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Yoshh

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Posts posted by Yoshh

  1. I decided to make the Magicka Sabers from Lord Haun into Bound Weapons.

     

    There's one little issue tough:

    http://i.snag.gy/iDDgA.jpg

     

     

    The light beam animation isn't triggering, as you can see here. I have one of two options that I know of. Either I make the beam always on, or I find a way to circumvent the need to actually unsheath the weapon to trigger the animation. Also, if anyone could point me which node has the information for the beam effect on the weapon, I'd appreciate it :thumbsup:

  2. CTDs are random. Using BOSS, 32 plugins weren't recognized so I've put them where I thought they'd fit. The others that I didn't went below Bashed Patch. Unfortunately I can't remember when I started having so many CTDs. As for which mods are active, they all are. Except for the ones that are merged into the Bashed Patch. ReProccer goes through every armor in the load order, so I think it worked fine. Game still crashes without any SkyProc plugins active, so they're not at fault here.
  3. Lately I've been having a lot of CTDs. After browsing through my load order quite a few times, I've begun to grow tired. I'll leave you with my INI settings and load order, so that someone can give a shot at trying to help me with this issue :)

     

    LOAD ORDER

     

    00  Skyrim.esm
    01  Update.esm
    02  Dawnguard.esm
    03  SPIKE.esm
    04  ClimatesOfTamriel.esm
    05  Lanterns Of Skyrim - All In One - Main.esm
    06  WinterholdDestruction.esm
    07  Unofficial Skyrim Patch.esp  [Version 1.2.5]
    08  Unofficial Dawnguard Patch.esp  [Version 1.1.3]
    09  HighResTexturePackFix.esp
    0A  Chesko_Frostfall.esp
    0B  DFG's Blade & Dagger Sheathe Sounds.esp
    0C  Improved Combat Sounds v2.2.esp
    0D  LIAT - Sounds.esp
    0E  Rooster At Dawn v1.0.esp
    0F  ClimatesOfTamriel-Dawnguard-Patch.esp
    10  ClimatesOfTamriel-Dungeons-Hazardous.esp
    11  ClimatesOfTamriel-Interiors-Warm.esp
    12  ExpandedSnowSystems-CoT.esp
    13  MintyLightningMod.esp
    14  MintyLightningMod_COT_Patch.esp
    15  Weapons and Armor fixes.esp
    16  Weapons and Armor fixes - Hacks.esp
    17  StaticMeshImprovementMod.esp
    18  83Willows_101BUGS_V4_LowRes.esp
    19  BabettesFeastBalanced.esp
    1A  banditseyepatch.esp
    1B  Birds.esp
    1C  Birdsofskyrim.esp
    1D  Carriage1.esp
    1E  Chesko_WearableLantern.esp
    1F  Chesko_WearableLantern_Guards.esp
    20  CollectibleXarxes.esp
    21  DaedricCrownCraftable.esp
    22  DragonCrownCraftable.esp
    23  DragonPlateCrownCraftable.esp
    24  Dogsofskyrim.esp
    25  EbonyCrownCraftable.esp
    26  ElvenCrownCraftable.esp
    27  ExpandedJewelryCrafting.esp
    28  Furbag.esp
    29  GlassCrownCraftable.esp
    2A  Immersive Battles.esp
    2B  Immersive Brigands.esp
    2C  Immersive Dawnguard.esp
    2D  Immersive Patrols.esp
    2E  Immersive Travelers.esp
    2F  Immersive Werewolves.esp
    30  Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp
    31  Legionettes.esp
    32  LIAT - NPCs.esp
    33  Real Wildlife Skyrim 0.1.esp
    34  SHARPE Craftsmanship - Made to Order.esp
    35  skyBirds - Airborne Perching Birds.esp
    36  Tamriel Compendium - Skill Books.esp  [Version 1.1]
    37  Convenient Horses.esp
    38  Convenient Horse Herding.esp
    39  DYNAVISION Dynamic Depth of Field.esp
    3A  Footprints.esp
    3B  iHUD.esp
    3C  SkyUI.esp
    3D  1nivPantsArmor.esp
    3E  Bandanas of Skyrim.esp
    3F  Blindfolds_of_Skyrim.esp
    40  BowOfGunnar.esp
    41  BowOfShadows.esp
    42  Cloaks.esp
