crystalxdragon Posted January 30, 2019 Share Posted January 30, 2019 I got the goosebumps just watching this preview. Please keep up the great work, mod team F4:NV. You're doing a fantastic job thus far. Link to comment Share on other sites More sharing options...
NicotineCaffeine Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67068946. #67108151, #67132096, #67139406, #67150921, #67157361, #67176921, #67181841 are all replies on the same post.carpesangrea wrote: Will this have the Karma mechanic that was present in the original game? That was always something I felt was missing in FO4.NicotineCaffeine wrote: I, au contraire, never missed it, not even a bit. So i hope the won't put it. Let's see who will be the lucky one eh? ;)AzerDraco wrote: Let's satisfy both of you and make it an optional, just like "hardcore mode" was optional.NicotineCaffeine wrote: That would be OK for me.metalmouth7 wrote: All of the original core game systems from New Vegas, Karma included, will be present in F4NV. We actually show it briefly during one of our earlier gameplay teasers! CivisRomanus wrote: Karma and dharma. Ooooh...not. Two little pink invisible unicorns that tells you what is good and whatnot.You gotta shoot'em in the head.------------------------------------------------The karma system is the worst system ever invented by man. Period.I wholeheartedly hope NOT.My point of view.cew-smoke wrote: Well, since the head of the modding team just said that it is going to be there (he's the one you replied to). You'll have to learn to live with it. carpesangrea wrote: "All of the original core game systems from New Vegas, Karma included, will be present in F4NV. We actually show it briefly during one of our earlier gameplay teasers! "This is fantastic news. Hype level 11 :)Couldn't agree more. Even if i don't like your avatar xD Link to comment Share on other sites More sharing options...
NicotineCaffeine Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67043901. #67067226, #67073916, #67108236, #67132211, #67150876 are all replies on the same post.tjrna wrote: I cannot wait to see what this turns out as. I'm just worried about what Bethesda/Obsidian might do if they decide they don't want to allow it.SSJRiou wrote: other gigantic mod projects like enderal haven't been shut down so I wouldn't think so, but this is sort of "stealing content" from new vegas instead of "creating new content", but... just putting it on another bethesda game? at the very least, bethesda can benefit from this because I'm sure there's a number of people that own or have played new vegas but didn't want to play 4Sazie wrote: Yeah, if they take away this. They won't really benefit from it, since I know a few New Vegas players would love this!NicotineCaffeine wrote: And besides, it should be OBSIDIAN that could have something to say on the content, not bethesda.AzerDraco wrote: There is precedent here."A Tale of Two Wastelands" did exactly this same thing, porting FO3 into FO:NV engine.At the most, I would expect the need for an actual copy of FO:NV to be installed, just like TTW needs an install of FO3.That being said, if the team is actually going through and recreating FO:NV in the new engine without using any of the old assets (voices, music, meshes, etc.), then this project would be more akin to the New California mod released for the FO:NV engine.metalmouth7 wrote: Porting content from Fallout: New Vegas to Fallout 4 is a violation of the EULA for both titles, and as such constitutes piracy.Not if the owners give you the authorization. (which for bethesda i have some doubts, but anyway...) Link to comment Share on other sites More sharing options...
NicotineCaffeine Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67019321. #67099251, #67108271, #67184786, #67223221, #67257446 are all replies on the same post.ff7legend wrote: Awesome! The Fallout equivalent of the Beyond Skyrim mod project. Here's to hoping the other Fallout games (FO, FO2, FO3) get the same treatment.Schepeppa wrote: Fallout 3 is getting the same treatment, but I don't know about the first two games.NicotineCaffeine wrote: There's a mod for Fallout New Vagas that is reacreating Fallout 2, so far. (Way of the Chosen)Alas, when i asked to the representative why not for FO4 he said that it was already so far that it wouldn't had much sense to report to fo4, and that his pc wasn't good enough for fo4 either (!)lol500000 wrote: The Fallout 3 one was cancelled, something about violating the voice actors contracts.CodeNamed1 wrote: No the latest news on that project is that it is back in business as they are making the voice files themselves.Fuuhn wrote: Your wish be granted with another team working on recreating Fallout 2 > Project Arroyo is aliveThat should be the one, yes Link to comment Share on other sites More sharing options...
