Ilrita Posted May 30, 2017 Share Posted May 30, 2017 I can't get the official forums to load. Does anyone have a link to the absolute latest Modkit? :( Link to comment Share on other sites More sharing options...
nikoligrim Posted June 23, 2017 Share Posted June 23, 2017 Still in awe that Projekt RED thought this abortion of a program was worth the time to create. The game itself is great, but if I want to change a characters clothing color or swap one mesh for another it shouldn't take me a hour to do it just to find out I forgot to place a comma somewhere and have a pile of mangled code for my efforts... ...and fix the collision.cache, I'm sick of having to reload it every time it decides to rewrite itself... Link to comment Share on other sites More sharing options...
wpoldek Posted September 9, 2017 Share Posted September 9, 2017 In response to post #48112800. Gascon wrote: Can you please update the link so it points to MODKit 1.3 instead of the old 1.1 one?http://wpc.4d7d.edgecastcdn.net/004D7D/mkt/archive/Modkit1.3.zipwell it points nowhere, any idea? Link to comment Share on other sites More sharing options...
malle1 Posted September 9, 2017 Share Posted September 9, 2017 In response to post #48112835. #49095792, #50448892 are all replies on the same post.Gascon wrote: This version is old it doesnt work with the latest game update. Anyone who wants the latest version of MODKit visit this link:http://wpc.4d7d.edgecastcdn.net/004D7D/mkt/archive/Modkit1.3.zipjohneee wrote: Nobody posts links like Gascon, helps modders like Gascon...DIE4DE7HKLOK wrote: Gascon, da real MVPMy hero. Link to comment Share on other sites More sharing options...
assassino123456 Posted September 10, 2017 Share Posted September 10, 2017 Can anyone actualy make eredin playable with this mod kit :D Link to comment Share on other sites More sharing options...
MarkRushow Posted September 17, 2017 Share Posted September 17, 2017 (edited) I'm reading here: https://witcher.gamepedia.com/Script_Studio#Editing_Scripts that Script Studio is apart of the official modkit. Where is it? I have modkit and have been using it along with wss_lite wrapper ModKitchen but I don't see script studio anywhere. Are script files just the .ws files? Are .xml files considered script files? So far I only have access to .xml files that are uncooked using ModKitchen. These files don't seem to contain what I'm looking for. Opening .ws files with NotePad++ to try and find what I'm looking for but it really is a needle in a haystack and I'm unsure how to pack any changes I make to those files into a mod. What other file types should I look into. What do the bundles contain? There are a lot of things I want to tweak but first and foremost I must turn off leveling up. Secondly I'm going to want to supplant autogen with base stats. I don't want autogen lvling or adding abilities or any of that stuff to items creatures npcs or any of that stuff. And I want balance stats and abilities for all these things myself. I know it is a lot of work and won't be easy. What I don't know is the first two steps. All I could find in .xml files from content folders relating to leveling was how much exp is required to gain each level. I came across a call or pass to autogen but nothing that would let me supplant it. There are so many resources teaching how to alter graphics and I have no interest in changing models or textures. There are a few that go over .xml files but it pretty much stops there and there is a huge gap in resources teaching where else to go though the tools to do so are present and hard to find if you don't know what to look for and really difficult if you think everything stops at .xml files located in content folder.Also NEXUS Mods Statement link for download the modding tools is broken. I know I can get modding tools here but that doesn't help others from there. Edited September 17, 2017 by MarkRushow Link to comment Share on other sites More sharing options...
DueyDecibel Posted September 21, 2017 Share Posted September 21, 2017 In response to post #51218512. Nikoli Grimm wrote: Still in awe that Projekt RED thought this abortion of a program was worth the time to create. The game itself is great, but if I want to change a characters clothing color or swap one mesh for another it shouldn't take me a hour to do it just to find out I forgot to place a comma somewhere and have a pile of mangled code for my efforts... ...and fix the collision.cache, I'm sick of having to reload it every time it decides to rewrite itself...f*#@ing right?!?! Link to comment Share on other sites More sharing options...
Maribeth Posted February 12, 2018 Share Posted February 12, 2018 Here such error. How to solve? I will soon kill myself -.- [2018.02.12. 18:51:31] [Error] [WWise_Global] Voice Starvation [2018.02.12. 18:51:31] [Error] [WWise_Global] Voice Starvation Link to comment Share on other sites More sharing options...
Builder88 Posted March 10, 2018 Share Posted March 10, 2018 In response to post #51218512. #53739993 is also a reply to the same post.Nikoli Grimm wrote: Still in awe that Projekt RED thought this abortion of a program was worth the time to create. The game itself is great, but if I want to change a characters clothing color or swap one mesh for another it shouldn't take me a hour to do it just to find out I forgot to place a comma somewhere and have a pile of mangled code for my efforts... ...and fix the collision.cache, I'm sick of having to reload it every time it decides to rewrite itself...DueyDecibel wrote: f*#@ing right?!?!i second that.This pile of junk does not deserve the name Mod kIt. Link to comment Share on other sites More sharing options...
BiRaitBec Posted June 18, 2018 Share Posted June 18, 2018 (edited) In response to post #57518101. Maribeth wrote: Here such error. How to solve? I will soon kill myself -.-[2018.02.12. 18:51:31] [Error] [WWise_Global] Voice Starvation[2018.02.12. 18:51:31] [Error] [WWise_Global] Voice Starvationdelete Edited June 18, 2018 by BiRaitBec Link to comment Share on other sites More sharing options...
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