    43  1nivWICCloaks.esp  [Version 2.1b]
    44  1nivWICSkyCloaksPatch.esp  [Version 2.1]
    45  DragonBoneEbonsteel.esp
    46  Dwemer Goggles & Scouter.esp
    47  ExplosiveBoltsVisualized.esp
    48  FaalSizaan.esp
    49  Gri_Scarf_and_Gugel.esp
    4A  hothtrooper44_ArmorCompilation.esp
    4B  Insanity's Dragonbane.esp  [Version 1.0]
    4C  Immersive Weapons.esp
    4D  Crossbows_Basic_Collection_EN.esp
    4E  DK_Armor_By_Hothtrooper44.esp
    4F  tioJuca-masks.esp
    50  Ancient Knowledge Armour.esp
    51  DTHWerewolfUnique.esp
    52  Insanity's Kahvozein Fang.esp  [Version 1.0]
    53  CloudArmor.esp
    54  TMasks-JudgmentDay.esp
    55  Insanity's Pale Blade.esp  [Version 1.0]
    56  backpackfrankdema.esp
    57  LeatherBackpackBrown-100.esp
    58  LeatherBackpackBlack-100.esp
    59  LeatherBackpackDarkBrown-100.esp
    5A  mancika_templarset.esp
    5B  MysticGloves.esp
    5C  NarquelionBow.esp
    5D  NightingaleCrossbow.esp
    5E  Red Bane Redone V1.esp
    5F  Ritual Armor of Boethiah.esp
    60  RobedSteelPlateArmor.esp
    61  Tribunal Robes by Zairaam.esp
    62  TwisterBow.esp
    63  UniqueLeveledItemsUpgrade.esp
    64  zabswitchhat.esp
    65  Dr_Bandolier.esp
    66  Dr_BandolierDG.esp
    67  calyps-dragonpriestmasks.esp
    68  DeadlyDragons.esp
    69  Beautiful Whiterun.esp
    6A  BuildableHouse.esp
    6B  My Home Is Your Home.esp
    6C  quest into the depths.esp
    6D  RealisticWhiterun.esp
    6E  Run For Your Lives.esp  [Version 1.1.3]
    6F  whiterunMarket.esp
    70  BetterQuestObjectives.esp
    71  BRrobecirclets.esp
    72  Guard Dialogue Overhaul.esp
    73  Headtracking.esp
    74  Killable Children - Quest Important Protected.esp
    75  LaFemmeLycana.esp
    76  SteelShieldOfSolitude.esp
    77  skyforgedShields.esp
    78  PotemasWolfblade.esp
    79  Drinking Fountains of Skyrim.esp
    7A  ExpandedWinterholdRuins.esp
    7B  UniqueTaverns.esp
    7C  CampingKitNorthernRanger - Without Amberwood.esp
    7D  dD - Realistic Ragdoll Force - Realistic.esp
    7E  RRRE-Lite.esp
    7F  RRRL-UT-Patch.esp
    80  SkyRealism - Time and Travel.esp  [Version 1.2.]
    81  Predator Vision.esp
    82  ToL_Core_by_Brevi.esp  [Version 1.5]
    83  Apocalypse - The Spell Package.esp
    84  HitStop.esp
    85  MarkRecall.esp
    86  dovahkiinrelax.esp
    87  SeeYouSleepByMadmole.esp
    88  Teleport.esp
    89  Realistic crime report radius.esp
    8A  The Dance of Death.esp
    8B  Crimson Tide - Blood.esp
    8C  RealisticNeedsandDiseases.esp
    8D  RND_BabettesFeast-Patch.esp
    8E  RND_Dawnguard-Patch.esp
    8F  RND_DrinkingFountains-Patch.esp
    90  RND_RWS-Patch.esp
    91  SkyRe_Main.esp
    92  SkyRe_Combat.esp
    93  SkyRe_EncounterZones.esp
    94  SkyRe_EnemyAI.esp
    95  SkyRe_EnemyScaling.esp
    96  SkyRe_StandingStones.esp
    97  Acquisitive Soul Gems.esp
    98  dD-No Spinning Death Animation.esp
    99  Bald Hair.esp
    9A  XCES.esp
    9B  BloodyFacials.esp
    9C  3DNPC.esp
    9D  AmazingFollowerTweaks.esp
    9E  Reduced Distance NPC Greetings.esp
    9F  Ulfric.esp
    A0  Brothers.esp
    A1  BeautifulAela.esp
    A2  mjollfacelift-v4-1-Blonde.esp
    A3  Delphine Makeover D2.esp
    A4  Serana_Revised.esp
    A5  zzz_Jenassa_MAKEOVER_by83Willow.esp
    A6  SkyRe_Races.esp
    A7  Animated Enchantments.esp
    A8  WATER.esp
    A9  RND_Water-Patch.esp
    AA  MarkersOfSkyrim.esp
    AB  TrashCansofSkyrim.esp
    AC  MapTomes.esp
    AD  WetandCold.esp
    AE  Warburg's 3D Paper World Map - Texture 2.esp
    AF  warburg's 3d paper world map - dawnguard.esp
    B0  Bashed Patch, 0.esp
    B1  ReProccer.esp
    B2  WTF.esp
    B3  Automatic Variants
    

