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Raider5

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Everything posted by Raider5

  1. I am working on a quest and have several custom NPC's and a few vanilla Npc's I wanted to use. The quest is simple, it sends the NPC's to a Temple over the course of a week. More for color than anything. So my question is it better to just use regular attached Packages in the case of the custom NPC's or run the temple AI packages to override their normal packages. In the case of the Vanilla NPC's would this screw up their normal day to day acttions and any associated quests.
  2. you will have to combine the meshes, I think Ctl-J, there is also an option to merge the indivual texture files into one that preseves the UV lay out. then use that Tex file to make your normals etc in photoshop or gimp. if you want to keep them as two objects, then you will have to apply a material to each mesh with your albedo texture before exporting. its been a while since I've done this, so There is a lot I probably don't remember.
  3. I've been messing around with a mod to do exactly that. but there are lots of problems with it. Or someone with better modding skills than I have could probably get around it. Part of the problem is of course is creating the spells, attaching the music, and finding the right effects to the spell. Then comes the casting time, in the time it takes you to play a song you could be killed a couple of times, unless of course you lock down the NPC's as the song is playing but then that ruins immersion. I have toyed with the idea of using music to cast healing, wards, and illusions but then I would want custom effects and animations for most of it. Or design combat spells that cast a cloak around the PC that acts like a ward and a shield to block attacks till the spell ends and casts something like firestorm. All in all its a great idea, but I just can't get it to work and if I did it wouldn't look anything like I envision.
  4. hate bring back a necro, but did you ever find out what caused this. I'm having the exact same problem and can not find a solution.
  5. just a question but have you updated your video drivers lately, I was having CTD's almost constantly and ended up having to roll back my driver because of another issue and the vast majority's of my FO4 CTDs vanished.
  6. the tinkering I have done works (more or less) with non combat spells, because you get the full effect by being able to hear the song or music, I'm thinking that a single cord or Riff might work for combat spells. say a bard using a single note to cast a combat spell, while a diddy or partial song could be used for non combat spells. I'm still tinkering with it and hopefully it will work in the end.
  7. thank you for the idea, I will give it a try tomorrow night. just the other day was looking at some info on attaching sound files to .NIFS, I might give that a shot at some point just to see how it works out in game.
  8. I am looking for the best way to have an NPC use an idle while music plays. Set up a quest, radio? and use a fragment script to fire the idle use a dialogue quest, with the music as a conversation topic, attached to a package as a condition or script? or just a script that fires packages and the music at different markers. what I am looking to do is have a street husker, that moves from place to place in westside, playing music. thanks for any help
  9. I just went back to playing FNV and was having CTD's left right and center, and like you I tried ever fix, redownloaded anti stutter, NVAC , ettc to make sure it was all as current as possible. in the end, I rolled back the latest NVidia drivers and suddenly no more CTDs. might not work for you but its worth a shot. also try changing the busethread back to zero and the InumHWthreads to four. that stopped some of my crashes. I suspect that its something to do with having Win10 as an OS. any way no promises that any of that will work for you. Good luck.
  10. alot of my problems started with the last update.
  11. wait I think I just got what you're meaning, sorry. If I understand this right, you downloaded from nexus but the mods are not showing up. first question did you load the mods into the game with an organizer, or manually into the data folder. second question are you launching the game from which ever Organizer you have or directly through the game. third question Did you sort the load order using Loot. I know its basic stuff but you said your new to modding and games in general so its good to start with the basics. also JustnAZdog is correct, you do not have to play online if you do not want to. edit.. one other thing, I just thought about this... if your being asked to sign into your beth account when you start the game, I'm assuming your clicking on the MOD button. unless your downloading mods from BETH, you don't have to use that button. Just start the game using NMM or MO, click play offline when asked, assuming you want to play offline, then click play. just make sure that you have all the mod requirements, if any, some require NVSE, or associated mods to work. Let me know if my rambling response made sense or even helped LOL and have a Merry Christmas.
  12. Sorry been a little busy around here, I looked through my notes and apparently I didn't write anything down on the subject. make sure that you have markers and stuff set to be viewable in the CK, then in game run into one of the objects, note its location then go into the CK and check the same spot in your cell and see what is there that is not showing in game. .
  13. I had the same problem for a almost two months. I know it sounds stupid, but change your password. For some reason that worked for me, maybe it will work for you as well.
  14. BORED BEYOND THE CAPACITY FOR RATIONAL THOUGHT
  15. just had that pop up today. I think the last update screwed up the game, I've had constant CTD's and other problems since that update.
