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Do you like the idea the that greaves and cuirass are combained ?


seweryn

  

102 members have voted

  1. 1. Do you like skyrim full body armor ( cuirass and greaves ) idea or do you preferred the old system when there were seperate ?

    • Yes
      31
    • No
      71


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Well it makes it simple and easy to use yes. Also keep in mind with two suits of armor of different design, you can not wear one part of one and another part of another as they are made differently and will 9/10 not connect right. But thats more so in reallity. I do like having the different slots just so i can say "no those spikey pauldrons are retarded I wont be wearing them with the rest of the set." without having to have a navmesh and texture mod address it.
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Well it makes it simple and easy to use yes. Also keep in mind with two suits of armor of different design, you can not wear one part of one and another part of another as they are made differently and will 9/10 not connect right. But thats more so in reallity. I do like having the different slots just so i can say "no those spikey pauldrons are retarded I wont be wearing them with the rest of the set." without having to have a navmesh and texture mod address it.

A semi solution if it is simply just cosmetic(but could be system that modified stats..), would be to use armor addon slots... and actually have a couple variations in design for various parts. It would self contain the assets to one manageable sub group from the entire collection of wearable assets. Meaning that it would be compatible and all this clipping crap would be a non issue.

 

Think MW with bonemold. And to a lesser extent the 3 different daedric helmet variations.

Edited by Ghogiel
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I actually like the way it is in Skyrim. The armours can be made to look better, because the creators aren't focusing so much on clipping and can focus on making awesome looking armours. Plus I read somewhere that the less slots are used, the faster actors can be rendered which means there can be more people at once and it doesn't take up as much fps.
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  • 7 months later...
Sure, why not? You wanna go topless, 1, there's plenty of fur, hide, and Foresworn armors with just the greaves. 2, this is a modder's forum, just take that Daedric armor, remove the top, and leave the torso wireframe up, it's not rocket surgery. For me, the big thing is dressing. I like not having to worry about pauldrons, and my backpack. There's plenty of apparel options availible for my fashion addiction even without resorting to the CK. And, they simplified it without sacrificing too much in gameplay, so they could have more actors' AIs running simultaneously. Look at the battles of Whiterun/Solitude/Windhelm. Would you want the forces to be even more limited just so you cn live out your barbarian fantasies of Schwazeneggeresque pecs? Fine, there's an easy solution, it's called the Creation Kit.
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In this instance, less is not more. What's with all the game companies over-simplifying armour/inventory systems? Between the dearth of armour slots, and the mind-bogglingly impractical "outfit" system for NPCs, Skyrim is almost as bad as DA2 when it comes to armour.

 

Also, the wording of the poll is a little weird. You ask people to choose between two options, but the only options we can select are "yes" or "no".

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The inconsistencies of this forum never cease to amaze me.

 

Many of you complain about being "forced" into third person on a horse, but you want to complain about an armor you don't see in first person.

 

Many of you complain the game is "overpowered" and "not challenging" and yet you complain about missing enchantment slots.

 

:rolleyes:

 

I like it better. Less stuff I'm carrying around, plenty of enchanting slots to make my guy a god, and I see no reason why I'd ever want to have the option of mixing core armor pieces unless you start talking about baldrics or hoods, etc. which are just accessories anyways.

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