     

     

    Bashed Patch, ReProccer, WTF and Automatic Variants do not have cyclic dependencies. I've made sure of that myself.

     

    vv (Threaded stuffs were all true, but I disabled them for comparison) vv

     

    SKYRIM.INI

     

    [General]
    sLanguage=ENGLISH
    uExterior Cell Buffer=36
    bUseThreadedTempEffects=0
    bUseThreadedParticleSystem=0
    bMultiThreadMovement=0
    bUseThreadedMorpher=0
    
    [Display]
    fShadowLODMaxStartFade=1000.0
    fSpecularLODMaxStartFade=2000.0
    fLightLODMaxStartFade=3500.0
    iShadowMapResolutionPrimary=1024
    bAllowScreenshot=1
    fDecalLifetime=256.000
    fNearDistance=25.0000
    
    [Audio]
    fMusicDuckingSeconds=6.0
    fMusicUnDuckingSeconds=8.0
    fMenuModeFadeOutTime=3.0
    fMenuModeFadeInTime=1.0
    
    [Grass]
    bAllowCreateGrass=1
    bAllowLoadGrass=0
    
    [GeneralWarnings]
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
    
    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
    sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa
    
    [Combat]
    fMagnetismStrafeHeadingMult=0.0
    fMagnetismLookingMult=0.0
    
    [Papyrus]
    fPostLoadUpdateTimeMS=500.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0
    iMinMemoryPageSize=100000
    iMaxMemoryPageSize=5000000
    iMaxAllocatedMemoryBytes=1800000000
    
    [Water]
    bReflectLODObjects=1
    bReflectLODLand=1
    bReflectSky=0
    bReflectLODTrees=1
    
    [backgroundLoad]
    bBackgroundLoadLipFiles=0
    bLoadBackgroundFaceGen=0
    bUseMultiThreadedFaceGen=0
    bBackgroundCellLoads=1
    bLoadHelmetsInBackground=1
    bUseMultiThreadedTrees=0
    bUseBackgroundFileLoader=1
    
    [Animation]
    bMultiThreadBoneUpdate=0
    
    [HAVOK]
    iNumThreads=4
    
    [Decals]
    bDecalMultithreaded=0
    
    [interface]
    fBookOpenTime=200.0000
    

     

