Jump to content

On console mods, theft and Bethesda.net


Dark0ne

Recommended Posts

In response to post #39477815. #39477935, #39477995, #39478485, #39479710, #39480175 are all replies on the same post.


  Reveal hidden contents


No matter the opinion you can't deny the irony in this

"That list is by no means exhaustive, and there’s lots of other justifiable reasons for not wanting to share their mods on other sites. At the end of the day, we, the mod users, have absolutely no rights whatsoever in demanding mod authors do or do not do something with their mods. Nor do we have any right to take a mod and upload it somewhere else, just because other people want it."

I get why it was done, I'm personally fine with it, but in the end, many mod authors still have their mods, they weren't loosing anything, or had updated already uploaded elsewhere while the ones re-uploaded were old buggy versions of it, as i said i don't mind it myself, but isn't it a little self-righteous to think just because it was to preserve lots of mod files it isn't somehow the same thing? Why did they save the mods exactly? "just because other people want it"

"Why should mod authors care about others taking their work? Surely they release mods so that as many people as possible can enjoy them?

*facepalm*"

This part of the post fits exactly what all of you are saying... *facepalm*

(Again, i'm criticizing the irony and hypocrisy of the matter more than the act itself, after all i "want" those mods too, but perhaps things weren't handled as well as they could have)
Link to comment
Share on other sites

  • Replies 1.1k
  • Created
  • Last Reply

Top Posters In This Topic

In response to post #39477705. #39477825, #39478135, #39479435, #39481700, #39482540 are all replies on the same post.


  Reveal hidden contents


As a mod author I can give you a good answer. Its the percentages. At this point of time I can handle the influx of comments on my mods. Downloads for them have slowed, I can live with that because I kind of dislike dealing with some of the posts I get. Now if I were to entertain the idea of converting my mods to X-B1 or PS4 the amount of posting on my mods is going to up 6 times what it is now. You may think I am daft, but the the PC only holds about 25 % of the Skyrim and Fallout 4 sales in total. I am sure the numbers are wrong but its close enough to press the point home. I like modding and I like to share my mods when they are good. Now if I port to the consoles I have to deal with a huge influx of bug reports or people asking me to do this or that, or telling me my mod is stupid, as was the latest comment on my biggest mod. So I will never be able to continue to mod because I will have to deal with all the posts and PM coming in and dealing with all wile having a real world job and life of my own, as such they are. I would end up doing what another really big mod author has done and simply shut off the comments and PM system for some peace of mind.

I considered pulling my mods down because I new last year at E3 when they announced mods for consoles on Fallout 4 I saw the writing on the wall and knew that Skyrim was going to get pulled into this. But than I took the another look at things and its so simple in my case. Only the core of my mod would work by itself on the consoles, it depends on to many other mods to ever work right in its full glory. So I have really nothing to worry about. If someone wants to port the core of my mod to the consoles, I will let them. But the rest of it is tangled into to many other mods and resources that it simply would never work right and getting all those mod and resource authors to agree for their part to get used, is just not likely to happen. My other mod is another story and I am not sure what I am going to do about it. I am presently working on another mod for Fallout 4, and it again is based on custom created content form other mod authors converted and ported with permission. It will probably never get a console port. I am not going to go through all the work, and I don't want to deal with a huge increase in reports. I also don't have any consoles. Call me a PC elitist if you want but I never looked at them as a real way for me personally to play games. And since I don't have consoles I can't test for them. So there you go.

So in general you are not thinking of the mod author's frame of mind and what it really takes to make, and continue to support a mod. If supporting a mod takes away from everything else than it is simply not worth it anymore. I am not even sure that some of the mod authors are even taking this in consideration, the huge increase they will get when porting a mod over to the consoles. Its a whole new ballpark and its going to cause some pain along the way. We will just have to see how things move forward from here. The article is a dam good one and it should be posted elsewhere so everyone can read and see it and really open their eyes to all of this. One can only hope it will.
Link to comment
Share on other sites

I'm a no-name modder who isn't regularly active in this community at all, nor have I released many mods since I registered in 2009. Having said that, apply the appropriate level of gravity to my opinions.

 

Beth.net is a goat rodeo (as we say here in Texas). The website and the enforcement of their own TOS are equally terrible. I fully believe this is in preparation for paid modding to make a glorious return, so most of their focus has been on that prize instead of serving the community, especially the modding community.

 

As Dark0ne said, many of us mod primarily for ourselves, and may choose at a later date to share with everyone else. This describes me perfectly. I play my modded games on PC during "me" time, and vanilla games on console during "us" time with the wife. I will be modding FO4 for me and mine, but with the direction Beth.net is headed in I highly doubt I'll contribute at all. That may change in the future, but for now I have no plans to do so.

