Kerberus14 Posted January 15, 2015 Share Posted January 15, 2015 I can't add anything to that tab lol. http://puu.sh/eyxBT/7f40eb97a0.png Link to comment Share on other sites More sharing options...
lofgren Posted January 15, 2015 Share Posted January 15, 2015 You have to select an attack type. Link to comment Share on other sites More sharing options...
Kerberus14 Posted January 15, 2015 Share Posted January 15, 2015 OH, alright I found it! Thanks. Link to comment Share on other sites More sharing options...
morogoth35 Posted January 15, 2015 Share Posted January 15, 2015 Quick Question: Is there a way to decrease your ENB Post Processing? I use Real Vision ENB. Would really appriciate an answer. Link to comment Share on other sites More sharing options...
kiskoller Posted January 15, 2015 Share Posted January 15, 2015 Is the creation kit capable of handling nested abilities? One ability being part of another one. I am making an ability, (sort of racial bonus) and I want it to have different effects based on a switch-like spell. So I made the base ability, and two abilities for each state. But apparently you can only add Magic Effects to abilities, other abilities not. At least I haven't found a way, nor was succesful with google. Which is a shame, because that way I could've set up a simple Condition to check a global var for each "state" ability.I could achieve similar result with magic effects, but then the player wouldnt see a new line in his magical effect list, cant easily see what state he is in and what does that do. Link to comment Share on other sites More sharing options...
Kerberus14 Posted January 15, 2015 Share Posted January 15, 2015 (edited) http://puu.sh/ez7eJ/13a4ba4284.png what's this do? does it even do anything? lol also my actors are now paralyzed forever, the effect never ends, I set the duration to 1 second but it still does not end after 1 second, removing the recover tag makes the disease useless too... Edited January 15, 2015 by Kerberus14 Link to comment Share on other sites More sharing options...
lofgren Posted January 15, 2015 Share Posted January 15, 2015 http://puu.sh/ez7eJ/13a4ba4284.png what's this do? does it even do anything? lol also my actors are now paralyzed forever, the effect never ends, I set the duration to 1 second but it still does not end after 1 second, removing the recover tag makes the disease useless too...Image link broken. Link to comment Share on other sites More sharing options...
Kerberus14 Posted January 15, 2015 Share Posted January 15, 2015 Magic Effect window Resist Value set to DamageResist. Link to comment Share on other sites More sharing options...
cdcooley Posted January 15, 2015 Share Posted January 15, 2015 I don't understand what you mean by "processing" nor "pass[ing] it through GetForm." All I did was add the form id to a formlist.OK, then I have no idea why it isn't working for you although it might be yet another issue with the "high-order bit" problem. GetForm won't work correctly on any formID that is 0x80000000 or higher because those values all become negative numbers to Papyrus which GetForm then fails to treat as proper formID values. It's possible you've found another situation where the large formID values aren't processed correctly. Link to comment Share on other sites More sharing options...
lofgren Posted January 15, 2015 Share Posted January 15, 2015 It makes the spell use the target's armor rating as if it is a spell resistance type. That means that if the target has over 100 armor, the spell will be completely negated. Link to comment Share on other sites More sharing options...
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