     

    SKYRIMPREFS.INI

     

    [General]
    fBrightLightColorB=1.0000
    fBrightLightColorG=1.0000
    fBrightLightColorR=1.0000
    iStoryManagerLoggingEvent=-1
    bEnableStoryManagerLogging=0
    bUseThreadedParticleSystem=0
    bUseThreadedBlood=0
    bUseThreadedMorpher=0
    bUseThreadedTempEffects=0
    bUseThreadedTextures=0
    bUseThreadedMeshes=0
    bUseThreadedLOD=0
    bUseThreadedAI=0
    bUseThreadedMorpher=0
    
    [imagespace]
    bDoDepthOfField=1
    iRadialBlurLevel=1
    
    [Display]
    bDrawShadows=1
    iBlurDeferredShadowMask=2
    fInteriorShadowDistance=3000.0000
    fShadowDistance=2500
    iShadowMapResolution=1024
    iShadowMapResolutionSecondary=1024
    iShadowMapResolutionPrimary=1024
    iShadowSplitCount=2
    iShadowFilter=3
    iMaxAnisotropy=8
    fLeafAnimDampenDistEnd=4600.0000
    fLeafAnimDampenDistStart=3600.0000
    fTreesMidLODSwitchDist=5000
    fGamma=1.0000
    fDecalLOD2=1500.0000
    fDecalLOD1=1000.0000
    fSpecularLODStartFade=1000
    fShadowLODStartFade=200.0000
    fLightLODStartFade=2500
    iTexMipMapMinimum=0
    iTexMipMapSkip=0
    iWaterMultiSamples=0
    iMultiSample=8
    iShadowMode=3
    bTreesReceiveShadows=0
    bDrawLandShadows=1
    bFull Screen=0
    iSize H=1050
    iSize W=1680
    fMeshLODFadePercentDefault=1.2000
    fMeshLODFadeBoundDefault=256.0000
    fMeshLODLevel2FadeTreeDistance=2048.0000
    fMeshLODLevel1FadeTreeDistance=2844.0000
    fMeshLODLevel2FadeDist=1e+007
    fMeshLODLevel1FadeDist=1e+007
    iScreenShotIndex=2
    bShadowMaskZPrepass=0
    bMainZPrepass=0
    iMaxSkinDecalsPerFrame=10
    iMaxDecalsPerFrame=350
    bFloatPointRenderTarget=0
    sD3DDevice="ATI Radeon HD 5700 Series"
    bFXAAEnabled=0
    fShadowBiasScale=0.25
    iShadowMaskQuarter=4
    iAdapter=0
    iPresentInterval=1
    bDeferredShadows=1
    
    [Grass]
    b30GrassVS=1
    fGrassStartFadeDistance=5000
    fGrassMaxStartFadeDistance=7000.0000
    fGrassMinStartFadeDistance=0.0000
    
    [MAIN]
    bGamepadEnable=1
    bCrosshairEnabled=1
    fHUDOpacity=1.000
    bSaveOnPause=1
    bSaveOnTravel=1
    bSaveOnWait=1
    bSaveOnRest=1
    fSkyCellRefFadeDistance=500000.0000
    
    [GamePlay]
    bShowFloatingQuestMarkers=1
    bShowQuestMarkers=1
    iDifficulty=2
    
    [interface]
    bDialogueSubtitles=0
    bGeneralSubtitles=0
    
    [Controls]
    fGamepadHeadingSensitivity=1.0000
    fMouseHeadingSensitivity=0.0125
    bAlwaysRunByDefault=1
    bInvertYValues=0
    bGamePadRumble=1
    bMouseAcceleration=0
    