 

The PCMR vs Console Peasant crap is just that; crap. You can make valid points for or against either, but the real or perceived animosity between the two sides is similar to tribalism for the sake of tribalism. Unfortunately at the moment it's most ridiculous from the console community, and I feel that it's mostly because they're likely to be younger, and certainly because they're not from an existing modding community.

 

They don't understand our customs, so I tend to cut them some slack. With exception of course to the few who are blatantly stealing others work, or those vocally defending them. I hope at some point during this rodeo, they get the horns.

Link to comment
Share on other sites

The part that bothers me the most about all this is that the modding community thought that they had made their point when they argued over the many issues posed with making mods pay to play, and now they are using console players to make money off of modders work anyway - by advertising this special edition to new console players who will finally get to play Skyrim with mods and cash out for a new version. I am a console player turned PC player because of the amazing PC mods I found here on Nexus, and I feel like this change of events is a slap in the face to the PC community, and to players in general.

 

"Want skyrim to not look like s#*!? Here's some subpar enb-ish graphic enhancements for you, and oh - download everyone's mods for free and get the mods that make the real difference to the game! Just for you console ps4/xbox players - buy the special version now! Only 79.99!"

 

The lions share of the 'remastering' will already have been done by the mod authors themselves. including essential bugfixes, and none of that new cashflow will ever be going to anyone else but to Bethesda. They could care less who the mod authors are; in the end, they just want new cashflow for Skyrim, and they've found a way without having to compensate mod authors for anything.

Link to comment
Share on other sites

In response to post #39477705. #39477825, #39478135, #39479435, #39481700, #39482540, #39483080 are all replies on the same post.


  Reveal hidden contents


Islamophobia and homophobia are "made up"? Are you high right now?

Keeping a bit more on track, yes, sadly, many people take the PC Master Race joke too far and have nothing better than to vent their anger out on people who use a different device to play video games. It's stupid, that's what it is. Edited by Garfunklestein
Link to comment
Share on other sites

I love Beth games more than any other ones now because of Mods, modding and the ability to use a tool like the creation kit to create my own little tweaks . I love the Nexus as it allows me access to thousands of wonderful creations others were kind enough to decide to share with me. I pay money to Beth for its games and I have paid money to Nexus to be a premium member. I have also been generating a list of modders to whom I plan on making donations to. I know most of them do it out of love and not for money, but that is how I can best display my appreciation to them.

"For the love of the game".....

Link to comment
Share on other sites

 

  Reveal hidden contents

 

 

Good grief, well said. Nice to hear a calm, rational voice amongst all the biggering and argueing this thread is quickly turning into.

Link to comment
Share on other sites

In response to post #39482295. #39482420, #39482535 are all replies on the same post.


  Reveal hidden contents


You had me at Kumbaya, Brother/Sister, same thing I said for my co-workers who play Fallout 4 too, I don't want to just make great mods, but mods everyone can have and enjoy (Same I said for Computer Programs, wishing that I could use Mobile, Windows & Mac all at once...now there is Youwave).

I didn't read the whole post, but I think people do make money or at least avoid debt -paying for Bandwidth & Space- for running sites like this through ads so Stealing Mods leads to less Visits and Less Visits leads to loss in Ad Revenue.

Also did the person who created this site even get any revenue cause if Skyrim alone has 100k in Mods and possibly all mods combine together on this site is like 5TB + Traffic + Download Speed (I get 1-3MB...other sites its like 500KB) + Extra Stuff must cost a lot.

Also Sites nowadays don't give content away with ad block is enabled also its why I think this website keeps count of Downloads like Google Play and Unique Downloads & Endorsements, its probably done so Advertisers know that the site is good to advertise on and there not getting dupped. Edited by Lukong1515
Link to comment
Share on other sites

In response to post #39477705. #39477825, #39478135, #39479435, #39481700, #39482540, #39483080, #39483320 are all replies on the same post.


  Reveal hidden contents


Yes, unfortunately there are a number of arrogant pigs who think console modding is death incarnate for this community. It's frankly disgusting, especially when some of them are taking it as far as booby trapping their mods to annoy console users or even to brick them. IMO, it's those people Dark0ne should be addressing and removing from the community.

Me, I happen to think that it's a net positive. Console users, for the first time, are going to get to experience mods. They'll get to keep their favorite titles like Skyrim and Fallout 4 fresh and interesting for years, just like we are now. I suspect that Bethesda doing this will spur other companies into allowing it too. Love them or hate them, they have a tendency to push into new territory like this better than others.

I also happen to think it could wind up revitalizing the PC gaming community in general as some of these console users are likely to say "hey, this might be fun, I'll go buy a PC so I can MAKE mods too". Which in the end benefits us all.

Now, that said, this mod theft crap needs to stop. Cause if it doesn't, there won't be any modders left to provide the mods which means nothing left for the thieves to steal, which means no more mods for ANYONE, not just console players. The best defense against thievery is to simply stop uploading mods.
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...