VirusZ Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67019321. #67099251, #67108271, #67184786, #67223221, #67257446, #67318891 are all replies on the same post.ff7legend wrote: Awesome! The Fallout equivalent of the Beyond Skyrim mod project. Here's to hoping the other Fallout games (FO, FO2, FO3) get the same treatment.Schepeppa wrote: Fallout 3 is getting the same treatment, but I don't know about the first two games.NicotineCaffeine wrote: There's a mod for Fallout New Vagas that is reacreating Fallout 2, so far. (Way of the Chosen)Alas, when i asked to the representative why not for FO4 he said that it was already so far that it wouldn't had much sense to report to fo4, and that his pc wasn't good enough for fo4 either (!)lol500000 wrote: The Fallout 3 one was cancelled, something about violating the voice actors contracts.CodeNamed1 wrote: No the latest news on that project is that it is back in business as they are making the voice files themselves.Fuuhn wrote: Your wish be granted with another team working on recreating Fallout 2 > Project Arroyo is aliveNicotineCaffeine wrote: That should be the one, yesHere their discordshttps://discord.gg/gMZXdmhttps://discord.gg/EzeNDpW Link to comment Share on other sites More sharing options...
Daleksyd Posted January 31, 2019 Share Posted January 31, 2019 Pleasseeee add Victor back, voice acting and all. Hopefully he'll be a companion this time! Link to comment Share on other sites More sharing options...
Kiljoy616 Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67043901. #67067226, #67073916, #67108236, #67132211, #67150876, #67318856 are all replies on the same post.tjrna wrote: I cannot wait to see what this turns out as. I'm just worried about what Bethesda/Obsidian might do if they decide they don't want to allow it.SSJRiou wrote: other gigantic mod projects like enderal haven't been shut down so I wouldn't think so, but this is sort of "stealing content" from new vegas instead of "creating new content", but... just putting it on another bethesda game? at the very least, bethesda can benefit from this because I'm sure there's a number of people that own or have played new vegas but didn't want to play 4Sazie wrote: Yeah, if they take away this. They won't really benefit from it, since I know a few New Vegas players would love this!NicotineCaffeine wrote: And besides, it should be OBSIDIAN that could have something to say on the content, not bethesda.AzerDraco wrote: There is precedent here."A Tale of Two Wastelands" did exactly this same thing, porting FO3 into FO:NV engine.At the most, I would expect the need for an actual copy of FO:NV to be installed, just like TTW needs an install of FO3.That being said, if the team is actually going through and recreating FO:NV in the new engine without using any of the old assets (voices, music, meshes, etc.), then this project would be more akin to the New California mod released for the FO:NV engine.metalmouth7 wrote: Porting content from Fallout: New Vegas to Fallout 4 is a violation of the EULA for both titles, and as such constitutes piracy.NicotineCaffeine wrote: Not if the owners give you the authorization. (which for bethesda i have some doubts, but anyway...)I doubt Obsidian would not welcome it considering after not been happy with what they did with New Vegas they brought a mod to fix it the way they had intended to be. Bethesda lives because of Mods if not their games long ago would have been forgotten. Lets not forget the mess 76 has become I doubt the company would be so bold to piss off the fan's that buy their games again and again. Plus mods like this is why they still get sales of the originals. Link to comment Share on other sites More sharing options...
Kiljoy616 Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67068946. #67108151, #67132096, #67139406, #67150921, #67157361, #67176921, #67181841, #67318806 are all replies on the same post.carpesangrea wrote: Will this have the Karma mechanic that was present in the original game? That was always something I felt was missing in FO4.NicotineCaffeine wrote: I, au contraire, never missed it, not even a bit. So i hope the won't put it. Let's see who will be the lucky one eh? ;)AzerDraco wrote: Let's satisfy both of you and make it an optional, just like "hardcore mode" was optional.NicotineCaffeine wrote: That would be OK for me.metalmouth7 wrote: All of the original core game systems from New Vegas, Karma included, will be present in F4NV. We actually show it briefly during one of our earlier gameplay teasers! CivisRomanus wrote: Karma and dharma. Ooooh...not. Two little pink invisible unicorns that tells you what is good and whatnot.You gotta shoot'em in the head.------------------------------------------------The karma system is the worst system ever invented by man. Period.I wholeheartedly hope NOT.My point of view.cew-smoke wrote: Well, since the head of the modding team just said that it is going to be there (he's the one you replied to). You'll have to learn to live with it. carpesangrea wrote: "All of the original core game systems from New Vegas, Karma included, will be present in F4NV. We actually show it briefly during one of our earlier gameplay teasers! "This is fantastic news. Hype level 11 :)NicotineCaffeine wrote: Couldn't agree more. Even if i don't like your avatar xDIt would be nice. Its something I miss in FO4 not having it. Link to comment Share on other sites More sharing options...
