miscdude Posted April 27, 2016 Share Posted April 27, 2016 Is anyone able to confirm whether or not the old weapon animation limits are still present? Link to comment Share on other sites More sharing options...
delanrobinson Posted April 27, 2016 Share Posted April 27, 2016 In response to post #37097840. #37099495, #37104850 are all replies on the same post.delanrobinson wrote: *Help* I can run fallout 4 and do the usual business on the main menu but as soon as I load or create a a save It just cuts out and kicks me off. I have disabled all my mods on the Nexus MM and re-ticked the DLC files obviously all I have done is use the mod downloader in the main menu and downloaded a couple of mods " Does that work yet?" Please help me? I'm an idiot I know :Dizon87604 wrote: I coudlnt load a saved game or start a new one. so i deleted the ini files in my documents\my games\fallout 4. ran the games launcher so it would detect settings etc and therefore create new inis and then loaded up the game and now it all works. has to do this last time i updated delanrobinson wrote: Thanks for the reply I will try this and get back to youYou are a lifesaver works now thank you so much :D Link to comment Share on other sites More sharing options...
jediakyrol Posted April 27, 2016 Share Posted April 27, 2016 so, After grabbing the CK, I've noticed that my saves are now prefixed with "[M]" is that a marker for "has mods installed"? Link to comment Share on other sites More sharing options...
darthtrevhat Posted April 27, 2016 Share Posted April 27, 2016 In response to post #37107925. jediakyrol wrote: so, After grabbing the CK, I've noticed that my saves are now prefixed with "[M]" is that a marker for "has mods installed"?That would make sense, maybe it relates to the fact that mods will disable Achievements :( Source:https://community.bethesda.net/thread/9278 Link to comment Share on other sites More sharing options...
JudaS90 Posted April 27, 2016 Share Posted April 27, 2016 will we be FORCED to use the ingame mod manager now? i would much prefer to continue using nexus mod manager. Link to comment Share on other sites More sharing options...
Wigglesnapper Posted April 28, 2016 Share Posted April 28, 2016 In response to post #37097840. #37099495, #37104850, #37105005 are all replies on the same post.delanrobinson wrote: *Help* I can run fallout 4 and do the usual business on the main menu but as soon as I load or create a a save It just cuts out and kicks me off. I have disabled all my mods on the Nexus MM and re-ticked the DLC files obviously all I have done is use the mod downloader in the main menu and downloaded a couple of mods " Does that work yet?" Please help me? I'm an idiot I know :Dizon87604 wrote: I coudlnt load a saved game or start a new one. so i deleted the ini files in my documents\my games\fallout 4. ran the games launcher so it would detect settings etc and therefore create new inis and then loaded up the game and now it all works. has to do this last time i updated delanrobinson wrote: Thanks for the reply I will try this and get back to youdelanrobinson wrote: You are a lifesaver works now thank you so much :D Hey, thank you so much for sharing your solution! Any idea if there is any way to make it so that I don't need to delete the ini files every time I re-launch the game? Link to comment Share on other sites More sharing options...
jediakyrol Posted April 28, 2016 Share Posted April 28, 2016 (edited) In response to post #37107925. #37108105 is also a reply to the same post.jediakyrol wrote: so, After grabbing the CK, I've noticed that my saves are now prefixed with "[M]" is that a marker for "has mods installed"?darthtrevhat wrote: That would make sense, maybe it relates to the fact that mods will disable Achievements :( Source:https://community.bethesda.net/thread/9278...wow...I just read that...that is pants-on-head retarded....especially considering all of the mods that only exist to fix stuff that Beth screwed up and refused to fix themselves.... ... ...but...knowing Bethesda...it's probably really easy to disable the thing that checks for your save being modded...watch that become the #1 mod! Edited April 28, 2016 by jediakyrol Link to comment Share on other sites More sharing options...
TheShadow12349 Posted April 28, 2016 Share Posted April 28, 2016 Are there any tutorials for the kit? I really want to get started making my own mods! Link to comment Share on other sites More sharing options...
VenomousBeing Posted April 28, 2016 Share Posted April 28, 2016 In response to post #37108225. JudaS90 wrote: will we be FORCED to use the ingame mod manager now? i would much prefer to continue using nexus mod manager."authors will be in no way restricted from distributing their work elsewhere in the same manner they always have." Read please Link to comment Share on other sites More sharing options...
ErosLogos Posted April 28, 2016 Share Posted April 28, 2016 (edited) In response to post #37107925. #37108105, #37109210 are all replies on the same post.jediakyrol wrote: so, After grabbing the CK, I've noticed that my saves are now prefixed with "[M]" is that a marker for "has mods installed"?darthtrevhat wrote: That would make sense, maybe it relates to the fact that mods will disable Achievements :( Source:https://community.bethesda.net/thread/9278jediakyrol wrote: ...wow...I just read that...that is pants-on-head retarded....especially considering all of the mods that only exist to fix stuff that Beth screwed up and refused to fix themselves.... ... ...but...knowing Bethesda...it's probably really easy to disable the thing that checks for your save being modded...watch that become the #1 mod!Jedia, don't kid yourself about the nature of most mods. Most mods just add jiggly boobies, neat weapons, and cool armor and clothes. Only a tiny fraction do any kind of bug fixing, and most of those are good-enough hacks. But, yes, I am irritated by that. Chances are, there may be a mod that does that. Then Bethesda will counter it, then another version that counters the counter, etc. Energy on Bethesda's and modder's part will be wasted on something so stupid.I promise you that Bethesda will probably undo that. And there is the slight possibility that Bethesda will make it very, very hard to disable it. Edited April 28, 2016 by ErosLogos Link to comment Share on other sites More sharing options...
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