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Posts posted by Cynster
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The best thing for you to do would be to write a comment on the mod's page asking those specific questions. Then the mod author or the fans/followers can tailor an answer specific to these mods. I have used both of them, but to be honest I don't know which versions/types I installed.
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Could you please include what gender this person is, the type of voice you expect them to have, a little background info on this person? I think you'll get more bites that way :)
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I agree - kissing is in order :P I have a mod that has a moment where a kiss would be just perfect, but alas..
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It might be possible, but probably not in the -exact- same way as enchantment since I believe it is built into the game. But someone could add a mod where you can name it -after- you make it.
EDIT: I'll take a crack at this tomorrow :)
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I think it's more realistic to have it kind of lopsided one way or another depending on the culture. I'm not offended :P
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I have apachi sky hair and I don't have it in my pack - unless it's like a new update or something o.o
EDIT: I took a look at the mod's pictures and did not see that hair in the pack. I could be wrong but I don't think it is in that mod.
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Thanks :D I'll keep an eye out for the hair for you - but I don't download a lot of mods. But if I do see it, I'll post it here.
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If you find out where the blindfold is from, I'd love to know :) I haven't seen the other items though. The last picture looks like a variation of hide armor to me but I could be wrong (and I probably am - I don't pay a lot of attention to armor)
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If you go into the Skyrim nexus - search for mods by category, and click "quests and adventures" you should see a few. Sort by endorsements/downloads for the popular ones that a lot of people use.
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Sure - I'm also going to have more in the future - I'm building a faction, but it's not going to be released until October, so I haven't written the lines yet.
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A lot of the soul gem functionality appears to be built into the engine. I'll take a look for you to see if there are actually editable scripts that change when you trap a soul (like removing the empty soul gem, replacing the filled soul gem).
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Sure TardisGirl :) I'll send you a PM
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Gonna bump this in case there's a female voice out there that would like to play Kynareth :)
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Thanks for the awesome tutorial! :)
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I'm interested in this too. I think actual classes at the winterhold college is an idea a lot of people have been talking about and I wouldn't be surprised if there is something either already out there for it or currently in the works.
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Then you need to make your interior a world space and add a sky. It would work the same way as an interior - just add the interior statics to your worldspace above the ground.
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Very cool :) Good luck with it :) I'm very interested to see the new spell effects and it would be neat to be able to walk around the castle if the whole thing could be recreated :)
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Well good thing there are mods then :) someone could easily fix a lot of the problems you are mentioning.
Also - in real life you don't always have the option to take a different path. In a way, its almost realistic to be limited in what you can do.
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Does anyone know how to reset the movement in an actor after having them do an animation? The actor is stuck in one place and sometimes can move in one place or sometimes not move at all.
Same thing happens when I use NPCName.Resurrect() - Is there something I am supposed to do to return them to their normal movement?
Thanks!
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Talent: Voice overs (young-eager/young-somber female voice), Cell creation, Story Telling, Quest building
Contact methods: By PM only
Email: (Don't want to give out my email)
Additional infomation: I'm on quite a few projects right now, but especially with the voice acting I don't mind taking a moment to help out. I have a very good microphone and although I'm a new voice actor, I like it a lot and I think I have at least some talent with it.
PostLink:(Optional) simply post your post link here, dont understand how then dont worry about it)
Talent Examples: A Fallen Servant (WIP) examples of voice acting and quest building/story telling, some scripting, cell creation
I have a lot more examples of cell creation and player homes. Just look up my profile on Skyrim and see the mods there.
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You can use F5 to reload that stuff :)
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To me a masterpiece depends on the person creating it. I'm sure there are tons of masterpieces out there by people who have put a lot of work into their mods and did their very best. A masterpiece isn't always a huge mod with millions of features. It could be a smaller mod where the modder has put all their blood sweat and tears into it and truly value it. That's why people get so upset when others steal their work. It's very personal to them. And the downloader/user doesn't get to decide what is a masterpiece. That is the modder's determination of their own work.
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yeah definitely work with that's in vanilla first :) There's a script to do it - you could try duplicating the static object, and adding the script in the object's dialogue panel:
pResurrectEffect.Play(pObject(),-1)
Where you need to set pResurrectEffect to the visual effect in properties
and pObject to the static object in properties
That isn't 100% correct because it is an Actor visual effect and I've only used it on actors - so it may not show up on objects - it could be worth trying it out on an Actor to see if you get that effect permanently this way.
I'd research how to reference objects in static scripts first :) Look at the nirnroot for reference. Hope this helps!
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So if you or someone you are fighting resurrects someone, they get this blue glow around them in kind of rune shapes that move around - that might do the job, if you could get that to be a permanent effect.
EDIT: that's in vanilla btw, not an ENB or anything that I'm aware of - in CK it is under visual effects. And you can assign them to actors at least - I don't know about plants and everything else.
Any consequences to marry an NPC via console?
in Skyrim LE
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