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The Thread You Never Thought You'd See


Quetzlsacatanango

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By no set opponents, is it random (levelled) enemies that you fight? So there could be a chance of fighting a fiend and there could be a chance of fighting a deathclaw?

 

I hadn't intended to have monsters in there. Just things that can use weapons. Deathclaws might be an exception, not sure yet.

In terms of game mechanics I will probably use a leveled list but it won' t be dependent on your level. They don't care whether you die or not, it's your choice to participate.

Awesome. Does factions factor into this, or is there just chances of fighting random people/fiends/vipers/ect?

Nevertheless, it sounds really cool no matter who I destroy :P

 

Factions are not involved.

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  • 1 month later...

Alright. You sir have all the right goings of an epic mod. I myself am working to bring to light a Hokuto Shinken NV mod with my own spin to it. Here I was going to make a massive post with all my ideas, and then I stumble across your wip. Wow. If at some point we could do a collab I'd sure like to discuss it. I plan to have some mega fights in mine. For all those who like to go unarmed! XD Anyway, You sir have my kudos and from one fellow modder to another, may you be filled with inspiration and motivation, because you sir are on to something great. :thumbsup:

 

I'm open for testing. The most interesting thing I find about your mod is that it takes one beyond new content and It's origional.

Edited by etherealblade
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I would like at least a couple more testers for the state it is in now.

Please PM if you are willing and able to dl a ~400MB file. It requires Dead Money and Honest Hearts.

Thanks

Darn it! I don't have any expansions... :(

I would glady try, but I can't.

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Uh.. I don't get the question. This mod doesn't deal with any of those things. If you mean is everyone in the town gonna get killed if people use those mods? I don't know, I don't use them. I will need testers to determine that. I will expect the need for a patch or 2 for compatibility with stuff like that.
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........ and you know how sometimes you have an idea and you think it should work, but geck/gamebryo has kicked you in the nuts so many times that you're afraid even when you do something that should work, it still won't for some reason? Well that didn't happen.

 

 

 

 

I'm in total agreement. I sat on the fence for a long time just enjoying other peoples mods and truly appreciating them for it. Something finally snapped when I saw a video someone posted showing how utterly badass he was, teaming with talent, (eventually) would have graced the modding community with one of the best unarmed/melee mods there ever was....only to have disappeared taking his brilliance with him. (well some people at nexus did wear out their welcome by being genius but not polite). Anyway, when i decided to get off my butt and make the mod I wanted a reality (literally deciding to try to eventually create and surpass what I saw), I got the courage and the gumption to start my HNK mod. I started fresh at modding figuring one could go from zero to hero right away....All one had to do is look at some good tutorials...and everything should be good right?...........................................

......Dude let me tell you. The moment I touched the geck/blender and got the full works running harmoniously...I was already dead.

Yet through persistence, I've been getting better if only slowly, taking it step by step. I am motivated when is struggle and finally make a breakthrough.

 

You have my moral support and encouragement. I know you'll be able to finish this mod and all it's glory. :thumbsup:

 

PS: btw, about the comment earlier about The Doctor reference, someone has already come up with materials/meshes and source material for FO3. It's possible hes working on something for newvegas. Honestly, I you already have so many amazing ambitions and things to keep track of now, so sorry if that suggestion felt from left field.

Edited by etherealblade
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