K00L Posted August 18, 2015 Share Posted August 18, 2015 Oooo, it's shiny and nice... Link to comment Share on other sites More sharing options...
Deleted54170User Posted August 19, 2015 Share Posted August 19, 2015 With some little adjustments to, "one size fits all" :tongue: I could see that armor working in Fallout 4. :yes: Link to comment Share on other sites More sharing options...
billyro Posted August 19, 2015 Share Posted August 19, 2015 With some little adjustments to, "one size fits all" :tongue: I could see that armor working in Fallout 4. :yes: Sadly I can't because Bethesda doesn't allow porting of assets between their games. :( Link to comment Share on other sites More sharing options...
MalachiDelacot Posted August 19, 2015 Share Posted August 19, 2015 "Can not" or "will not" ? Link to comment Share on other sites More sharing options...
Deleted54170User Posted August 19, 2015 Share Posted August 19, 2015 I know something you don't know. :tongue: I WIN! Link to comment Share on other sites More sharing options...
billyro Posted August 19, 2015 Share Posted August 19, 2015 (edited) Well, I got my armour into the game fine, but there's weird shadows and stuff on it in exteriors. I read online how to fix it so that's alright... but I have to redo the .nif stuff again! :pinch: EDIT: Fixed 'em. Also, got all the pieces in-game now so it's getting there! http://puu.sh/jH7ov/f9eb276e96.jpg The dismemberment modifiers need to be tweaked some more (you can see the pants clipping through the boots). Then, after that, I just need to make the female version and possibly a sword to go along with it. :smile: EDIT: Okay... the female version is quite a lot harder than I thought it would be. The _0 mesh looks fine, but the morpher makes the _1 mesh waaaay too large (looks like an ape, not a human female) so I've been trying to fix that. No success so far... Edited August 19, 2015 by billyro Link to comment Share on other sites More sharing options...
Deleted54170User Posted August 19, 2015 Share Posted August 19, 2015 :sad: I parked the FOW: The Last Child of Gallifrey TARDIS on the bridge of the Mothership Zeta. Beamed down to the Wastelands. My companions found me on the ground. We traveled together to the Oasis and helped a man named, "Harold" get his mind settled down so he continued living with his friends in the Oasis. Another "Happy Ever After" ! Yay! :laugh: Link to comment Share on other sites More sharing options...
insidific Posted August 19, 2015 Share Posted August 19, 2015 I Win, for a bit anyway! All bow before me! :devil: Link to comment Share on other sites More sharing options...
MotoSxorpio Posted August 19, 2015 Share Posted August 19, 2015 Well, I got my armour into the game fine, but there's weird shadows and stuff on it in exteriors. I read online how to fix it so that's alright... but I have to redo the .nif stuff again! :pinch: EDIT: Fixed 'em. Also, got all the pieces in-game now so it's getting there! http://puu.sh/jH7ov/f9eb276e96.jpg The dismemberment modifiers need to be tweaked some more (you can see the pants clipping through the boots). Then, after that, I just need to make the female version and possibly a sword to go along with it. :smile: EDIT: Okay... the female version is quite a lot harder than I thought it would be. The _0 mesh looks fine, but the morpher makes the _1 mesh waaaay too large (looks like an ape, not a human female) so I've been trying to fix that. No success so far... Match the helmet to the rest, smooth the metal? I'll download and use that. Link to comment Share on other sites More sharing options...
Ironman5000 Posted August 19, 2015 Share Posted August 19, 2015 (edited) Well, I got my armour into the game fine, but there's weird shadows and stuff on it in exteriors. I read online how to fix it so that's alright... but I have to redo the .nif stuff again! :pinch: EDIT: Fixed 'em. Also, got all the pieces in-game now so it's getting there! http://puu.sh/jH7ov/f9eb276e96.jpg The dismemberment modifiers need to be tweaked some more (you can see the pants clipping through the boots). Then, after that, I just need to make the female version and possibly a sword to go along with it. :smile: EDIT: Okay... the female version is quite a lot harder than I thought it would be. The _0 mesh looks fine, but the morpher makes the _1 mesh waaaay too large (looks like an ape, not a human female) so I've been trying to fix that. No success so far... Match the helmet to the rest, smooth the metal? I'll download and use that. Also add a CBBE version, a UNP version, IA compatibility and integration, MCM, SkyRe version, Add an animated cloak, and a crotchless version. THEN I may consider even endorsing if your lucky :teehee: Edited August 19, 2015 by Ironman5000 Link to comment Share on other sites More sharing options...
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