TheSpaceShuttleChallenger Posted November 30, 2017 Share Posted November 30, 2017 I'm honestly kind of worried about Bethesda. We still don't know what game we're getting next let alone when we're getting it--we just know that we're not getting Elder Scrolls "anytime soon." Creation Club, which seemed like it was supposed to be a big deal, hasn't gotten anything new since it launched. They just dumped it, short of features and filled with items that almost seem as if they were tailored to cause a pr disaster (horsepower armor?) and haven't touched it since. I don't mind if we don't get a new game soon, but I'd really love to know what's going on right now. Link to comment Share on other sites More sharing options...
Deleted40542685User Posted December 1, 2017 Share Posted December 1, 2017 (edited) I'm honestly kind of worried about Bethesda. We still don't know what game we're getting next let alone when we're getting it--we just know that we're not getting Elder Scrolls "anytime soon." Creation Club, which seemed like it was supposed to be a big deal, hasn't gotten anything new since it launched. They just dumped it, short of features and filled with items that almost seem as if they were tailored to cause a pr disaster (horsepower armor?) and haven't touched it since. I don't mind if we don't get a new game soon, but I'd really love to know what's going on right now.Welcome to the monetized world, don't worry about Beth, she will do fine. Edited December 1, 2017 by Guest Link to comment Share on other sites More sharing options...
Raider5 Posted December 1, 2017 Share Posted December 1, 2017 like I said further up, if Modders and players want a new game Gofund a project to lease or buy the fall out rights to make a new game. with a good mod team an excellent game could be made. I'd love a shot at writing a story line and dialogue for a real game. Link to comment Share on other sites More sharing options...
gamefever Posted December 1, 2017 Share Posted December 1, 2017 I like FO4 better than FO3. On the one hand, FO3 had the more immersive storyline, but I seriously disliked the way the dialogue was handled, where your character knew stuff that could/should influence the direction/outcome of a quest or even the game itself, but you couldn't speak about it to the faction it concerned. What I like best about FO4 -and I fear I'm a minority- is the addition of the settlements you can build and expand. In fact, this is where I think the developers missed the ball in that they didn't go far enough with that opportunity. that is one of the best features of the game, a game that I happen to enjoy. Where it falls flat for me is the crappy DLC's. I had hoped that they would put out Story DLC's like new vegas did. DLC's that expanded the Characters actions and impact on the Wastes. While I enjoyed the added content for what it was, the minuscule story's contained in them felt more like it had been tacked on at the last moment. The rust devils alone could have been used to create an awesome story line for hours of game time. Deep breath... LOL.. anyway.. I hope that at some point a modding group will do for FO4 what some guy and Project brazil did for New vegas. Just played through Far Harbor...Well not the whole thing but most of it, there is still the Robots at the hotel to do and there are several places I haven't visited yet.Spent 30 hours on FH so far.Took about 3 or 4 days to play Nuka World. Now there are Halo games I have completed on Heroic Difficulty or higher in about 3 to 4 hours start to finish all the little mini-movies included in that time estimate as well....Those were of course full priced games and Im not the only guy out there that'd say ya you can finish a Halo game in under 3 or 4 hours some guys in like 2 hours. Link to comment Share on other sites More sharing options...
Deleted40542685User Posted December 1, 2017 Share Posted December 1, 2017 (edited) I hope Bethesda keeps giving the player the ability to shape a game to fit. That has been their greatest gift. Just give us the sand box with out to many rules, and we can play for years. Force us to be owned by a BS quest that has to be completed to finish the game, the golden goose dies. Just my O. Edited December 1, 2017 by Guest Link to comment Share on other sites More sharing options...
JimmyRJump Posted December 2, 2017 Share Posted December 2, 2017 I like FO4 better than FO3. On the one hand, FO3 had the more immersive storyline, but I seriously disliked the way the dialogue was handled, where your character knew stuff that could/should influence the direction/outcome of a quest or even the game itself, but you couldn't speak about it to the faction it concerned. What I like best about FO4 -and I fear I'm a minority- is the addition of the settlements you can build and expand. In fact, this is where I think the developers missed the ball in that they didn't go far enough with that opportunity. Just played through Far Harbor...Well not the whole thing but most of it, there is still the Robots at the hotel to do and there are several places I haven't visited yet. Spent 30 hours on FH so far.Took about 3 or 4 days to play Nuka World. Now there are Halo games I have completed on Heroic Difficulty or higher in about 3 to 4 hours start to finish all the little mini-movies included in that time estimate as well....Those were of course full priced games and Im not the only guy out there that'd say ya you can finish a Halo game in under 3 or 4 hours some guys in like 2 hours. While an incredible fun game, the worst I had what concerns gaming time was a 2003 game called Armed And Dangerous, the Planet Moon Studio follow-up to the equally funny Giants: Citizen Kabuto (by 2003 Planet Moon was taken over by LucasArts, never heard of them since, sadly). While Giants was a game that took days to finish, Armed And Dangerous was over and done with in just under 90 minutes... biggest disappointment I ever had with the length of a game... Link to comment Share on other sites More sharing options...
