Kulharin Posted July 15, 2018 Share Posted July 15, 2018 Looks like SKSE for special edition came too late or many prolific mod authors have lost interest in modding skyrim? I looked on the Nexus and the majority of mods it seems haven't been updated since the SKSE official release... Or maybe they are just enjoying summer and will see a return in the fall or winter? Link to comment Share on other sites More sharing options...
Deleted3423134User Posted July 16, 2018 Share Posted July 16, 2018 For some mods, like all of mine, they don't require SKSE. Others... Well, RL has a way of getting in the way of things. Link to comment Share on other sites More sharing options...
Deleted3897072User Posted July 16, 2018 Share Posted July 16, 2018 Looks like SKSE for special edition came too late or many prolific mod authors have lost interest in modding skyrim? I looked on the Nexus and the majority of mods it seems haven't been updated since the SKSE official release... Or maybe they are just enjoying summer and will see a return in the fall or winter?Are there some particular mods you are worried about? Link to comment Share on other sites More sharing options...
LeddBate Posted July 16, 2018 Share Posted July 16, 2018 I know you weren't asking me, but I'd love to see Warzones updated with MCM menus. Link to comment Share on other sites More sharing options...
Kulharin Posted August 19, 2018 Author Share Posted August 19, 2018 (edited) Inconsequential NPC's, and complete crafting overhaul were 2 pretty big ones I enjoyed that come to mind that were never converted. Immersive Creatures also seems to have been abandoned when there were a number of balancing issues and bugs remaining. Edited August 19, 2018 by Kulharin Link to comment Share on other sites More sharing options...
QuagaarWarrior Posted August 23, 2018 Share Posted August 23, 2018 Immersive creatures has a patch that tidied up most of the issues it has. Plus it already has MCM support.Crafting Overhaul has not been released yet but the author is working on porting all her mods over having released a few recently (or thats what I have seen on nexus) Link to comment Share on other sites More sharing options...
draco1122 Posted August 23, 2018 Share Posted August 23, 2018 You are right there was a big push for SKSE and mods with MCM support but all require skyui that is unsupported and buggy. We need official supported MCM if mod authors are going to be using MCM. Sadly, for your issue, mod authors do lose interest. It is nice however when they give permission for others to continue there work. I would see their permissions and see if someone is allowed to fix them. Really your only option unless they return. Link to comment Share on other sites More sharing options...
Arthmoor Posted August 24, 2018 Share Posted August 24, 2018 Not every mod needs SKSE so there may not have been any reason for a lot of them to be updated anyway. Link to comment Share on other sites More sharing options...
kthompsen Posted August 24, 2018 Share Posted August 24, 2018 Kind of wish RDO had an MCM. I usually don't say this, but that mod is kind of useless to me without it. I used to like the idea of randomly recruiting a Vigilant or something and roleplaying around it. Link to comment Share on other sites More sharing options...
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