WolfySnackrib Posted May 12, 2011 Share Posted May 12, 2011 Wouldn't it be sweet if they'd put a lycanthropes guild in Skyrim? We've had mages guild, assassins guide, thieves guild, how about some werewolf maneating babysnatching fun? I know there's no way in hell they'd put a werewolf guild in Skyrim. It's nice to pretend that they'll put everything in Skyrim but it just won't happen. Link to comment Share on other sites More sharing options...
ub3rman123 Posted May 12, 2011 Share Posted May 12, 2011 Werewolves aren't guild-forming types. More like packs. If you played Bloodmoon, that's how they operate. They just go out into the night, maul a few innocents, then toddle off to be humans again. No real quests needed. Link to comment Share on other sites More sharing options...
InuyashaFE Posted May 12, 2011 Share Posted May 12, 2011 Maybe not a guild, but some sort of quest line would be awesome. Not necessarily a guild or organization. Maybe a quest line, in the beginning you go solo, get a lot of choices on how to go about things, and later on you meet other lycanthropes that can set you on a somewhat static path. Link to comment Share on other sites More sharing options...
WolfySnackrib Posted May 12, 2011 Author Share Posted May 12, 2011 Yeah, befriend some fellow lycans. That'd be sweet. Be social around certain types of people. Link to comment Share on other sites More sharing options...
InuyashaFE Posted May 12, 2011 Share Posted May 12, 2011 It'd be nice if they could implement the dynamic system to depend on what town you're in. Maybe someone in the town finds out you're a werewolf and reports you to the the guards. That could be where another lycan jumps in to help you evade the law. Link to comment Share on other sites More sharing options...
Kaskas Posted May 13, 2011 Share Posted May 13, 2011 I think it's very unlickely to Hircine to command them to build something as civiliced as a guild. Link to comment Share on other sites More sharing options...
antonkr Posted May 13, 2011 Share Posted May 13, 2011 I am smelling a major expansion pack. Link to comment Share on other sites More sharing options...
Vindekarr Posted May 13, 2011 Share Posted May 13, 2011 (edited) That. Is. Not. Going. To. Happen. -atleast according to lore. 1: Werewolves usualy spend as much time fighting eachother as hunting, they're predatory and agressive by nature, they are more wolf than man, and retain little of their human heritage's desire to be part of a polite society. Werewolves aren't Worgen, they don't wear tophats and call eachother "good sir" they're wild animals, and even by the standards of beasts, they're savage and bloody things. 2: They're absolutely reviled. In the wake of Bloodmoon a vast, Empire-wide hunt was undertaken, known as The Purge, to kill every last werewolf that could be found. A few escaped into the wastelands of southern Skyrim, but they were almost wiped from existance, and people of Tamriel, and Nirn in general retain and extreme hatred of all of their kind, to the point that they will not only attack a Lycan on sight, but after seeing one, go to any lengths possible to hunt the pack down and destroy it. 3: They dont get along well even with other werewolves, they form packs, but the packs are strife-ridden and full of internal powerstruggles, Lycans are like Ogres, they may organise at best into caves and packs, but there's simply no way an individual, no matter how charismatic, could get even a hundred Lycan to stop killing eachother long enough to work together, let alone the other massive problem of that Lycans instinctively target pack leaders on a constant basis: command Lycans, and you instantly have a target on your back and a bloodprice on your head. Edited May 13, 2011 by Vindekarr Link to comment Share on other sites More sharing options...
antonkr Posted May 13, 2011 Share Posted May 13, 2011 That. Is. Not. Going. To. Happen. -atleast according to lore. 1: Werewolves usualy spend as much time fighting eachother as hunting, they're predatory and agressive by nature, they are more wolf than man, and retain little of their human heritage's desire to be part of a polite society. Werewolves aren't Worgen, they don't wear tophats and call eachother "good sir" they're wild animals, and even by the standards of beasts, they're savage and bloody things. 2: They're absolutely reviled. In the wake of Bloodmoon a vast, Empire-wide hunt was undertaken, known as The Purge, to kill every last werewolf that could be found. A few escaped into the wastelands of southern Skyrim, but they were almost wiped from existance, and people of Tamriel, and Nirn in general retain and extreme hatred of all of their kind, to the point that they will not only attack a Lycan on sight, but after seeing one, go to any lengths possible to hunt the pack down and destroy it. 3: They dont get along well even with other werewolves, they form packs, but the packs are strife-ridden and full of internal powerstruggles, Lycans are like Ogres, they may organise at best into caves and packs, but there's simply no way an individual, no matter how charismatic, could get even a hundred Lycan to stop killing eachother long enough to work together, let alone the other massive problem of that Lycans instinctively target pack leaders on a constant basis: command Lycans, and you instantly have a target on your back and a bloodprice on your head.I wouldn't be surprised if the average lore-knowledge of a dedicated TES player is greater than average lore-knowledge of the development team. Link to comment Share on other sites More sharing options...
Vindekarr Posted May 13, 2011 Share Posted May 13, 2011 (edited) It's not about lore knowledge it's about common sense. Anyone who's had a dog and gone to the park will know that the darn things just dont get along. I dont want to here some "they're not dogs, they're lycans" rant either, because they are dogs, men once sure, but they were bitten by a werewolf and now they belong to Hircine, god of the hunt, and exist simply to fulfil their progenitor's predatory whim. You can get wild animals to hunt together, but even social creatures are still animals-until I see a pride of wild lions don tophats, monocles, and sit down for a well-mannered English teaparty on saturdays, I'm going top stick to that. Lycans dont form guilds, they're lycans. Edited May 13, 2011 by Vindekarr Link to comment Share on other sites More sharing options...
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