Zaklex55 Posted December 2, 2017 Share Posted December 2, 2017 Based on history, and taking information from various interviews this is what you can expect from Beth going forward. First we'll see the release of their new IP, probably sometime next year or 2019, depending. Development cycles for Bethesda, which at last count had 3 and or 4 development teams working concurrently on different projects(don't listen to Todd about ES6) in various stages. That's how they're set up and that's how they'll continue to be run as long as they can publish a new game once a year, whether that game is from ID Software, Bethesda Softworks, Arkane Studios or even Zenimax Online. You can presume anywhere from 6 - 7 years between games in each of their titles(including the unknown new one). Link to comment Share on other sites More sharing options...
madmongo Posted December 3, 2017 Share Posted December 3, 2017 Casual gamers have complained about older Fallout games for years. For a casual gamer, Fallout is horrible. It's confusing. It's too much of a walking simulator. The combat system sucks. Fallout 4 fixed all of these things. The game is no longer confusing. You aren't saddled with all of these dialog choices for things that you don't care about. The dialog is streamlined and simple, and the plot is simple enough that you can follow it without putting too much thought into it. The thing is, role players loved Fallout for exactly all of the things that casual gamers hated. The game is confusing because there are so many options, and everything you do matters. It's a lot to keep track of because there is so much depth to it. You can really think about things a lot, and you are rewarded for doing so with a rich and detailed role playing experience. So for role players, Fallout 4 completely ruined the game. They took the meat out. By stripping down all of the conversation options so that they all end up in the same place, there's no choices to make, no repercussions on the game. You get one and only one choice to make through the entire game, and that choice is which side you want to win. Other than that, everything is decided for you. You don't even get to figure things out. The game assumes that you are a brain-dead moron and shows you where to go next every step of the way. You can't have it both ways. Make the dialog rich and detailed, and casual gamers get bored with it. Strip out the stuff that the casual gamers find boring and don't want to wade through, and you take out all of the detailed role playing. Hold the player's hand every step of the way, and the role players are bored out of their skulls. Don't hold their hand, and the casual players don't know where to go next and are confused. I'm a role player. If Fallout 4 doesn't go back to its RPG roots, I personally am done with the series. I'm not going to waste money on another Fallout brain-dead shooter. Casual gamers don't have much loyalty to the franchise. They play through the game fairly quickly, then move on to another game. Role players dig into the lore and spend countless hours scouring through online wikis. They spend hours and hours modding the game exactly to their liking. They play through repeatedly, trying different factions and different role-playing options. They are much more dedicated to the game. But, one thing that can't be denied is that Fallout 4 made a lot of money for Bethesda. There are also a lot more casual gamers out there than there are dedicated role players. Remember, Bethesda's purpose in life is not to make role playing games. Their purpose is to make money. If they make more money with shooters, then they will make shooters. I am very interested to see which way Bethesda tries to go with the next Fallout release. If they go back to the RPG roots, I'll buy it. If the don't, then I won't be buying anything more in the Fallout series. One thing I absolutely will not be doing is buying Fallout 5 (or whatever the next game is in the series) as soon as it comes out because I was burned once with FO4 and I'm not going to get burned again. FO4 was a huge waste of my money, especially with the DLCs. Too much of the DLC was for settlement building, which I have no interest in. It's fine for those who like it, but a lot of people like me had no interest in it, and the DLC without the settlement building is just the short Automatron, Far Harbor, and Nuka World, and that's it. Definitely not worth the price they charged for it. It's a real shame, because I thought that the premise for FO4 was excellent. If they hadn't forced your character into a particular mold, if they hadn't removed all role playing aspects from the game, and if they had made it so that the choices you made mattered and made it into a real RPG, it could have been the best game in the series, in my opinion. Instead, it was pure disappointment for me. I think that there is definitely enough interest all around for one more Fallout game, but a lot depends on which way they go with it. I think if they go back to their RPG roots, that puts Fallout back in the RPG niche market, and I don't know if it will make enough money to keep Bethesda happy. If they stay in the casual shooter market, then they lose all of their RPG fan base, and I don't know if there's enough interest in the casual gamer market to sustain something like Fallout. I think the lesson learned here though is that you can't do both. You can't strip the game down and streamline it so that the casual players will like it and still keep the dedicated role players happy. It's one or the other. Either the game has meat or it's all fluff. Casual gamers like it one way, role players like it the other way. One thing I can definitely say is that if they don't go back to their RPG roots, as far as I personally am concerned, Fallout is finished. I won't be buying any more shooters. I hope that Bethesda doesn't just go by the sales numbers from FO4, because I think there are a lot of people like me, who bought the game expecting it to be the next Fallout, and were disappointed to find a brain-dead shooter instead. We paid money for FO4, but we won't pay money for another game like that. Link to comment Share on other sites More sharing options...
