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AlienSensei

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Everything posted by AlienSensei

  1. I've tried it. I guess I'll have to find a new ENB, but it's a shame since I love the days in this one. Thanks for trying though... BUt nothing helped :(
  2. The leaves are a bit too bright, and as they probably would have "rotten" in Skyrim climate, I think you should change that into something else. Another thing may be Darker wood on the shoulder-pads, as that would give a more unique feel. The chestplate, however, could be leather. It would look great with something like this: http://skyrim.nexusmods.com/mods/14913 But it shoudl be a lot brighter. The five wooden parts all have the exact same textures which is a bit immersion braking so I suggest you leave those with blank wood or make unique textures for all of them. I was also imagineng the helmet a bit of iron on it, as it would fit and make it a bit less dull. On the rest I think it looks great, however, you may add something to the belt so it doesn't look so "empty.". Good your for your limited time. Great job.
  3. I also think Winterhold was a major disappointment. As said above, I think it would be great to have huge ruins in unique architecture, but then again there's a great mod for that. I also think Winterhold should be extended and make a lot of small houses outside the city and make Grey Quarter more populated, like it would have a lot of Dunmers living in small apartments with their families. (Would be great to have Dunmer children...) www.youtube.com/watch?v=d-G8w02ZX1c Swag, (oww!), swag (oww!), swag, swag, swag!
  4. Great!! I've already downloaded it but I hope you may add some of the armors to NPC's for a ultimate overhaul! The first armor you made would fit perfectly for Bretons. Great job!
  5. I wouldn't think so. I would be pretty sure though that the next game would be in Hammerfell, though, as in Oblivion people talked a lot about Skyrim while in Skyrim they speak of Hammerfell a lot... Nah, probably not, pretty sure it's something against the Thalmor; I'm 90% sure that's going to happen. But then again maybe that would be set in another province?
  6. I always thought that too. I always disliked Markarth, for all of that. I don't even travel there anymore. I'm mostly in Whiterun or Solitude, possibly Riften. I would like a mod that makes it so that the Thieves Guild actually are those douchebags they are said to be, so that you may see on steal something, and more stuff like when Sapphire was angry at the redguard dude. However, there's another city I hate. Windhelm. The people are racist and NPC's are douchebags, there's nasty looking ice everywhere and imo the textures are horrible even with High resolution texturepacks are they've mostly put all the bad textures there in game, and besides that the city is unwelcoming and ugly looking, except for the cool unique architecture, I hate it.
  7. They don't really belong in Elder Scrolls lore, do they? On a side note though it would be intresting to see some riekling look-likes to become playable, as I liked their culture and looks quite a lot in Dragonborn DLC. there are too much non skyrim characters armor sets weapons and etc (Crysis armor , or jidai swords for example) to judge me about this my friend :smile: Well those aren't in the lore, those armors are added by modders :P And I'm pretty sure those races exist as playable in some playable race mod.
  8. Here's a tip: Maybe the poncho could be somewhat smaller? Other than that, it looks absolutely faboulous: I hope the textures do to! I was thinking more like a scarf :P Edit: Here's another tip, the legs look a bit too smooth, so try to add some small yet necessary details such as buttons and other stuff, take inspiration from some of these images maybe? http://tamriel-rebuilt.org/forum/files/ashlander_752.png http://th01.deviantart.net/fs71/PRE/i/2012/149/c/3/argonians_by_victoriadaedra-d51jsxa.jpg However, don't take that as you should edit what you previously made; That would be too much, what you already have is what I would prefer more than what's on the images, but I assure these may come in handy for inspiration and the last finished details that are small that makes the armors awesome, as maybe a bag on the side, with a small skull in, or a knife on the back of the foot (as some actually use that) Try to create details like that, those are what creates awesome armor.
  9. They don't really belong in Elder Scrolls lore, do they? On a side note though it would be intresting to see some riekling look-likes to become playable, as I liked their culture and looks quite a lot in Dragonborn DLC.
  10. I would personally like some extinct animals, a lot of Europes extinct animals would fit in Skyrim climate.
  11. Your work is just getting better and better. Now that's exactly how I wanted it to look! Awesome job man! Keep up the awesomeness. And yeah, I agree, as for them to be Native American themed; after all, Argonians and Khajiit were the first to inhabit Tamriel.
  12. I use Zoners High Performance ENB. No lighting mods though as they always mess up the game by changing a lot of lights. Edit: Sorry, I use climates of tamriel though.
  13. Feathers is a great idea. Would be cool to have a really short cloak around his neck or something like that. It would make it look less heavy as you mentioned, as well as making it more exotic.
  14. This is an ENB problem, I'm sure. Any fix for it yet? I don't have it when I turn the ENB off. It's simply making the nights and all the MISC objects in the world glow like it was light on it except for landscape. It drives me insane.
  15. Wow! Looks great!You said, I should comment on the helmet; so I will. I think you may add so you can see the mouth, so that seeing it from the front it won't look like a wolf. Then (if you can, I have no armor creating skills) you may add some fur armor to hang on it's back and preferebly something to hang between the legs, possibly fur or some kind of chain mail. Otherwise it looks better than expected. Great job! Keep up the work.
  16. I've created a player home next to lake Illinalta, but I can't come up with a name for it. It's supposed to be for hunters and is quite fancy with lots of mounted heads on the walls. Any good semi-lorefriendly and medieval names? Also, the homes architecture style is in Tudor-ish.
  17. I wanted something slightly colorful and exotic-wibe, but I personally don't feel like they wear turbans. So that's why I mentioned latino, and when I mean latino I mean the medieval clothing they had, not the roman you might be thinking of.
  18. Wow, that's great! Very excited, if you are basing them off those pictures you sent I'd be more than happy to download it when released. Great job! :D
  19. Does anybody know any asian styled resources? I'm not looking for creatures, more buildings and architecture. Possibly misc too. Many thanks
  20. Hey, thanks. But how do I rename my ESP? I don't see an "Change name" option on it.
  21. Can somebody make something like this, I'm gonna create the mod "Racial Armors" because nobody wanted to take the task up. All I want is a better dressed Khajiit Caravans, and if you won't make the armor please link something ;) And no not anything Redguard.
  22. <p>I'd like to save/overwrite my mod since the name was "TestThingy" but now I'm hoping to add something better and maybe even upload it. </p> <p> </p> <p> </p> <p><span style="color:#ffffff;"><span style="font-size:24px;"><strong>1. How do I merge ESP's?</strong></span></span></p> <p> </p> <p><span style="color:#ffffff;"><span style="font-size:24px;"><strong>2. Do I have to create a new ESP everytime I save? <span style="font-family:georgia, serif;">(<span style="font-family:'courier new', courier, monospace;">Which causes me having to play with multiple ESP's at once, I want them all in one!)</span></span> </strong></span></span></p> <p> </p> <p><span style="color:#ffffff;"><span style="font-size:24px;"><strong>3. How do I save an ESP without creating a new ESP? </strong></span></span></p> <p> </p> <p> </p> <p><span style="font-size:18px;">Hey, thanks. Please reply as it's probably an easy answered question.</span> TY!</p> <p> </p> <p> </p> <p> </p>
  23. I've seen this before and can't find it. It's simply a spell. Anybody can find it and linK?
  24. Just like the guy above said, if you want your mod to look better I suggest you fix some lore problems and some just easy fix-able things, such as the Riften entrance at the door.
  25. That would be great for slowing the time.
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