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Tutorials WITHOUT "youtoob"


Allannaa

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Make a tutorial and script for displaying collectible bug jars and i'll be a happy modder :D

Create a "bookshelf" wherever you want to display the bug jars and then use Unlimited Bookshelves. It will place the jar or jars on the "bookshelf" for you when you deposit the jars into the "bookshelf's" container.

 

If that doesn't do what you want, you'd have to be more clear.

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Hello. Thank you to the person who mad this forum entry. I hope to find some assistance here for modding in skyrim.

Because of certain health conditions i experience i cannot retain information very well, and watching videos is madening when i am trying to learn something complicated. I must go back and forth inceasantly from the video to what i am doing to try to learn. It just isn't practical compared to concise deliberate instructions. I have just recently started modding, and because of my creative nature it was inevitable that i wanted to create my own mods. Unfortunately, i have not been able to find either a video or text tutorial for my specific goals. There is plenty of information available on the recommended websites that i have looked through that doesn't help me. I have found tutorials for learning the basics of modding, but i cannot retain the essence of what is demonstrated because it doesn't apply directly to what i seek to do. I have seen many videos and read many tutorials regarding advanced modding, though after hours of trying to find the applicable information i have become overwhelmed with knowledge that i don't know how to apply. I HAVE watched the creation kit tutorials. I HAVE watched and read over much of what was on this forum. I HAVE searced the internet aimlessly for instructions to creating the modifications i want to make. I DID deduce that i would probably have to learn scripting to accomplish my goals I have even tried to learn the basics of scripting. I learned how to make simple scripting mods, but beyond the tutorials i am lost! It's like learning a new language. Not my strength right now. Thus before either giving up or going crazy with integers and properties and such, i resort to asking for assistance (If my asking this is unwelcome by the creator of this specific forum, i apologize and will accept deletion of this entry).

Basically: I need instructions for creating a mod that allows my character to pickpocket from NPC's, without being in sneak mode, by bumping into them.

If the instructions can be simple and clear, so be it. If its complicated and a willing individual would need to walk me through the process, that is fine. I have many creative ideas and i feel that if i am left to learn by my self without guidence, i will just give up. Assistance with creating this mod will definitely allow me some knowledge to help my other mod visions come to fruition. I don't just want to KNOW the instructions, I want to LEARN the instructions. There is a difference that video tutorials don't even scratch the surface of. Basic tutorials don't either. They instruct without teaching. I suppose I seek a willing teacher. Anyone?

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I wish to create multiple modifications, the first one being a mod that, when active, will let my character in skyrim be able to pickpocket other characters without being in sneak mode, by bumping into them to have access to their inventory where your pickpocketing odds apply. I wish to simulate realistic pickpocketing, and pickpocketing in the streets doesn't happen in 'sneak' mode. You know when you play skyrim and you run and bump into another person they usually say something like "Hey, watch it!" or "Watch where you're going!" ? Whenever i do this, i want a box to come up to ask me if i want to pickpocket the person. If i select 'yes', i then view their inventory and can steal from them with a chance for it to be undetected. If i can create this mod, i then wish to create a new perk in the pickpocket tree that needs to be attained for my character to be able to do this. How would i do that?

 

There are plenty of tutorials, video and text, that tell me how to change statistics and abilities but i have found nothing on how to create new abilities like this. I have seen and learned how to change and make my own perks, but i don't know how to make a new ability to be applied to whatever new perk i can create.

Edited by ZennonKrupa
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Okay, first of all, sometimes it's better to make a bunch of little mods, than to make one big world-changing mod. Second, as you work on mods, you'll learn more and more about the game and the CK. For instance, there used to be a command to toggle cell borders in the CK, but it was taken out -- except -- as I discovered last month -- it wasn't taken out, it was just changed. It's the B key. And it also works in Skyrim itself, which is trippy. But I've been on the CK since about day 1 and never knew that till lately, so as I say, the more you mod, the more you learn.

 

As for the tutes that tell you how to change stats and perks and abilities, go ahead and work through a couple of those. They will help you learn how Skyrim works, how the scripting works, how the game mechanics work. Once you know that, you can go on from there.

 

Remember, all skills in Skyrim begin with a "Perk".... which is misleading as all heck because of the "Perk Trees" we see in game, which affect our proficiency at something.

 

However, with that in mind -- and keeping sight of the fact that I'm winging this here, without much coffee in me yet -- I'm thinking it should be possible to add a "Tree Perk" that allows you to pick whilst not actually crouched and sneaking -- a little like the lord-form tree-perks that allow you to feed from any NPC who isn't in combat. The NPC doesn't have to be lying down and you don't have to crouch, you just get a message box that says "Feed" or "Talk to RandomGuy". Seems to me that picking pockets could be something along those lines, except of course your box would say "steal him blind" or "talk to him".

 

I've looked around a little and haven't found any tutes for what you're after, thus far. Who knows, maybe you'll be the first to do this, and you'll be the one to write the tute for the rest of us!

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I would like to indeed! I have so many ideas for skyrim, some that people have done better than i would have been able to do. Others, ideas that people haven't even scratched the surface of. Computers are the farthest thing from my element though. Imaging the thing you are least good at and that you HATE doing and that you have the most trouble learning, that is what i am doing right now... Thank you for your reply though. Your response gives me the confidence to continue. Btw, I have already made weapons, followers, etc., though you provide a good solid lead for me to explore regarding the feed option. Honestly, i haven't played a vampire character yet so that connection escaped me. Take care for now.
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I have a theory of how to make such pickpocketing work. Nothing is guaranteed. First you need to detect when another actor is near you. This can be done with a permanent cloak ability that has a small radius. The cloak triggers a script that asks whether want to pickpocket that person or not.
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Yes, I read about that in the Creation Kit wiki. I cannot recall the details, but that is one method I have found that could do it. Another method I learned of ( in conceptual stage...) consists of extending the pickpocket script and applying that extension to a form list i would have to create of every NPC to be able to be pickpocketed. Needless to say, this will be a difficult process that will take quite a while before it advances from the conceptual stage. Edited by ZennonKrupa
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Honestly, I think the cloak-approach would be easier. A basic version could be made in roughly an hour. Problem is that unless you are in stealth, the chance of getting caught would be very high. This could probably be solved by setting the Invisibility actor value to 10 the moment you pickpocket.
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