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Spoilers from beta 1.8


Mardoxx

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It wasn't a Gamestop store, the name of the store is GAME. And he wasn't talking about the headline release date midnight launch rubbish, but repeat sales year on year, and was quite knowledgeable about mods (the game was Oblivion at the time.)

 

Anyway none of this alters the fact that they have failed to address the game breaking bugs in the rush to more DLC. Even the patch release notes use the word "minor" bugs. The fact that they have to work across three platforms is no excuse for failing to fix things that even they admit are broken. Their QA must be truly atrocious to have missed that massive Dawnguard bloop, either that or the situation is even worse - that they knew about it and just released anyway. Because they really no longer care about quality. And now the CK is crippled so we can't do it ourselves. Like it or not, modders with the CK have fixed some real corkers...like the Dawnguard Breezehome Alchemy Lab bug to name but one.

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I think everyone has some good points. Here are mine ^^

 

  • Getting really mad at Bethesda the moment the update is installed is not reasonable. Get back to me in a few days and then you can rage at them all you want.
  • Bethesda are fixing bugs, even if it is very slowly and inefficiently.
  • Bethesda probably doesn't need to support the modding community to make money. Not having to cater to PC gamers would probably free up resources in order to pump out more DLC for consoles.
  • I enjoyed a bug-free, vanilla, non patched skyrim for 40 hours on PS3 before I got save bloat issues. Some games I have played in recent years have had less for a whole completionist playthrough.
  • I have had a totally bug free Dawnguard. It must be a problem with making a product for so many different PC configs, I sympathise with that.
  • Modders are precious to PC users.

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As bad as Bethesda can be... they're not half as bad as EA. EA would have added all kinds of little grabs to force you to buy the DLCs, or be nagged for not having them. (Like you'd probably get the letter from the Falkreath Jarl, and the endless vampire attacks on cities after level 10..) I also remember a couple patches that literally broke EVERYTHING. Not just the scripted things. They also never released modding tools, so modders had to make their own.

 

So hey, it could be worse!

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It wasn't a Gamestop store, the name of the store is GAME. And he wasn't talking about the headline release date midnight launch rubbish, but repeat sales year on year, and was quite knowledgeable about mods (the game was Oblivion at the time.)

 

Anyway none of this alters the fact that they have failed to address the game breaking bugs in the rush to more DLC. Even the patch release notes use the word "minor" bugs. The fact that they have to work across three platforms is no excuse for failing to fix things that even they admit are broken. Their QA must be truly atrocious to have missed that massive Dawnguard bloop, either that or the situation is even worse - that they knew about it and just released anyway. Because they really no longer care about quality. And now the CK is crippled so we can't do it ourselves. Like it or not, modders with the CK have fixed some real corkers...like the Dawnguard Breezehome Alchemy Lab bug to name but one.

 

But PC games sell for crap here in Gamestops is what I'm saying. From launch and on out, I'm not basing sells entirely on midnight release. That's just coupled with continuing poor sales as far as retail goes here. And I know Gamestop no longer exists in the UK. I wish we were rid of that plague of stores too, but that's another story.

 

As Luzburg said, I too have had no issues with Dawnguard (and very few in Skyrim itself actually), and I truly do not know why some of us have so few issues. I play with only a few mods, have almost no issues, someone else plays with a fresh install and CTD every 5 minutes, on hardware that is comparitive or even newer and more powerful, whereas someone else on a PC more similar to theirs than mine may have 100 mods and almost never CTD. I've never seen a game so picky as Skyrim when it decides to bug out, and I wish I knew why it's like that. It absolutely shouldn't be, but being the highly comparative person I am, like Luzburg said, I can't get 40 hours out of most games, let alone the over 200 I have on a nearly vanilla+DLC install and Bethesda is putting out something as compared to other PC titles that get no updates at all regardless of how broken or ported they are. I'd rather have a bug free game than DLC right away also, and it's thanks to the industry being what it is that DLC is a must have for every single game, but at least Bethesda DLC is built post game rather than being ripped off the disc and put out as day one DLC, or even left on the disc, and we don't just get camo skins for guns in Fallout and each pack costs $2.99 or something. I'm extremely quick to complain very loudly about things like that, and it's because of that and various other industry standards I give Bethesda a break for at least trying to please us, and it works for me because I'm one of the lucky ones without many issues to begin with and I liked the vanilla game to boot, but I wish they could ultimately fix these problems for everyone. Maybe if they let these beta updates truly be beta, put all the changes in there, if they don't work, we understand the consequences of using beta software. I'd like to see more dedicated testers right at Bethesda, but at least the bugs would be fixed. But still, I guess I'm just too focused comparatively on other plagues of modern gaming to be upset over the issues in Skyrim, but I still hope they get fixed.

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I really can't understand what it is with Skyrim either. I played Dawnguard vampire side on the older iteration of my rig with mods and it bugged out. I did a fresh install on the Baby Beast, my gaming laptop, no mods, it bugged out doing the vampire side. Then when my desktop blew up most of its guts, while it was in the workshop I chucked a lot of mods on the laptop install... and played through the Dawnguard vampire side with no issues with a vanilla race. But only the other day I found myself answering a thread on here where some poor guy had the same issues with the first part of the Vampire Lord quest and was totally stuck.

 

The thing with the number of hours folks get out of it, are they quality hours though? Now on my reborn desktop with a ton of mods, I am having no crashes. A session with BOSS found the dirty mods that were causing the occasional freeze on activating doors so I cured that. Yet I know plenty of people who still get the repeated crashing to desktop once they are so far in.

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