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An update on Vortex development


Dark0ne

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In response to post #55070213. #55070518, #55075553, #55086123, #55089728, #55092388 are all replies on the same post.


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Some people seem stuck with their ideas. To them MO is the one and only manager.
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In response to post #55066558. #55067438, #55083913, #55084763, #55092883 are all replies on the same post.


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At the end of the day a mod manager should do the job it's primarily meant for - manage mods. And it has to do that job damn well for the majority of games on this site.
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In response to post #55099278.


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Instead they'll say "screw people like you" and do what they want.
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In response to post #55066558. #55067438, #55083913, #55084763, #55092883, #55093178 are all replies on the same post.


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Crap I wrote Wrye earlier in this post, you made me check my spelling cos English isn't my First Language, it appears I am not dyslexic. :) But I can't spell in English for peanuts.
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In response to post #55070213. #55070518, #55075553, #55086123, #55089728, #55092388, #55093143 are all replies on the same post.


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Vortex for all intents and purposes, is MO2. No reason to continue work on MO2 exists.
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To the people shitting on this, I have a question for you. Have you tried it? Oh, you can't because it's not released yet! Which means you know nothing and have no idea what it's actually going to be like...

 

Honestly, the amount of armchair developers and know-it-alls in these comments is enough to make me moonwalk off a cliff.

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