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RangerBoo

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Posts posted by RangerBoo

  1. Are ya'll talking about this one?

     

    http://i100.photobucket.com/albums/m15/Someguy2000_modder/TPTonyChase_zps7a267fa3.jpg

     

     

    Yeah, I was definitely drunk when I scribbled that line.

    Yep that's it! :laugh: Some of your best ideas seem to come after you been drinking.

  2.  

    I took a break from the mind-numbing tedium of navmesh to write some dialogue, and I am having an absolute blast. It has been a real pleasure revisiting a... certain character. There will be some interesting discourse with the player. :smile:

    I'm anticipating the greatest terrifying presence dialogue choices ever

     

    I don't think anything can beat that one line from The Inheritance. :laugh:

  3.  

    I'm so happy that you decided to do NVB III! :woot: I look forward to the conclusion of NVB story. :dance:

    So do I. It will be an enormous weight off my shoulders - not that I'm not happy about it - quite the contrary. In fact, the script might be one of the best I've written, and that was what intimidated me about the project more than anything - wrapping up characters and plotlines without bombing the whole affair. I feel it provides a satisfying conclusion.

     

    Well all your mods have set a standard for the entire Nexus Modding Community. When people see your name they see quality. I have no doubt that this will be the epic conclusion that people have been waiting for since the first NVB.

  4. I don't really see any that I like plus there are some mods that require certain DLC which is why I want to keep it but at the same time disable the starting point and start up message from my game.

  5. I am wondering if its possible to disable a DLC's start up message and radio station without unchecking the plugin as I still want that DLC level cap.

  6. I'm trying to make custom posters for my mod but everytime I do the textures don't show even though I added both the texture and disfuse texture. Can anyone point me to a good tutorial on making custom posters?

  7. Update 4/19: Sorry for not being able to upload a picture of one of the dungeons, been having problems with the one I wanted to show. Don't worry its fix now but I don't have a picture of it as I'm busy right now with the object placement and lighting. Hopfully I'll show one of the new dungeons soon. In the mean time here is a picture of the Sky Childern's Village:

     

  8. Update: Good news, looks like I fixed the texture problem. I don't know how :confused: but I made some edits in the Geck Prefs and cleaned out and uninstalled FNV and it seems to be working now(fingers crossed). Will try to post a photo of one of the new dungeons tomorrow. Also I showed my cousin Megan(the elder sister to my late cousin Andy) some of the mod and she loves the idea and I will hopefully show her more of the mod and get more of her input this weekend.

  9. Good to hear you're making (rather impressive) progress.

     

    If you decide to have people play-test this beast, let me know.

    Don't worry. Once I get to the Beta stage I'll make sure you are one of the first to know. :happy:

  10. Update 4/11: Reviewing some of the dialogue and good Lord there is a LOT of anti-FOA and anti-anarchy statements, hope I don't make people mad or offended them. The last thing I want is my mail being clogged with political bickering. :ohdear: Also added some custom music that were in the game files for the tribal village and custom idle animations from Fallout 3 Point Lookout DLC into the mod. Also having issues with TrickyVeins Sandcrate textures fusing with my canyon textures. Still have not found the issues as to why but for right now that will go on the back burner until I get most of the other stuff done.

  11. You showed me pictures of the atlas normal and diffuse textures.

     

    Make sure that the original textures for the LOD model are sized the same way.

     

    It seems like the resolution of your atlas normal texture is half that of the diffuse, which is strange.

    The original textures seem to be the same size. The dds for nv_rockcanyonlod_d is 86kb and the nv_rockcanyonlod_n is 170kb. The TGA is 512kb for both of them. I even uninstalled my game and cleaned up my folder and I still have this problem with the textures.

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