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Everything posted by SMB92
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I would use disable instead of delete.
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Tried running as admin?
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If youve been using autosaves and quicksaves, the cirruption has been creeping up like a plague. I have never run into this issue on any of my saves while only using full menu saves, but i have run into multiple times when using AS and QS in all Bethesda titles, except Skyrim because i have only ever used full saves. And yiu cant really fix any save affexted by it either. So you cant just makexa full save and its fixed, albeit it my proling your play but eventually its dead. Blame the programmers.
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Using any mods?
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Necromancy really is a problem in Skyrim.
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Can you post a papyrus log with a spoiler tag? Also if you arent using ENBoost, then that area could be running you out of memory in Skyrim, if on Ultra or even High settings.
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There might be some more things you can do in your ini, but i tell you now the bottleneck is the renderer. This starts on the cpu. Have a read of a topic i just replied to in this thread, just below yours. That post has a trick you might try.
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Samsung 840 is known to slow to a crawl after a while, due to firmware bugs. This would partly explain some of the loading pauses you are seeing. Also turn off expandsystemmemoryx64 in enblocal, it leads to random crashes in around the 30mins mark in game. Now you will always get this stutter/drop when walking from place to place outdoors. This is because the cpu suddenly has to render everything as you walk from "grid to grid". Sorry to tell you but all you can do about it is decrease quality so much that the cpu can load it faster. If you balance out your graphics quality enough youll be able to live with it. There is a trick i use that appears to work better than what most people would assume. Now its well said that setting ugrids higher than 5 is a no go. However i have played 500 hours with it on 7. ENB has this "occlusion culling" which stops the renderer rendering things not in sight mostly. So what i do is set ugrids to 7 and what i find is i get less loading stutter/pauses but in some places my fps is lower than 60 whereas it was 60 on 5 grids. What you get from this is smoother transitions at the cost of overall fps. The reason why is because at 7 grids, it loads past what you can see mostly, and occlusion culling should help in that way. But other than that you can blame Bethesda. Whiterun plains will always be an ugly stutterfest. Just try to smooth it out as much as you can.
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Mine doesnt keep 60 everywhere, just mostly. My gpu is only seeing 70% max usage and 2 cores of my cpu are seeing 100% @ 4.65ghz
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Plenty of suggestions in the first few pages of this thread. Plenty of people just like you. I would suggest to start reading them.
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Because it is a DirectX 9 game and the multithreading capabilities are almost non existent. Plus they designed the game to be played by whatxseems to be pcs without a graphics card. Unless you got a 6ghz, 500,000 MIPS CPU (thats per core), which is a long ways off in this age, all you can do is balance it out.
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What you should do is learn to use tesvedit and look through the internals of the mods. Then you can see the conflicts and learn how to make your own patch. And you can also begin to see trends in mods and determine their load order.
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Clearly not at all )8 (
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Change Dawnguard / Hearthfire / Dragonborn voices
SMB92 replied to mrxdylan85's topic in Skyrim's Skyrim LE
See, i knew if you left them out as loose files theyd override the bsas ;) -
Need a reliable Skyrim.ini and SkyrimPrefs.ini and settings info
SMB92 replied to zyg0tic's topic in Skyrim's Skyrim LE
Ok i think i understand why now, if a frame takes longer than that means it will take longer for the next script update to occur because the budget is indeed used per frame. I should have picked that up in the beginning when i mentioned the framecapping. This really seems like an uneconomical implementation of a script engine. -
http://www.nodiatis.com/pub/17.jpg Yeah, i could agree with this, but out of all of them, i dont like the term "regener". Should just be called "best" XD
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Just to answer this, no, unless Daz3d is a game that uses CharGen and you jump through a million hoops to get it on the player with a preset.
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Uodate your game with steam, you need to be running Skyrim 1.9.32 to have any mods working these days. That esm comes with the update
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Automatic Variants: unable to loot creeps
SMB92 replied to FaccioneDiSkyrim's topic in Skyrim's Skyrim LE
Yep, no problem. I was working on my own load order earlier, so ill do that next thing. Ill leave my dropbox link up so if you lose the patch you can just dl it there until AV guys let you know the problem. -
Well that was highly educational XD
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Change Dawnguard / Hearthfire / Dragonborn voices
SMB92 replied to mrxdylan85's topic in Skyrim's Skyrim LE
If the file only went down to 1.44GB, then try and see if it works in your game. Maybe the tool is compressing it more? But if the file is 706KB, then this is not working. -
Lol i was thinking one robe that was red n green. Ive seen someone wearing the red robe im pretty sure. You could easily whip up a mod in tesvedit yourself if you wanted some specific npcs to wear them.
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Automatic Variants: unable to loot creeps
SMB92 replied to FaccioneDiSkyrim's topic in Skyrim's Skyrim LE
I think it has something to do with the language, or something surrounding it. You probably already tried reinstalling all of java and stuff so i dont understand why it doesnt work apart from that. You would have to raise that question with the AV guys. -
Need a reliable Skyrim.ini and SkyrimPrefs.ini and settings info
SMB92 replied to zyg0tic's topic in Skyrim's Skyrim LE
Ive got a couple of those, EDT, SFO and something else. I can see all the buildings from afar and the mountains look great so i havent put all that much effort into it. Regarding saves, those 2 saves are starting from the beginning of 2014. My latest one i started, i think, March this year. These are just my observations really, i too cannot fathom limits as a concept ;). This is why Skyrim has broken my bank at the hardware level XD. -
Which green and red robes we talking about here, the "fine clothes" ones or? Seems theres enough variety to me in my game, but then i am using mods obviously, nothing much at present that touches the npcs.