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Is Bethesda Trying to Kill Modding Community?


reskyrim95

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has anybody infos about this fose compatibility issue ? as far as i know you have to rollback to version 1.7.0.3 to be fose compatible (this was 10 months ago) otherwise you will experience severe porblems with modded fo3 (same as with suddenly updated skyrimAE and wrong skse64 version)

FOSE already removed the GFWL dependency when you used it, so the official word from the FOSE devs was "just use this downgrade patch, we're not making a new version."
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has anybody infos about this fose compatibility issue ? as far as i know you have to rollback to version 1.7.0.3 to be fose compatible (this was 10 months ago) otherwise you will experience severe porblems with modded fo3 (same as with suddenly updated skyrimAE and wrong skse64 version)

FOSE already removed the GFWL dependency when you used it, so the official word from the FOSE devs was "just use this downgrade patch, we're not making a new version."

 

ok so that is also my info from 10 month ago

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  • 4 months later...

so i necro this topic because i am shocked of the number of my posts.

 

my conclusion:

0. number of free solutions for bug free modding plus update we found or bethesda offered: 0

1. nobody wants to kill anyone or anything, but to earn as much money as possible

2. pc users are only a small group of bethesda gamers. they have no priority for bethesda and no right to play their game free of update pain

3. pc users are only a small group of bethesda gamers. they have indeed priority on nexusmods (i hope), but not in community threads

4. to separate pc gamers from console gamers regarding updates seems to be no option for bethesda the last 10 years.

5. better try to make the gamer buy the game 3x or more than to offer any other kind of solution for stable modding for one owned game version.

 

so happy playing and modding to you all!

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  • 1 month later...

Useless updates are getting released one after another for Skyrim. Not only to break the game but also its modding community. And they are releasing multiple mini patches so modders and users can't catch up with them. We need solution. Modding is becoming a headache for users and mod creators.

is important to understand that the issues facing the modding community for Bethesda games are not solely the fault of Bethesda. While there have been instances where Bethesda's rules and restrictions on modded content have caused frustration and limitations for both PC and console players, it is unfair to place the blame solely on Bethesda.

 

In fact, one of the biggest challenges facing the modding community is the tribalism of some PC modders who specialize in Bethesda games. While there are many talented and creative modders who contribute to the community in a positive way, there are also those who have deliberately messed with console players maliciously through Bethesda's mod catalog.

 

This type of behavior creates a toxic environment that discourages new modders and console players from joining the community. It also detracts from the incredible creativity and innovation that is possible in modding for Bethesda games.

 

Instead of focusing on blaming Bethesda for the limitations on modded content, we should work towards creating a more welcoming and inclusive community for all players. This means discouraging toxic behavior.

 

Need I remind you that it was pc modders who had a chip on their shoulder about some people from the console side of things who knew just the bare minimum amount to at least semi-port over mods they made who eventually released mods that had packets of malicious code that were intended to brick consoles of those who mistakenly downloaded them?

 

Part or the reason the modding community is dying is Bethesdas restrictions yes. But the other half of that is the utter disdain most of you pc modders show towards console players.

 

There are still plenty of you who have a chip on your shoulders about that incident with people porting mods over to console without permission and used that as a justification to leave console gamers starving for content.

 

A part of this decline in Bethesdas modding scene is you guys. They wouldnt be as strict as they or or altered the layout so much if you hadnt gone out of your way to piss in the face of everyone on consoles because of PC players and modders ever so long standing superiority complex and dick measuring contest which us on consoles arent really interested in partaking in with you.

 

I dont like how bethesda handles things either how ever PC Modders greedily hoard mods out of some stupid sense that those on consoles dont appreciate them nor are worthy of having them.

 

Its a mixture of Bethesda and Bethesdas Modding community itself that are killing Bethesdas modding community.

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It is important to acknowledge that the conceitedness of some PC modders and Bethesda's PC community, in general, has played a part in the challenges facing the modding community. The attitude of some PC modders towards console players has been dismissive and exclusionary, creating a toxic environment that is not welcoming to new members of the community.

 

Furthermore, Bethesda's restrictions on modded content, the layout and UI of their mod catalog, and engine changes have also contributed to the challenges facing the modding community. While some of these changes were made in response to feedback from the community, the implementation of these changes has not always been seamless or well-received.

 

This has resulted in a decline in the modding community for Bethesda games, as many talented modders have left due to frustration with these restrictions and changes. This decline in the modding community has also had an impact on the quality and quantity of modded content available for Bethesda games, which in turn can impact the replayability of these games.

 

It is important for Bethesda to listen to the concerns of the modding community and work towards creating a more inclusive and welcoming environment for all players. This includes making changes to their mod catalog and engine that are informed by feedback from the community, as well as addressing the toxic behavior of some members of the PC modding community.

 

By working together, Bethesda and the modding community can create a more vibrant and sustainable modding community that will continue to enhance the gaming experience for all players. It is important to remember that we are all passionate about gaming and that by working together, we can overcome the challenges facing the modding community and continue to create amazing content for Bethesda games.

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It is important to acknowledge that the conceitedness of some PC modders and Bethesda's PC community, in general, has played a part in the challenges facing the modding community. The attitude of some PC modders towards console players has been dismissive and exclusionary, creating a toxic environment that is not welcoming to new members of the community.

 

Furthermore, Bethesda's restrictions on modded content, the layout and UI of their mod catalog, and engine changes have also contributed to the challenges facing the modding community. While some of these changes were made in response to feedback from the community, the implementation of these changes has not always been seamless or well-received.

 

This has resulted in a decline in the modding community for Bethesda games, as many talented modders have left due to frustration with these restrictions and changes. This decline in the modding community has also had an impact on the quality and quantity of modded content available for Bethesda games, which in turn can impact the replayability of these games.

 

It is important for Bethesda to listen to the concerns of the modding community and work towards creating a more inclusive and welcoming environment for all players. This includes making changes to their mod catalog and engine that are informed by feedback from the community, as well as addressing the toxic behavior of some members of the PC modding community.

 

By working together, Bethesda and the modding community can create a more vibrant and sustainable modding community that will continue to enhance the gaming experience for all players. It is important to remember that we are all passionate about gaming and that by working together, we can overcome the challenges facing the modding community and continue to create amazing content for Bethesda games.

You are overgeneralizing way too much here. Most of the problems you are complaining about are due to beths site, and bethesdas policies. Which have zero effect on PC gamers. The pc modding community is doing just fine.

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The only "decline in the modding community for Bethesda games" has been the result of it having been seven and a half years since the last single-player Bethesda game release.

 

Watch is sky rocket again if Starfield is well-received.

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The only "decline in the modding community for Bethesda games" has been the result of it having been seven and a half years since the last single-player Bethesda game release.

 

Watch is sky rocket again if Starfield is well-received.

And if starfeild isnt released? Modders on pc are more inclined to let games like fallout and skyrim die on console. Yeah so f*#@ing excited bro and the fact that modders are more inclined to give everyone on console the finger rather than help us out.

 

f*#@ I HATE THIS TRIBALISTIC BULLSHIT.

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The only "decline in the modding community for Bethesda games" has been the result of it having been seven and a half years since the last single-player Bethesda game release.

 

Watch is sky rocket again if Starfield is well-received.

I am thinkin' the even if it isn't, the modding community will be crankin' out mods for it..... :D They are notorious for fixing some of beths glaring mistakes.

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