Guest deleted2159825 Posted August 8, 2017 Share Posted August 8, 2017 Given the expanding scope of this mod and its side-quests, I may include a brief, alternate questline for players that side with the Rieklings. It would be much shorter and zanier than the Nord version, but at least players could undertake the side-quests. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted August 13, 2017 Share Posted August 13, 2017 (edited) TODAY'S PROGRESS REPORT:- Experimented with some early voicework; the questgiver, Hrethric, will not be played by yours truly.- Continued testing and tweaking the main quest. I want it as airtight as possible before I delve into side-quests.- Finalized outlines for side-quests. Some of them feature extensive, branching questlines, whereas others are concise, tidy affairs (but fun nonetheless).- There will be a Riekling questline that draws on Greek Mythology, if you can believe that. Thanks for the support! Edited August 13, 2017 by someguy2000 Link to comment Share on other sites More sharing options...
Jokerine Posted August 13, 2017 Share Posted August 13, 2017 This is gonna be the best thing evurrrr! Can't wait! :wub: Link to comment Share on other sites More sharing options...
TheBxushis Posted August 14, 2017 Share Posted August 14, 2017 cant see the video Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted August 14, 2017 Share Posted August 14, 2017 Try this link. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted August 15, 2017 Share Posted August 15, 2017 TODAY'S PROGRESS REPORT:- More testing and bugfixing for main questline.- Added a small dialogue-oriented quest to the main questline (more of a re-organization of pre-existing content)- I'm getting much more comfortable with the scene system, so expect a number of speeches, as well as *optional* storytelling by the quest-giver.- There will be a FEAST! (With live entertainment!) Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted August 16, 2017 Share Posted August 16, 2017 TODAY'S PROGRESS REPORT:- More testing and bugfixing for main questline.- Main quest is roughly 1-2 hours, depending on player choices, so it's time-intensive to test and re-test while attempting different options.- Polished up several scenes, focusing on the large feast in the final act.- Began replacing some of the placeholder dialogue.- Several of the NPC's that pop up in the main quest may join Thirsk as fellow adventurers. There may be small side-quests available for each character to provide some backstory/arc/development. Again, thanks for the support! I'm working hard to get the main quest as squared away as possible before I jump into the sidequests. With that said, I may pivot directly into the Riekling questline, as it's going to be fun to develop and play through. I just hope players that side with the Rieklings don't take themselves or the destiny of Thirsk too seriously... ;) Link to comment Share on other sites More sharing options...
JamesTParker Posted August 18, 2017 Share Posted August 18, 2017 "I just hope players that side with the Rieklings don't take themselves or the destiny of Thirsk too seriously... " It would be a little hilarious if someone expected a "dark and gritty" riekling questline. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted August 18, 2017 Share Posted August 18, 2017 (edited) TODAY'S PROGRESS REPORT:- The main questline is complete! (Dialogue notwithstanding); it offers 1-2 hours of content.- My first order of business will be setting up scripted encounters tied to player choices, followed by pertinent side-quests.- There will be a short "epilogue quest" that unfolds some time after the main questline.- Sneak peak of some proposed sidequests: - Tracking down a collection of war criminals from the Great War. - Resolving a blood feud. - Helping someone find their lost love. - Assist the Fighters Guild from Morrowind establish a presence in Solstheim. - OR assist the Thieves Guild do the same. (THESE ARE INCOMPATIBLE QUESTLINES!) - Help a businessman foster trade with Solstheim. - Assist Audrig Bloodaxe and the "Sons of Shor" as they hunt down pirates and engage in sea battles. I'm very excited about making this sidequest. - Other quests tied to choices in the main questline. Thanks for the support, everyone! Edited August 18, 2017 by someguy2000 Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted August 19, 2017 Share Posted August 19, 2017 TODAY'S PROGRESS REPORT:- Dialogue. Lots of dialogue. Link to comment Share on other sites More sharing options...
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