    [Particles]
    iMaxDesired=750
    
    [saveGame]
    fAutosaveEveryXMins=15.0000
    
    [AudioMenu]
    fAudioMasterVolume=1.0000
    fVal7=1.0000
    uID7=0
    fVal6=1.0000
    uID6=0
    fVal5=1.0000
    uID5=0
    fVal4=1.0000
    uID4=0
    fVal3=1.0000
    uID3=0
    fVal2=0.4000
    uID2=466532
    fVal1=1.0000
    uID1=554685
    fVal0=0.8000
    uID0=1007612
    
    [Clouds]
    fCloudLevel2Distance=262144.0000
    fCloudLevel1Distance=32768.0000
    fCloudLevel0Distance=16384.0000
    fCloudNearFadeDistance=9000.0000
    
    ;Original
    ;[TerrainManager]
    ;fTreeLoadDistance=40000
    ;fBlockMaximumDistance=150000
    ;fBlockLevel1Distance=40000
    ;fBlockLevel0Distance=25000
    ;fSplitDistanceMult=1.1
    ;bShowLODInEditor=0
    
    [TerrainManager]
    fTreeLoadDistance=75000.0000
    fBlockMaximumDistance=500000.0000
    fBlockLevel1Distance=140000.0000
    fBlockLevel0Distance=75000.0000
    fSplitDistanceMult=4.0000
    bShowLODInEditor=0
    
    [NavMesh]
    fObstacleAlpha=0.5000
    fCoverSideHighAlpha=0.8000
    fCoverSideLowAlpha=0.6500
    fEdgeFullAlpha=1.0000
    fEdgeHighAlpha=0.7500
    fEdgeLowAlpha=0.5000
    fTriangleFullAlpha=0.7000
    fTriangleHighAlpha=0.3500
    fTriangleLowAlpha=0.2000
    fLedgeBoxHalfHeight=25.0000
    fEdgeDistFromVert=10.0000
    fEdgeThickness=10.0000
    fPointSize=2.5000
    bUseThreadedMeshes=0
    
    [Trees]
    bRenderSkinnedTrees=1
    uiMaxSkinnedTreesToRender=20
    bUseMultiThreadedTrees=0
    bShadowMaskZPrePass=1
    
    [Decals]
    uMaxDecals=250
    bDecals=1
    bSkinnedDecals=1
    uMaxSkinDecals=50
    uMaxSkinDecalsPerActor=40
    bDecalMultithreaded=0
    bDecalsOnSkinnedGeometry=0
    
    [LOD]
    fLODFadeOutMultObjects=7.5
    fLODFadeOutMultItems=4.5
    fLODFadeOutMultActors=6
    
    [Launcher]
    bEnableFileSelection=1
    bShowAllResolutions=1
    uLastAspectRatio=4
    
    [blurShaderHDR]
    bDoHighDynamicRange=1
    
    [blurShader]
    bUseBlurShader=0
    
    [backgroundLoad]
    bBackgroundLoadLipFiles=0
    bLoadBackgroundFaceGen=0
    bUseMultiThreadedFaceGen=0
    bBackgroundCellLoads=0
    bLoadHelmetsInBackground=0
    bUseMultiThreadedTrees=0
    
    [Water]
    iWaterReflectHeight=1024
    iWaterReflectWidth=1024
    bReflectExplosions=1
    iWaterBlurAmount=4
    bAutoWaterSilhouetteReflections=0
    bForceHighDetailReflections=1
    

     

  4. Yes, I did try. Otherwise I wouldn't be asking for help.

     

    "It is still not available for females or beast races, but in defense there is no shortage of female armors anyway and I don't ever play with beast races, so that's why I don't bother reworking the meshes to make them an option. This will more than likely be the final product."

  5. I downloaded this mod yesterday, but unfortunately it doesn't have support for beast races, and I like playing as Khajiit... Problem is, I haven't modeled/edited any armor meshes yet, just weapons, so I was wondering if anyone could give some guidance or link me to some good tutorials so that I can get this going! As Beast races have different skeletons, I'd take I would need to rig the armor to their skeletons? I've tried rigging before, but to no avail. http://forums.nexusmods.com/public/style_emoticons/dark/armscrossed.gif
  6. This is something that has been bothering me since Oblivion. I would always either use the Bashed Patch from Wrye Bash or the Merged Patch from the Edit series. Thing is, I never really knew which one was best...

