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Why we can't use Patreon, and talking about donations and doing more to support mod authors


Dark0ne

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In response to post #28569234. #28583494, #28587354 are all replies on the same post.


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Not only would Bethesda be rewarded financially when other people fix their buggy games they could also be rewarded for putting less content in the base game and leaving modders to add the rest, just like micro transactions and DLC, paid mods could alter the very nature of the game.
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In response to post #28569234. #28583494, #28587354, #28592309 are all replies on the same post.


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I would be right there with you. My PS4 just collects dust now because every game has turned into a bottomless money hole. If PC gaming goes the same route, that other less honorable venue of modified games will be a welcomed refuge.
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In response to post #28578629.


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They're probably flying under the radar right now until enough people prod Bethesda about it. That may have already happened and it could just be that the wheels of legal take a long time to get moving for stuff like this.
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In response to post #28567949. #28568274, #28568494, #28571489, #28572304, #28575029, #28575269 are all replies on the same post.


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So tell me something. Are you saying that everyone who has a job necessarily must hate doing that job? Cause that's what it sounds like to me. That you shouldn't get paid to do something you love doing.

Though... that could explain why everyone is so miserable looking at their jobs. Maybe nobody really does like what they do for a living. Maybe it's these people who hate that they have to suffer and demand everyone else suffer along with them or it's not a valid way to make money. But no, that would be terribly cynical.

tl;dr: Thinks that give you pleasure can ALSO be sources of revenue.
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In response to post #28563909.


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I would imagine that this is bad, not just from a Nexus perspective. People doing this are risking getting shut down by Bethesda directly.

Not sure who specifically you're saying does this, but it's not something I've seen happening.
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  On 9/11/2015 at 12:19 AM, Arthmoor said:

 

In response to post #28563909.

 

 

 

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I would imagine that this is bad, not just from a Nexus perspective. People doing this are risking getting shut down by Bethesda directly.

 

Not sure who specifically you're saying does this, but it's not something I've seen happening.

 

Look closer. Many mod authors skirt the ToS for this site, which I believe is what is being said here...soliciting for endorsements; flag and tag for adult content, tagging in general; trying hard to point out a site that is blacklisted...yeah, that site; using assets without explicit permissions (mods that point to the wrong original content mod); even given tools to pretty much moderate their own file threads, they tend to instigate rather than mitigate.

 

Sorry, not trying to instigate :whistling: just making observations. :)

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In response to post #28567949. #28568274, #28568494, #28571489, #28572304, #28575029, #28575269, #28593339 are all replies on the same post.


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seweryn - I don't want to make an argument for or against, but I think it's important to speak to your initial analogy, re: participation in a sport or group activity.

The important difference is that in that case, you are spending money and energy to bring enjoyment to yourself (and indirectly, your teammates or other association members) through participation. And especially in the case of a sport, all team members are (more or less) equal contributors. You're all putting in equal sweat, time, and money for "the love of the game/clan/group/etc". Shared commitment, shared resources, shared goals. Very "you and me, we're in this together".

Modders spend large amounts of time, and sometimes money, to bring enjoyment to a large number of people who do not spend any money and a trivial amount of time. There is less "we're in this together"-ness and more of a producer-consumer dynamic.

Can you imagine the Nexus, if the right to download mods was only granted if you had made one yourself? Even something incredibly "simple". Interesting to think how that might change not only how users think about modders and modding, but also how modders think about their users (who are now other modders, too). If every user were a modder, it would feel more like we're all in a big team, and that would certainly be something. This won't happen, but it's interesting to think about. Edited by Chesko
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I wouldn't be surprised at all if Bethesda tries to confine Fallout 4 mods (any paid versions that is) to their network. With them announcing that mods will be available for PS4/Xbone users that were created by PC players, it looks to me that they see the chance to make money off it. Consoles are a different world than PC; Folks buy games at full price or close to it as well as DLC season passes on console at a much higher rate than PC players. I fully expect mods for Fallout 4 to be sold as sort of little mini DLCs to console players, and they will almost undoubtedly buy them. Edited by YoDookie
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In response to post #28567949. #28568274, #28568494, #28571489, #28572304, #28575029, #28575269, #28593339, #28594674 are all replies on the same post.


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@ Jafin16
THANK YOU!! my gods that was so accurate it was scary. Seriously, I started doing this as a hobby, but I get so damned sick and tired of trying to help troubleshoot because people cannot read the description, then say my mod broke their game because they cannot take less than 10 minute to read the damned page. Yes, if you see a bug, please let me know, I will be glad to fix it. If you can't move kids into your house because you just did not read the damned description then no, get lost, I have already answered that question on the front page, and 20 more times in the comments. If someone wanted me to buy me a frappachino for my work, I would be frigging elated.

I still enjoy modding, I still enjoy making stuff, I get so damned tired of criticism by people who have no idea how long or difficult it is, or who don't read directions. Or better yet, people who don't mod, but insist that they can tell you of their own great idea that you should drop everything that you are working on to do their project, because, they just don't understand how it works, or don't have time. Yeah...forget that. It is not, nor has it ever been about making money. But if someone wanted to be nice and say, "you know, I really appreciate the 1000+ hours you spent on these things, I would like to buy you a cup of coffee." I would be ecstatic, I really would. Endorsements are nice, they say "hey, I saw you mod, tried it out, and it enjoyed it." but if it is one of your MUST HAVE mods, one that you cannot play Skyrim without having, then why not throw a little extra something towards the authors who made it that much better? They have not asked, it is just a nice thing to do.
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In response to post #28581794. #28581864, #28582054 are all replies on the same post.


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I think it is a matter of personal preference. If it is a mod you MUST HAVE to play the game. Something you cannot imagine playing without. Then donate a little more. If it is just something that you enjoy, but could do without if pressed, a little less. Make a coffee scale. This mod is worth a simple coffee...1 dollar. OMG, This mod is a Double Shot Espresso with extra foam...5 Dollars. Use common sense and imagine how you would feel if the situation was reversed.
That might not be perfectly sound logic, but I am chronic tipper for restaurants. I always start at a standard 5 dollars and scale up or down depending on service, cost of food, drink refills and whatnot.
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