Guest deleted34304850 Posted July 8, 2022 Share Posted July 8, 2022 Does anyone know of a method I can use to identify mods that come with a FOMOD or any other option-choosing mechanism?Currently, I edit the mod metadata and add FOMOD in the notes area, but that's only something I will see and has no bearing on Vortex. The reason I'm asking is, when I build out a new load order for testing or anything, I like to install smaller mods first, before hitting larger mods that more than likely contain a FOMOD. This gives me a means to install dozens of mods in a relatively small time period, before doing manual option choosing of FOMOD installers. Is there any method? I'm really not aware of one, but I think it could be a useful feature? Link to comment Share on other sites More sharing options...
M48A5 Posted July 8, 2022 Share Posted July 8, 2022 On the download page of the mod is "Preview file contents". If you left mouse click on this, it will open a page that shows the contents of the file. If you read the contents and see a listing for fomod, the mod is packaged as a fomod. This way you will have the information before you download the file. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted July 8, 2022 Share Posted July 8, 2022 yeah, but i'm after a method in vortex not the website. hence i posted this in the vortex discussion forum rather than the general site forums. Link to comment Share on other sites More sharing options...
Pickysaurus Posted July 9, 2022 Share Posted July 9, 2022 Vortex saves the FOMOD options and shows them in the details pane for anything installed after the 1.5 update. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted July 9, 2022 Share Posted July 9, 2022 hi picky, yup, i've got the content column up on my displayable columns - however, if the mod is uninstalled, this column is (obviously) blank because vortex doesn't know until i install the mod what's in it.what i'm after - and i'm not entirely sure its possible is - a method where i have pulled down a new mod from nexusmods - or even installed a mod from my local mod archive - vortex will download the mod - or if i install it locally, vortex will open the archive, then start its copy/deployment - what i am wondering is - is there a means for vortex to download/open a mod archive and detect the fomod or options installer? and, if i have the mod in my mod page, but not installed, is there a way for the content column to show what the mod (that is either uninstalled, or not yet installed) contains? make sense? Link to comment Share on other sites More sharing options...
Pickysaurus Posted July 10, 2022 Share Posted July 10, 2022 Vortex doesn't "know" anything about the mod contents until it's installed. You could make an extension to try and determine this but it would require a fair bit of processing to go back through everything. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted July 10, 2022 Share Posted July 10, 2022 Hi Picky, Yeah, thats what i figured. no issue. All i was thinking was i could set up a whole series of mods - small mods then mods that are larger, but no fomod or option dialog - then kick that install off and forget it.of course the first fomod you hit, stops everything. i do this for testing new versions of vortex. Anyway - bit of a tangent as i know nothing about collections - is it feasible that i could create a collection of mods - configure their fomod and install options, save that off - then use that? Link to comment Share on other sites More sharing options...
Zanderat Posted July 11, 2022 Share Posted July 11, 2022 Y Hi Picky, Yeah, thats what i figured. no issue. All i was thinking was i could set up a whole series of mods - small mods then mods that are larger, but no fomod or option dialog - then kick that install off and forget it.of course the first fomod you hit, stops everything. i do this for testing new versions of vortex. Anyway - bit of a tangent as i know nothing about collections - is it feasible that i could create a collection of mods - configure their fomod and install options, save that off - then use that?Yes. Once you have set up your load and fomod options, when creating the collection, use the replicate option for each mod in question. Link to comment Share on other sites More sharing options...
Pickysaurus Posted July 11, 2022 Share Posted July 11, 2022 Y Hi Picky, Yeah, thats what i figured. no issue. All i was thinking was i could set up a whole series of mods - small mods then mods that are larger, but no fomod or option dialog - then kick that install off and forget it.of course the first fomod you hit, stops everything. i do this for testing new versions of vortex. Anyway - bit of a tangent as i know nothing about collections - is it feasible that i could create a collection of mods - configure their fomod and install options, save that off - then use that?Yes. Once you have set up your load and fomod options, when creating the collection, use the replicate option for each mod in question. This is actually definitely not a use case for "Replicate" - you should use "Same Installer Options" to save only the FOMOD choices. Replicate has a different use case: https://modding.wiki/en/nexusmods/collections/create/mod-options#install-options Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted July 11, 2022 Share Posted July 11, 2022 good info - thank you both - i will see if i can set something up this evening - be interesting to see how it goes, also - in and of itself, it would be a validation of a new vortex release, as it should - if all goes well - install the mods and set them up as per the initial fomod/install options. all good fun and better in some ways than playing the games!! Link to comment Share on other sites More sharing options...
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