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Power armor Ideas


Enforcer2200

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Anything that gets us away from the 'American Football' aesthetic would be nice.. Sorry but has the player ever, in any game been required to body-check an opponant in combat? So why is the armour modled on protective clothing designed specifically to do that?

 

Google images of medieval plate armour, sure lots of shoulder protection agains strikes (diagonal downward strokes) which is the most dangerous and powerful blow an agent can attempt and this 'look' has been exagerated for effect, but for me its taken to absurdity now especially since all it does in the case of balistic weapons is offer a larger target! If you can see it, you can hit it and if you can hit it, you can kill it anyone? Not so much in the age of archery but modern weapons...

 

Here's some alternative 'looks'

 

 

And tell me that last isn't beautiful... But there were lots of instances of 'shoulder-heavy' armours through history but one of the reasons it seems to have been used was for the intimidation-effect, however as no NPC in any game seems to be even slightly intimidated by the Player-character walking round in this power armour shall we assume they have all just looked at you and thought "Hmm, nice big target.." :laugh:

 

You are forgetting the power aspect of power armor...

 

It is bulky because their are engines underneath those plates, power armor isn't just simple plate armor.

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what I would like to see is "institue power armor"

when I entered the institute in power armor, there was a courser saying "power armor offers good protection, but limits your mobility" and a bit further there was a scientist: 'amazing power armor, makes me think we should devellop our own"

So why shouldn't they? I would love to see a institute power armor. I'd see it as a more slender powerarmor than the other ones, as to make it more agile, as the coursers would wish.

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what I would like to see is "institue power armor"

 

when I entered the institute in power armor, there was a courser saying "power armor offers good protection, but limits your mobility" and a bit further there was a scientist: 'amazing power armor, makes me think we should devellop our own"

 

So why shouldn't they? I would love to see a institute power armor. I'd see it as a more slender powerarmor than the other ones, as to make it more agile, as the coursers would wish.

It takes a lot of time to make a new power armor model, and they really don't need it since they hardly go above ground. But it a cool idea.

 

It doesn't have to be a power armor per say. You may be able to make a an armor like all other armor but uses a core for a slender look.

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what I would like to see is "institue power armor"

 

when I entered the institute in power armor, there was a courser saying "power armor offers good protection, but limits your mobility" and a bit further there was a scientist: 'amazing power armor, makes me think we should devellop our own"

 

So why shouldn't they? I would love to see a institute power armor. I'd see it as a more slender powerarmor than the other ones, as to make it more agile, as the coursers would wish.

a clever modder could just reskin the base frame, the frame alrready has stats of its own that the pices stack on top of like how armor stakes over your vault suit, just remove the holes in the frame and bam institute tec

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Anything that gets us away from the 'American Football' aesthetic would be nice.. Sorry but has the player ever, in any game been required to body-check an opponant in combat? So why is the armour modled on protective clothing designed specifically to do that?

 

Google images of medieval plate armour, sure lots of shoulder protection agains strikes (diagonal downward strokes) which is the most dangerous and powerful blow an agent can attempt and this 'look' has been exagerated for effect, but for me its taken to absurdity now especially since all it does in the case of balistic weapons is offer a larger target! If you can see it, you can hit it and if you can hit it, you can kill it anyone? Not so much in the age of archery but modern weapons...

 

Here's some alternative 'looks'

 

 

And tell me that last isn't beautiful... But there were lots of instances of 'shoulder-heavy' armours through history but one of the reasons it seems to have been used was for the intimidation-effect, however as no NPC in any game seems to be even slightly intimidated by the Player-character walking round in this power armour shall we assume they have all just looked at you and thought "Hmm, nice big target.." :laugh:

 

You are forgetting the power aspect of power armor...

 

It is bulky because their are engines underneath those plates, power armor isn't just simple plate armor.

 

 

No I wasn't forgetting there is supposed to be stuff under the plates, I liked the Enclave variations and especially the Hellfire which only took 'a little off the top' but made the lower larger which compensated visually and gave a less top-heavy look. More than that the Enclave stuff proved there were groups producing other forms out there so it opened the door to keep on adding shapes, models etc. And yea, we now have the X-01, which is nice I was just kinda hoping they would go the other way...

 

Meh, everyone's a critic huh... :blush:

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