Deleted40542685User Posted December 4, 2017 Share Posted December 4, 2017 Casual gamers have complained about older Fallout games for years. For a casual gamer, Fallout is horrible. It's confusing. It's too much of a walking simulator. The combat system sucks. Fallout 4 fixed all of these things. The game is no longer confusing. You aren't saddled with all of these dialog choices for things that you don't care about. The dialog is streamlined and simple, and the plot is simple enough that you can follow it without putting too much thought into it. The thing is, role players loved Fallout for exactly all of the things that casual gamers hated. The game is confusing because there are so many options, and everything you do matters. It's a lot to keep track of because there is so much depth to it. You can really think about things a lot, and you are rewarded for doing so with a rich and detailed role playing experience. So for role players, Fallout 4 completely ruined the game. They took the meat out. By stripping down all of the conversation options so that they all end up in the same place, there's no choices to make, no repercussions on the game. You get one and only one choice to make through the entire game, and that choice is which side you want to win. Other than that, everything is decided for you. You don't even get to figure things out. The game assumes that you are a brain-dead moron and shows you where to go next every step of the way. You can't have it both ways. Make the dialog rich and detailed, and casual gamers get bored with it. Strip out the stuff that the casual gamers find boring and don't want to wade through, and you take out all of the detailed role playing. Hold the player's hand every step of the way, and the role players are bored out of their skulls. Don't hold their hand, and the casual players don't know where to go next and are confused. I'm a role player. If Fallout 4 doesn't go back to its RPG roots, I personally am done with the series. I'm not going to waste money on another Fallout brain-dead shooter. Casual gamers don't have much loyalty to the franchise. They play through the game fairly quickly, then move on to another game. Role players dig into the lore and spend countless hours scouring through online wikis. They spend hours and hours modding the game exactly to their liking. They play through repeatedly, trying different factions and different role-playing options. They are much more dedicated to the game. But, one thing that can't be denied is that Fallout 4 made a lot of money for Bethesda. There are also a lot more casual gamers out there than there are dedicated role players. Remember, Bethesda's purpose in life is not to make role playing games. Their purpose is to make money. If they make more money with shooters, then they will make shooters. I am very interested to see which way Bethesda tries to go with the next Fallout release. If they go back to the RPG roots, I'll buy it. If the don't, then I won't be buying anything more in the Fallout series. One thing I absolutely will not be doing is buying Fallout 5 (or whatever the next game is in the series) as soon as it comes out because I was burned once with FO4 and I'm not going to get burned again. FO4 was a huge waste of my money, especially with the DLCs. Too much of the DLC was for settlement building, which I have no interest in. It's fine for those who like it, but a lot of people like me had no interest in it, and the DLC without the settlement building is just the short Automatron, Far Harbor, and Nuka World, and that's it. Definitely not worth the price they charged for it. It's a real shame, because I thought that the premise for FO4 was excellent. If they hadn't forced your character into a particular mold, if they hadn't removed all role playing aspects from the game, and if they had made it so that the choices you made mattered and made it into a real RPG, it could have been the best game in the series, in my opinion. Instead, it was pure disappointment for me. I think that there is definitely enough interest all around for one more Fallout game, but a lot depends on which way they go with it. I think if they go back to their RPG roots, that puts Fallout back in the RPG niche market, and I don't know if it will make enough money to keep Bethesda happy. If they stay in the casual shooter market, then they lose all of their RPG fan base, and I don't know if there's enough interest in the casual gamer market to sustain something like Fallout. I think the lesson learned here though is that you can't do both. You can't strip the game down and streamline it so that the casual players will like it and still keep the dedicated role players happy. It's one or the other. Either the game has meat or it's all fluff. Casual gamers like it one way, role players like it the other way. One thing I can definitely say is that if they don't go back to their RPG roots, as far as I personally am concerned, Fallout is finished. I won't be buying any more shooters. I hope that Bethesda doesn't just go by the sales numbers from FO4, because I think there are a lot of people like me, who bought the game expecting it to be the next Fallout, and were disappointed to find a brain-dead shooter instead. We paid money for FO4, but we won't pay money for another game like that.I could not have said it better, I started with Fallout 1 and watched as RPG's died a slow death. In the gaming corporate mind, the money is in the shooters, less thinking by the players is needed. 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Fkemman11 Posted December 6, 2017 Share Posted December 6, 2017 So long as there are some talented modders interested in what they can do with FO4, the chance for some large expansion projects is very good. They will address the missing rpg elements from FO4. Unfortunately only so much can be done with the base game and dlc's. Also, any good sized expansions will take yrs to complete. All Beth would need to do to make the next Fallout spectacular is to use the top 100 mod lists from here as a reference for it. Will they? Probably not. :no: Link to comment Share on other sites More sharing options...
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