     

    http://i.snag.gy/MyjZy.jpg

     

     

    As you can see, both are merging different records. The bashed patch actually merges more... I'm not even sure if that's a good thing! A healthy discussion about each app's merging features would be most welcome :)

  7. Does anyone know where the Rage config files are located , just added a new toy an I5 and moved all games to it rage has gone from being barely playable to broken im guessing its because steam has applied old config file from amd machine to new I5 (compounding the ATI driver issue) which i assume was stored remotely .

     

    Silly you... Rage was PUBLISHED by Bethesda on the PC platform, but DEVELOPED id Software.

     

    In any case.

     

    Although the console command gives a better idea of what the following tweaks are affecting, we strongly suggest creating a configuration file named “rageconfig.cfg” and putting it in “Rage\base\rageconfig.cfg”

    That is the config file created by the user. http://www.dsogaming.com/editorial/rage-pc-how-to-adjust-some-graphical-settings/

     

     

    You can always try finding them at C:\Users\[username]\AppData\Local\LAG\data\settings

  8. I also don't mind if developers and publishers decide to create game in different genres, I think it expands the game's universe and can draw people into playing other genre.
    A great example is the Fallout franchise. About Xenonauts... Seems interesting, might give it a shot whenever I have enough money. :)

     

    I hope eitehr Xenonauts or Enemy Unkown let's me edit the Soldier's names... I always like having one with mine :ohdear:

  9. There's some pretty good ones being showcased. Of course, the majority is either a joke, or someone wanting a certain game to be on Steam, but they're not the developers. Don't think lightly about Indie games, there's quite a few gems out there ;)

     

    Also, given that it is nowadays a lot more easier to work on such projects with less people, this "Indie Phenomenom" is here to stay for quite a while. It's either known developers who need a fresh start, or someone working up the ladder to have a better chance of getting recruited to a major Game Development Company.

     

     

    So to wrap it up, as Steam is one of the most used platforms, it's good to see this kind of support for smaller companies/teams. WE tell THEM what we wan't to see. There will be trolling, obviously, but the feature seems like a pretty good idea :)

  10. not a ps3 exclusive though http://forums.nexusmods.com/public/style_emoticons/dark/facepalm.gif, i don't see the 360 pushing out that kind of graphics.

     

    Just wish they released 4 and this one on the PC. I don't really want to buy a PS3 just to play these games, but I really want to keep playing the series :(

  11. I have it too, but it's just 16MB anyways. I don't think this has ever happened before, so they're most likely fixing it soon.
  12. There's not campaign in either game, and Rebellion basically has everything the original had, plus more. It's a bit more expensive, but rather get the one with the more content. Rebellion is well worth it too, adds a lot of fun new things to the game.

     

    I never bothered playing the campaign. Skimirsh and Multiplayer is where it's at. Definitely a good game to play those long Multiplayer sessions. ;D

     

    Let me just tell you, some people disagree with me on this, but the scale of this game puts SupCom to shame. The maps can range anything from 10 planets to hundreds of planets spread across various star systems. The sheer size of some of the largest maps might cripple PCs, and if that doesn't, the amount of units on-screen can do so once you reach late game.

     

    It's scary. There's such huge ammount of planets that It becomes a superhuman task to manage everything properly towards end game :P

  13. It's one of the best Space RTS games imo. I love playing it! I tried searching about Legends of Pegasus, gameplay videos and all.... There are some interesting aspects on the game, such as the ship customizing interface, but I think that's just it. In any case, I have the original myself, and it's pretty fun. Rebellion would be a better choice, I'd guess, if not for the extra content it has.
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