  16. I've never had a problem with the save game cleaner, just be careful on what you remove. did you keep a clean copy of your INI's. I know at one point I had made plenty of changes, all of them recommended, and had crashes out the wazoo. turns out in my case some of the changes clashed with other things and had to revert to a clean ini and start over. Try the skyrim configurator as well.
  17. I know when I got married I had trouble with more than just my computer. It got better after the divorce though... oh wait... you mean in game.. sorry. go into console, click on her then resetAI, see if that helps.
  18. ENB sometimes causes problems, like CTD, disable HDR bloom, Its been a while since I modded or played oldrim so I know I've forgotten a lot. https://www.nexusmods.com/skyrim/mods/76373 http://wiki.step-project.com/Main_Page also make sure you keep only a small number of saves and screenshots, believe it or not that can make your game unstable. If you want to keep them, just move all but the most recent to a different folder. Loot and Boss are good for load orders, but sometimes it takes a bit of manual tweaking as well. also script heavy mods can do a number on your game, so be aware of that. look into getting the Skyrim save file cleaner, it can help alot if you have to delete mods. and always make a copy of your clean INIs before modifying them. I'll look through my notes and see if I can find anything else that might help you. But there are much more knowledgeable people on here that will probably show up and offer advice and their extensive knowledge.
  19. I have been having CTDs randomly, sometimes it can be an hour or two into play, other times five minutes into play for the last two weeks or so. Started checking event viewer and this is what shows up after each crash. I think its a stack overlow, but I have no programming kung foo so I'm probably wrong. Any suggestions on how to fix this would be great. information in Event view Fault bucket 1593358283114226822, type 5 Event Name: BEX64 Response: Not available Cab Id: 0 Problem signature: P1: Fallout4.exe P2: 1.10.50.0 P3: 5a0f1448 P4: MSVCR110.dll P5: 11.0.51106.1 P6: 5098826e P7: 000000000006d4e3 P8: c0000409 P9: 0000000000000005 P10: error message in event view Faulting application name: Fallout4.exe, version: 1.10.50.0, time stamp: 0x5a0f1448 Faulting module name: MSVCR110.dll, version: 11.0.51106.1, time stamp: 0x5098826e Exception code: 0xc0000409 Fault offset: 0x000000000006d4e3 Faulting process id: 0x1b70 Faulting application start time: 0x01d376b03b928300 Faulting application path: C:\Games\Steam\steamapps\common\Fallout 4\Fallout4.exe Faulting module path: C:\WINDOWS\SYSTEM32\MSVCR110.dll Report Id: 25ae71c3-2da5-43cd-a5c2-05bf42fd861c Faulting package full name: Faulting package-relative application ID:
  20. Yes I do it all the time. I keep a copy on my external drive along with a clean copy of my games so I don't have to redowload from steam. also its a good practice to keep the number of screenshots and saves to a minimum.
  21. as for vanishing, I dont remember details, but a while back some Mods did vanish, sort of, it had some thing to do with NEXUS moving to a new server or updating or some such, and it changed something in the addresses, so the mods were still there bu the old link took you to a page that said it didn't exist or had been removed. Like I said I don't remember the details but that was the crux of it. Me, I have never posted a single mod I've made on here. Most of the time its because I don't think they are good enough to post or because its something minor. the few big mods I've done for myself I debated on posting on here and after careful thought decided not to. Why because I don't want to leave any one hanging if something happens and I can't update, or fix some thing and frankly I didn't feel like putting up with the inevitable whiners who will complain the mod doesn't do what they want or want a million changes. Me, I get a mod and I like x features but not Y features, I either Ignore Y if I can or open the ck and do what I need to do. and we are past the new game mod rush, and settling into the its been a while, and only dedicated FO4 modders are still at work phase. anyway ... have a good one folks and Merry christmas.
  22. go to the AFK site and download it. https://afkmods.iguanadons.net/
  23. This is one I can not figure out, four times now in work shop mode, Ive hit the space bar and lost the game. The first two times it resulted in a complete system reboot, the last two times the game was gone and I'm on the Desk top. when I say gone, I cant describe it, its just different than a normal CTD. anyway, hoping some one has a clue, a hint or suggestion. yes I've searched, yes I've used loot, yes to the standard trouble shooting in general. Its really puzzling because I have never had this happen before. ever... in any game LOL
  24. IN blender the most important part of UV mapping is the set up. you can show Blender how to break down a model into sections by isolating those sections with seams. then you can essentially export the pattern to paint your texture on. when the texture is finished you attach it to materials, uv unwrap and the sections appear exactly where you want them on the texture. okay sorry I know thats a little off topic. Good luck, hope to see how you progress over time.
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