki/MODDINGWIKI-Users-General-Moving-Vortex-to-a-new-PC
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The Creation Kit directs users to publish their mods on Bethesda.net as the priority, but it is possible to export your mod files to publish on Nexus Mods too. Get the Creation Kit from Steam here. Create a new folder somewhere on your PC to store the exported files. Export your plugin file as a master With your plugin loaded in the Creation Kit open the "File" menu and select "Convert Active File to". Select the appropriate master type for your project. You should never change this once your mod has been published! This will create a new ESM file in the Data folder with the same name as your ESP file. Copy the ESM file into your new folder. Export your assets as a BA2 (recommended) It's highly recommended that you export your mod assets as a BA2 file. This not only simplifies the installation process for users but will also ensure that your assets are associated with your plugin file and loaded relative to the game load order. From the "File" menu, select "Create Archive". At the top of the export window, make sure the platform is set to "Windows". This window may pre-populate with assets the Creation Kit thinks are relevant to your file, but it won't always be correct. Make sure you remove any files that are part of the base game and unmodified by your mod. You can add files to this view with the "Add..." button or drag and drop folders/files from the data folder into this view. Once this is done, hit "Pack files". This will prompt the Creation Kit to build BA2 archives for your mod. Ensure you collect any BA2 files with the prefix of your plugin name and put them into the new folder with your plugin. That's it! Now just zip up the ESM and BA2 files and upload it to your mod page.
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"Last active" state on user profiles not updating anymore
Pickysaurus replied to RADRR1985's topic in Website Bug Report
Merged multiple posts about the same issue (including @GunterSeverloh's post which included this and an unrelated issue). I'll raise this during the week, but this information has been "slightly wrong" for a very long time, so I'm not sure what may have happened recently to make it stop updating more globally. -
This is almost always caused by you using a browser addon that breaks the page. Please see this help page: https://help.nexusmods.com/article/113-troubleshooting-website-issues
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vortex Error in lologin in the app of Vortex
Pickysaurus replied to SolracXDDD's topic in Vortex Support
Ah, missed that. This is usually something to do with your setup them. Often Cloudflare thinks your traffic is suspicious and blocks it. -
I'm taring to dowlad mods for Fallout 4 bet the donot finsh
Pickysaurus replied to Zap1786's topic in Vortex Support
Is indicated in the error, this is caused by the "Vampire Survivors Support v2.2.2" extension. Remove it from the extensions page. -
"Last active" state on user profiles not updating anymore
Pickysaurus replied to RADRR1985's topic in Website Bug Report
Thanks, we're aware that the last active date is not currently very accurate. It's something we hope to improve in the future. -
There are no collections for that mod https://next.nexusmods.com/oblivion/collections?collectionStatus=listed&includedMod=Personality+Idles4_433791711176 But there might be some unofficial mod lists also using it.
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Collections Errors when loading adult collection pages
Pickysaurus replied to Pickysaurus's topic in Archived Issues
That log implies ads were loading, but you're a Premium user. So were you not logged in properly when viewing the page? -
Moved this to the proper forum for Vortex help. Please make sure you have the latest version of Vortex installed.
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Vortex keeps purging when I download and install a mod
Pickysaurus replied to blesch's topic in Vortex Support
Disabling "Mod dependency manager" is not a solution to this problem. It will cause Vortex to completely ignore the conflicts in your setup and will break your mod list. -
This should be fixed now. Sorry about that