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[LE] Renovate your House with console


Shawkab

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A few of the modifications I have done to my Solitude Manor:

 

http://img819.imageshack.us/img819/6044/tesv2011112716532629.jpg

http://img171.imageshack.us/img171/2047/tesv2011112716572097.jpg

http://img696.imageshack.us/img696/4622/tesv2011112716575073.jpg

http://img685.imageshack.us/img685/5108/tesv2011112716575621.jpg

http://img59.imageshack.us/img59/3238/tesv2011112716581093.jpg

http://img26.imageshack.us/img26/9048/tesv2011112716583824.jpg

 

I would love to change the flames and lights and all that but I don't think we can do it with just the console.

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So, i found a ton of things..

 

Carpets! Here is my steam cloud to a bunch of screenshots of the carpets I found.. the last ID in my console is the Carpets ID # in most cases, if not I will caption their ID.

My Steam Screenshots

 

Mannequins! This is kind of creepy but like someone said, they are NPCs, and they're creepy as hell.

NPC ID # 89a85

 

These are some more mannequin IDs that I can't get to work.. much like the damn bookshelves I have no idea how to activate them.

ACTIVATE ID # d750d (activates him??)

PACK ID # d7510 (makes him stop moving??)

 

Bookshelves.. Again, just bookshelves that cannot be activated but here you go.

ID # 85dbc / c4be5 / c4be3 / c29da / c29d9

 

Now, I will explain how I found these so other people can do the same.. Get FoMM (fallout mod manager) and TSsnip.. then just change the FoMM executable path to C:\Program Files (x86)\GeMM\fomm.exe" -tessnip or wherever your FoMM is located. Load your Skyrim ESM in your DATA skyrim directory, wait a few and there you go.

 

Every group has a name much like these, this are my understanding of them all..

STAT (static items.. you can actualy spawn entire houses, walls etc etc..)

ACTI (activate? things that move or get activated etc..)

CONT (containers)

MSTT (?)

LIGH (Lighting..)

GRAS (Grass)

TREE (Trees)

FURN (standard furniture)

 

KYWD is the one option I would like to figure out, it seems to hold the key to activating shelves and mannequins.. but you cannot spawn anything in that category.

 

Anyways, I just figured all this out and I'm going through it myself, if you click an item, you get the ID on the right and you can go into your game and spawn it, there are like 90% more items to go through in this thing, sooo goodluck! :)

Edited by Shawkab
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Racks I have sort of figured out, but still trying to find all the actual placement items so it works properly..

 

D5081 - This is a Dagger Activator, It is the clickable point to activate the Dagger rack.

D505B - This is the Placement, where the dagger actually gets placed.

 

Now, it works.. but it looks bad.

 

My only guess to how to make this work is first find the actual Holder for the DaggerRack. When I can find that I simply click that holder in console mode then type placeatme on it with the activator and placement IDs..

 

Apparently there is a PotionRack too? kinda neat.

Edited by Shawkab
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Have a question, I just started playing around with this, and I have a bit of hit and miss luck =).

 

I have the house in Wildhelm, and I know its a bit silly, but I'm totally bummed out, that there isnt an apothecary satchel on my alchemy table (like there is in Whiterun).

 

I'm desperately trying to place one on the table - and managed to make that happen by placing a plate there .. and using the getpos and setpos commands.

 

However I cant interact with the bag - what obvious trick am I missing ? =)

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Have a question, I just started playing around with this, and I have a bit of hit and miss luck =).

 

I have the house in Wildhelm, and I know its a bit silly, but I'm totally bummed out, that there isnt an apothecary satchel on my alchemy table (like there is in Whiterun).

 

I'm desperately trying to place one on the table - and managed to make that happen by placing a plate there .. and using the getpos and setpos commands.

 

However I cant interact with the bag - what obvious trick am I missing ? =)

 

Not sure why you wouldn't be able to interact with it..

 

So you put a plate on the table then clicked the plate in console and typed "placeatme AF6AE" correct? It might cause an issue with the plate being there possibly, but I just tested that and it worked fine.

 

Oh and it isn't silly.. I hated the Riften house for this exact reason.

Edited by Shawkab
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Ahhh okay that explains the hit and miss .. thank you very much for the info!! Will have sooo much fun with this =))

 

have fun, another way you can do something like that is to just jump on the table, look straight then player.placeatme Item.. will place it right under you in the direction u are looking.

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