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We have a name! And a Q&A session with Tannin regarding the new mod manager.


Dark0ne

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In response to post #50063827.


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Nicer-looking UI, far better compatibility with extra tools like FNIS, extendible features via... well... extensions. Probably a little faster?
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In response to post #50032012. #50032057, #50032732, #50052427, #50054092, #50054512, #50055082 are all replies on the same post.


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that would be nice, it would also help each mod's author get the right amount of downloads.
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In response to post #50032012. #50032057, #50032732, #50052427, #50054092, #50054512, #50055082, #50076857 are all replies on the same post.


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Apparently someone over at ModPicker is working on this.
Or was anyway...
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In response to post #50063827. #50070317 is also a reply to the same post.


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That, and Vortex can now peruse full attention from Tanin rather than just using what was originally meant for another application, when he had time.
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In response to post #50032012. #50032057, #50032732, #50052427, #50054092, #50054512, #50055082, #50076857, #50077437 are all replies on the same post.


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This sort of functionality has been delayed until we can get some proper file version control on the main site themselves with mod authors using it properly. There's no point in doing it without it, else mod profiles become obsolete the moment mod authors delete their files.
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In response to post #50032012. #50032057, #50032732, #50052427, #50054092, #50054512, #50055082, #50076857, #50077437, #50077572 are all replies on the same post.


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Proper mod versioning? OMG yes!

I've always been a fan of Major.Minor.Hotfix.

Major = introduce new functionality or assets, etc. (rarely changes)
Minor - smaller changes such as expanding mod coverage, updating current assets, etc.
Hotfix - fixes bugs or issues but changes nothing else.

A standardized versioning scheme for mods on Nexus is severely needed! Though it would need to be well enough defined (with enough examples given) so anyone could understand it. Edited by TechAngel85
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Hey Tannin, sorry for the dumb question, but I probably failed to understand how exactly the vfs will work.

 

The way I understand it, is that you will install mod A, a texture pack for example, and then you install another pack B that replaces some of the textures contained within pack A. The Vortex then puts these files in the Data directory, depending on which mod takes priority. So if B has a higher priority, the overwriting files from it will be used, but if you change the priority or remove mod B, then A's file will be used.

 

Is that correct?

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