Morgwynn Posted October 11, 2014 Share Posted October 11, 2014 I was also thinking the mod Robco Certified would be a good mod for creating unique moon base robots to fill different jobs that are to dangerous for humans after the accident on the moon. Link to comment Share on other sites More sharing options...
Metrokiller555 Posted October 12, 2014 Author Share Posted October 12, 2014 Yeah I can't do anything at all to help :( I mean if I had the right computer Id be making armor and weapon mods by now because Im a 3D modeler. But my computer can't even play it...it sucks. Link to comment Share on other sites More sharing options...
Morgwynn Posted October 14, 2014 Share Posted October 14, 2014 I been checking out some 3d models on the Renderosity Marketplace and TurboSquid for anything that could be used for the mod and there is a whole whack of awesome stuff but to expensive for my blood although there were a few good freebie models that would work out. But I still think SpeedyB64's resource pack would be a great addition to the mod. Link to comment Share on other sites More sharing options...
blaze1514 Posted October 15, 2014 Share Posted October 15, 2014 I been checking out some 3d models on the Renderosity Marketplace and TurboSquid for anything that could be used for the mod and there is a whole whack of awesome stuff but to expensive for my blood although there were a few good freebie models that would work out. But I still think SpeedyB64's resource pack would be a great addition to the mod.I was looking into XRE... it seems the original mod author for that series is no longer working on it, I thought an XRE rover would have been a cool optional plug. Link to comment Share on other sites More sharing options...
Morgwynn Posted October 17, 2014 Share Posted October 17, 2014 I was giving transportation some thought as well and I was thinking a network of high speed subway tunnels with check points at each territorial border after all spies and saboteurs could sneak in and out through the public transit network so each check point would have allot of guards. Also the subway could act like fast travel since I think fast travel by foot should be turned off for surface travel unless as you say a moon vehicle system could be worked out. It only seems reasonable that nobody in a space suit with limited air time could walk from place to place. I was also thinking about currency and I was thinking Ice or Water are going to be a valuable resource on the moon and an I.O.U. <-( Ice Oxygen Units ) type currency would probably work the best, players trade Ice for various faction credits to buy whatever they need. Link to comment Share on other sites More sharing options...
Metrokiller555 Posted October 17, 2014 Author Share Posted October 17, 2014 I was giving transportation some thought as well and I was thinking a network of high speed subway tunnels with check points at each territorial border after all spies and saboteurs could sneak in and out through the public transit network so each check point would have allot of guards. Also the subway could act like fast travel since I think fast travel by foot should be turned off for surface travel unless as you say a moon vehicle system could be worked out. It only seems reasonable that nobody in a space suit with limited air time could walk from place to place. I was also thinking about currency and I was thinking Ice or Water are going to be a valuable resource on the moon and an I.O.U. <-( Ice Oxygen Units ) type currency would probably work the best, players trade Ice for various faction credits to buy whatever they need.There could be land rovers on the surface that act as fast travel links, can't actually be driven but when used they ask you where you need to go and it teleports you there. And on the thing of money...wouldn't it be hard to rework and entire currency system into? Tho there is a mod that has these borderlands-esc vending machines that take old world cash in the form of the weapon crafting system...the old world money is shown as what usually would be ingredients for a crafting item, but instead it says how much old world money you need to buy this certain weapon. I thought it was really clever. Link to comment Share on other sites More sharing options...
maybenexttime Posted October 17, 2014 Share Posted October 17, 2014 I'm not sure if this was mentioned or not but Deeper does have a moon, you can walk on and a space station. Although I did not take any moon pics, I think pics from the space station will give you good idea how much time was placed into this mod https://www.flickr.com/photos/117520615@N07/sets/72157648393436597/ Link to comment Share on other sites More sharing options...
Morgwynn Posted October 18, 2014 Share Posted October 18, 2014 Those pics do look pretty good but it looks more like Big Mountain tech and I could see some of that tech being used by the 2 major factions but for the Outcast Base I think that standard but modified Vault Tec stuff would be good since they aren't as tech oriented as the 2 major factions. Link to comment Share on other sites More sharing options...
Morgwynn Posted October 18, 2014 Share Posted October 18, 2014 The casino's on the Strip exchange currency of all the major types so adding a new type of currency shouldn't be hard as long as the exchange rate is 1:1 so that way when you return to New Vegas you make sure to exchange your lunar currency for caps or prewar money before you leave. Link to comment Share on other sites More sharing options...
Metrokiller555 Posted October 18, 2014 Author Share Posted October 18, 2014 The casino's on the Strip exchange currency of all the major types so adding a new type of currency shouldn't be hard as long as the exchange rate is 1:1 so that way when you return to New Vegas you make sure to exchange your lunar currency for caps or prewar money before you leave.Alright sweet. And those pics do look pretty great. Link to comment Share on other sites More sharing options...
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