Jump to content

Recommended Posts

Posted

So like a quasi-noobie I was doing some cleaning/editing of dirty mod edits with FNVedit and here after Vortex detected these changes and like a spas I rushed through prompt about wanting to apply these changes or revert them.

 

I clicked apply not thinking about the ramifications and little did I know a bunch of mod ESP files were deleted and Vortex states that I have a bunch of missing mod masters all of a sudden.

 

Is there any way to get back those clean mod ESP files that vortex deleted or am I screwed and have to start over from scratch with some Fallout New Vegas mod reinstalling?

 

 

Posted
  On 8/1/2019 at 8:59 AM, BigBizkit said:

There should be backups of those esps in your data folder. Check there and rename them to end in esp.

Do you mean the FNVedit backups, because all I see are the bsa files mention anything about the mods in the data folder?

Posted

What is supposed to happen when Vortex detects modified ESPs and you select Apply:

 

1) Vortex will delete from the mod any ESPs or other files you manually deleted.

2) Vortex will copy your modified files back to the mod, replacing what you installed from the Archive.

3) Vortex will NOT delete files from the mod that were unmodified.

 

Selecting Reinstall from the mod dropdown will refresh the mod and all files will be back to what they were originally.

Deploy will make the game directory match the mod folder. It should handle conflicts from your manual update.

 

This is all assuming import from NMM was not part of your process.

Posted
  On 8/1/2019 at 5:19 PM, HadToRegister said:

Is this Version 1.0 of Vortex?

 

Because if it's deleting Edited ESPs, why in the world would I want to use it anymore?

98% of my load order has edited esps.

 

It was indeed version 1.0.0

  On 8/1/2019 at 2:47 PM, rmm200 said:

What is supposed to happen when Vortex detects modified ESPs and you select Apply:

 

1) Vortex will delete from the mod any ESPs or other files you manually deleted.

2) Vortex will copy your modified files back to the mod, replacing what you installed from the Archive.

3) Vortex will NOT delete files from the mod that were unmodified.

 

Selecting Reinstall from the mod dropdown will refresh the mod and all files will be back to what they were originally.

Deploy will make the game directory match the mod folder. It should handle conflicts from your manual update.

 

This is all assuming import from NMM was not part of your process.

 

The files were not imported from NMM and also edited esm files got deleted to. Luckily, I think FNVedit has successful backups of the edited files

Posted
  On 8/2/2019 at 2:24 AM, hiddenidentity1 said:

 

  On 8/1/2019 at 5:19 PM, HadToRegister said:

Is this Version 1.0 of Vortex?

 

Because if it's deleting Edited ESPs, why in the world would I want to use it anymore?

98% of my load order has edited esps.

 

It was indeed version 1.0.0

  On 8/1/2019 at 2:47 PM, rmm200 said:

What is supposed to happen when Vortex detects modified ESPs and you select Apply:

 

1) Vortex will delete from the mod any ESPs or other files you manually deleted.

2) Vortex will copy your modified files back to the mod, replacing what you installed from the Archive.

3) Vortex will NOT delete files from the mod that were unmodified.

 

Selecting Reinstall from the mod dropdown will refresh the mod and all files will be back to what they were originally.

Deploy will make the game directory match the mod folder. It should handle conflicts from your manual update.

 

This is all assuming import from NMM was not part of your process.

 

The files were not imported from NMM and also edited esm files got deleted to. Luckily, I think FNVedit has successful backups of the edited files

 

 

 

So.....which option did you pick on the files when they got deleted?

 

Did you pick REVERT, SAVE CHANGES, or USE NEWER FILE?

Posted
  On 8/2/2019 at 2:28 AM, HadToRegister said:

 

  On 8/2/2019 at 2:24 AM, hiddenidentity1 said:

 

  On 8/1/2019 at 5:19 PM, HadToRegister said:

Is this Version 1.0 of Vortex?

 

Because if it's deleting Edited ESPs, why in the world would I want to use it anymore?

98% of my load order has edited esps.

 

It was indeed version 1.0.0

  On 8/1/2019 at 2:47 PM, rmm200 said:

What is supposed to happen when Vortex detects modified ESPs and you select Apply:

 

1) Vortex will delete from the mod any ESPs or other files you manually deleted.

2) Vortex will copy your modified files back to the mod, replacing what you installed from the Archive.

3) Vortex will NOT delete files from the mod that were unmodified.

 

Selecting Reinstall from the mod dropdown will refresh the mod and all files will be back to what they were originally.

Deploy will make the game directory match the mod folder. It should handle conflicts from your manual update.

 

This is all assuming import from NMM was not part of your process.

 

The files were not imported from NMM and also edited esm files got deleted to. Luckily, I think FNVedit has successful backups of the edited files

 

 

 

So.....which option did you pick on the files when they got deleted?

 

Did you pick REVERT, SAVE CHANGES, or USE NEWER FILE?

 

 

Save changes

Posted
  On 8/2/2019 at 4:51 AM, hiddenidentity1 said:

 

  On 8/2/2019 at 2:28 AM, HadToRegister said:

 

  On 8/2/2019 at 2:24 AM, hiddenidentity1 said:

 

  On 8/1/2019 at 5:19 PM, HadToRegister said:

 

 

 

So.....which option did you pick on the files when they got deleted?

 

Did you pick REVERT, SAVE CHANGES, or USE NEWER FILE?

 

 

Save changes

 

 

 

OK thanks.

 

I'll wait before I update from 0.18.12 to 1.0

Posted

FYI, this thread is marked as "answered", which it clearly is not. This issue needs visibility.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...