Goffender Posted September 20, 2018 Share Posted September 20, 2018 Last time I tried to use vortex I went back to FOMM. Dont remember why now. In short, is it ready for NV? Link to comment Share on other sites More sharing options...
Zanderat Posted September 20, 2018 Share Posted September 20, 2018 I using it for FO:NV and it seems to be working well. Link to comment Share on other sites More sharing options...
HadToRegister Posted September 20, 2018 Share Posted September 20, 2018 I'm currently in the middle of setting up an FONV play through using Vortex myself. Link to comment Share on other sites More sharing options...
UrizenDe Posted September 20, 2018 Share Posted September 20, 2018 I using it for FO:NV and it seems to be working well.+1 Link to comment Share on other sites More sharing options...
Goffender Posted September 21, 2018 Author Share Posted September 21, 2018 Thanks, I think it was Project NV that was giving me the error last time but its been at least 6 months ago now. Link to comment Share on other sites More sharing options...
photospec Posted September 25, 2018 Share Posted September 25, 2018 I've been using it for FNV for awhile now without any problems. Well, one problem, but that's to do with a mod for a different game. Link to comment Share on other sites More sharing options...
HadToRegister Posted September 25, 2018 Share Posted September 25, 2018 So far it's been an absolute joy to work with FNV with Vortex, there are some caveats though, as some mods are older and set up for creating your own Fomods with FOMM, so they just won't install correctly from the archive with Vortex, but all you have to do is set up the archive yourself.WAR (Weapon Animation Replacer), Fallout Redesigned 2, Weapons of the new Millenia come to mind. Especially Weapons of the New Millenia, because if you install that one without making your own archive, it will start up the Fomod interface quite nicely, and it will install all of the ESPs, but because of how the folders are nested, it WILL NOT install the Texture and Meshes foldersSo you'll have Raiders running around carrying massive RED EXCLAMATION POINTS everywhere. Link to comment Share on other sites More sharing options...
shad73 Posted October 1, 2018 Share Posted October 1, 2018 I am using Vortex as well for FNV..So far it's great. But I am having trouble with Archive Invalidation to work correctly with Vortex. Does anyone else have this issue? I reinstalled NMM to use it just for Archive Invalidation. Link to comment Share on other sites More sharing options...
UrizenDe Posted October 1, 2018 Share Posted October 1, 2018 @shad73: Make sure the Fallout.ini in C:\users\Username\Documents\My Games\FalloutNV is not read only. Link to comment Share on other sites More sharing options...
shad73 Posted October 1, 2018 Share Posted October 1, 2018 @Urizende: Thanks Ill try that. Also, I was using Bethini to configure my .ini's...which may have been interfering. Link to comment Share on other sites More sharing options...
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