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Fallout 4 Creation Kit Beta and an Important Notice to Survival Testers


SirSalami

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In response to post #37104910.


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As we've seen with modders like hitman47101 those limits didn't really exist to begin within the old games (see his youtube channel for great replacement animation for new vegas)
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None of my mods work anymore after doing the beta update :(

 

My saves launch when archive invalidation is off but the game crashes upon loading a save if that is enabled.

 

Even with no mods installed but archive invalidation/enable plugins changes made it crashes.

 

I have tried re-installing fallout 4 also.

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In response to post #37115805. #37116715, #37116920 are all replies on the same post.


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First of all, that's not a game breaker; talking to Mama Murphy at least once is an essential part of the game story. Tough break kid, but it is. Besides, I like Mama Murphy. Then again, I like the Longs too. There's nothing game breaking here. And my lack of response isn't because you won some kind of battle. I've been stuck walking to a terminal or power armor once or twice, but not frequently; literally once or twice. I've never had that Jukebox issue. As for getting kidnapped by raiders even though heavily armed? Come on, you're asking for the radiant quest system to be more realistic than it can be. I've never had that issue with Vault 81 residents, then again I'm not a cold hearted bastard and treated the child right away.

As for Croup Manor? Yeah, I've had that happen; but I never felt irritated enough by it. Then again, I haven't had that happen to me recently.

The only real bug you mentioned that needs to be addressed is the one about ignoring the new traps. I've never had them phase through walls. Sorry dains, you're still full of s#*!.

By the way, considering the top part can be modded, I'm sorry; but no more hats for Codsworth. Edited by ErosLogos
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After a couple Tutorial, Helps and Informations, I write my problem here:

 

So I updated from Beta 1.3 (no internet on my Gaming PC) to the 1.5.157. Before I updated, all my

Mods worked fine, no problems at all. If I start now FO4 I can't load any of my old saves. Instant CTD.

 

So looked for Fallout4Custon.ini. If I delete it, I can start a New Game without Crash. Old Save still don't load.

If I add the [Archive] "Mod" into the ini, the game starts to crash again.

 

I made a back up from my Plugins.txt, Loadorder.txt & DLCList.txt. I saw the change in the Plugins.txt, so i updated my NMM

from 0.61.18 to 0.6.20.

 

Tried to enable all mods (~ 70 Mods) -> doesn't work

Reinstalled all Mods -> doesn't work.

 

What should I do? Reinstall my entire game?

 

Please help.

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In response to post #37122990.


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im having the same issue, re-installing didnt solve the ctd, crashes even without mods installed - all it takes is for archive invalidation to be on and i crash when loading a save
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In response to post #37104910. #37122120 is also a reply to the same post.


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those are great, don't get me wrong. The problem is having to replace animations instead of being able to just add new ones, i.e. if someone makes a new gun it has to share other animations, it is less than it easily could be.
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In response to post #37122340.


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getting this too. mods work if they are just esps but not if they add textures etc.
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In response to post #37122340. #37125520 is also a reply to the same post.


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yeah, i have narrowed it down to an issue with Invalidate archives - with that active nothing works.
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