NicotineCaffeine Posted January 31, 2019 Share Posted January 31, 2019 In response to post #67043901. #67067226, #67073916, #67108236, #67132211, #67150876, #67318856, #67337471 are all replies on the same post.tjrna wrote: I cannot wait to see what this turns out as. I'm just worried about what Bethesda/Obsidian might do if they decide they don't want to allow it.SSJRiou wrote: other gigantic mod projects like enderal haven't been shut down so I wouldn't think so, but this is sort of "stealing content" from new vegas instead of "creating new content", but... just putting it on another bethesda game? at the very least, bethesda can benefit from this because I'm sure there's a number of people that own or have played new vegas but didn't want to play 4Sazie wrote: Yeah, if they take away this. They won't really benefit from it, since I know a few New Vegas players would love this!NicotineCaffeine wrote: And besides, it should be OBSIDIAN that could have something to say on the content, not bethesda.AzerDraco wrote: There is precedent here."A Tale of Two Wastelands" did exactly this same thing, porting FO3 into FO:NV engine.At the most, I would expect the need for an actual copy of FO:NV to be installed, just like TTW needs an install of FO3.That being said, if the team is actually going through and recreating FO:NV in the new engine without using any of the old assets (voices, music, meshes, etc.), then this project would be more akin to the New California mod released for the FO:NV engine.metalmouth7 wrote: Porting content from Fallout: New Vegas to Fallout 4 is a violation of the EULA for both titles, and as such constitutes piracy.NicotineCaffeine wrote: Not if the owners give you the authorization. (which for bethesda i have some doubts, but anyway...)Kiljoy616 wrote: I doubt Obsidian would not welcome it considering after not been happy with what they did with New Vegas they brought a mod to fix it the way they had intended to be. Bethesda lives because of Mods if not their games long ago would have been forgotten. Lets not forget the mess 76 has become I doubt the company would be so bold to piss off the fan's that buy their games again and again. Plus mods like this is why they still get sales of the originals. AND, i would add, if they won't put the original voices of Danny Trejo, Felicia Day, Zachary Levi, and so on, i'm not even interested on this project, becouse it wouldn't have much sense. Link to comment Share on other sites More sharing options...
syphek Posted February 1, 2019 Share Posted February 1, 2019 In response to post #67043901. #67067226, #67073916, #67108236, #67132211, #67150876, #67318856, #67337471, #67341146 are all replies on the same post.tjrna wrote: I cannot wait to see what this turns out as. I'm just worried about what Bethesda/Obsidian might do if they decide they don't want to allow it.SSJRiou wrote: other gigantic mod projects like enderal haven't been shut down so I wouldn't think so, but this is sort of "stealing content" from new vegas instead of "creating new content", but... just putting it on another bethesda game? at the very least, bethesda can benefit from this because I'm sure there's a number of people that own or have played new vegas but didn't want to play 4Sazie wrote: Yeah, if they take away this. They won't really benefit from it, since I know a few New Vegas players would love this!NicotineCaffeine wrote: And besides, it should be OBSIDIAN that could have something to say on the content, not bethesda.AzerDraco wrote: There is precedent here."A Tale of Two Wastelands" did exactly this same thing, porting FO3 into FO:NV engine.At the most, I would expect the need for an actual copy of FO:NV to be installed, just like TTW needs an install of FO3.That being said, if the team is actually going through and recreating FO:NV in the new engine without using any of the old assets (voices, music, meshes, etc.), then this project would be more akin to the New California mod released for the FO:NV engine.metalmouth7 wrote: Porting content from Fallout: New Vegas to Fallout 4 is a violation of the EULA for both titles, and as such constitutes piracy.NicotineCaffeine wrote: Not if the owners give you the authorization. (which for bethesda i have some doubts, but anyway...)Kiljoy616 wrote: I doubt Obsidian would not welcome it considering after not been happy with what they did with New Vegas they brought a mod to fix it the way they had intended to be. Bethesda lives because of Mods if not their games long ago would have been forgotten. Lets not forget the mess 76 has become I doubt the company would be so bold to piss off the fan's that buy their games again and again. Plus mods like this is why they still get sales of the originals. NicotineCaffeine wrote: AND, i would add, if they won't put the original voices of Danny Trejo, Felicia Day, Zachary Levi, and so on, i'm not even interested on this project, becouse it wouldn't have much sense.None of it is a port, they're recreating everything by hand using FO4 and custom assets, meaning that it will be just as legal as any other current fallout 4 mod. Fallout 3 in Fallout 4 ran into legality issues using the voice acting assets directly from FO3. Since they're using existing FO4 assets, custom built assets, custom voice acing, etc... they don't cross any legal bounds. Link to comment Share on other sites More sharing options...
Recommended Posts